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Sensor Tower
Summoners War, the multiplayer role-playing game developed by Com2uS and Gamevil, has solidified its position as a top-tier mobile title by surpassing $1.35 billion in lifetime worldwide player spending. Since its initial release in June 2014, the game has demonstrated exceptional financial longevity, maintaining a consistent revenue stream of at least $20 million per month for the two years leading up to August 2018. This sustained performance places the title within an elite group of mobile games that have exceeded the billion-dollar revenue threshold, alongside industry heavyweights such as Candy Crush Saga, Clash Royale, and Pokémon GO.
The geographic distribution of this revenue highlights the game's strong international appeal, with the United States serving as the primary market. American players account for approximately 27 percent of total lifetime spending, contributing roughly $370 million. Japan follows as the second-largest market, representing approximately 21 percent of total revenue, or about $277 million. These figures underscore the title's ability to maintain a robust and dedicated global player base over a multi-year period.
These insights are derived from Store Intelligence estimates, which track consumer spending across the Apple App Store and Google Play. By analyzing long-term monetization trends, the data confirms that the title remains a significant financial force in the mobile gaming sector. The findings illustrate the effectiveness of the game's ongoing engagement strategies, which have allowed it to remain a consistent earner in a highly competitive and volatile mobile market.
GameMakers · 2022