The studio secured all rights and assets for 'Clutch'. This allowed them to maintain operational independence and seek new publishing arrangements.
Other publishers' offers were deemed 'offensive' due to unfavorable revenue-share terms. Focus Entertainment demonstrated genuine engagement with the game.
Senior staff from Focus Entertainment spent a full week playing the title before signing the deal.
They plan to focus on character and story-driven elements. These are identified as weaknesses in existing racing franchises.
Instead of trying to outrun the fastest car, they're building a different kind of vehicle for a new journey.
Maverick Games, a UK-based studio founded by former leaders of the Forza Horizon series, recently navigated a significant shift in its publishing strategy following the termination of its partnership with Amazon Games. Despite the cancellation of the studio's ambitious racing project, Clutch, the studio retained full ownership of the intellectual property and the project's development assets. This outcome allowed the studio to maintain its operational independence and seek new publishing arrangements without the immediate pressure of securing development funding.
During the subsequent search for a new partner, the studio encountered several unfavorable offers from publishers attempting to capitalize on the studio's situation. Some proposals included revenue-sharing terms less advantageous than their original agreement, despite the studio requiring only publishing services rather than capital. Ultimately, Maverick Games secured a partnership with Focus Entertainment, a publisher the studio selected for its consistent quality and the promise that the project would remain a high priority within the publisher's portfolio.
The studio maintains a clear competitive philosophy regarding the racing genre, specifically concerning the market-leading Forza Horizon series. Rather than attempting to displace the dominant franchise, the studio aims to create a complementary experience that addresses narrative and character-driven gaps in the current market. By focusing on distinct creative pillars and avoiding the constraints of licensed racing titles, which can inadvertently narrow a game's audience, the studio intends to establish itself as a premier global developer. This long-term vision emphasizes high-level ambition and the implementation of rigorous, positive industry practices to achieve sustainable growth and influence.