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Remedy Entertainment
Between January and November 2020, the studio hired 42 individuals.
See it on page 4Remedy Entertainment positions itself as a premier destination for global gaming talent by fostering a creative, high-performance culture that prioritizes employee engagement and professional development. The company’s primary objective is to establish itself as the most attractive employer in the European game industry. By emphasizing work-life balance, meaningful project contributions, and a supportive environment, the studio successfully attracts top-tier professionals from diverse backgrounds, currently employing 274 individuals representing 30 different nationalities.
Recruitment data from January through November 2020 underscores the studio's competitive standing in the labor market. Out of 2,620 applicants, the company selected 42 individuals, maintaining a rigorous vetting process that ensures high-quality team integration. This focus on talent acquisition is complemented by a strong emphasis on retention. Employee turnover has steadily declined from 14.3% in 2017 to 7.1% by late 2020, a notable achievement in an industry characterized by high labor mobility.
Internal metrics reveal a robust organizational health, with an engagement score of 8.2 out of 10. Key drivers of this satisfaction include autonomy, peer relationships, and clear goal setting. Furthermore, the company demonstrated operational resilience during the COVID-19 pandemic, achieving an 8.8 out of 10 response score for its crisis management and wellbeing support initiatives. Moving forward, the studio intends to sustain this momentum by investing in leadership training, internal career pathways, and knowledge-sharing platforms. These strategic focus areas are designed to empower creative teams while ensuring the company remains a top-tier choice for world-class talent within the global gaming sector.
Neogames Finland · 2020