1 free read left. Create a free account for unlimited reading + AI research.
Create free accountArticle
The Esports Advocate
The restructuring aims to align the team's size with the game's market momentum.
Riot Games has initiated a workforce reduction affecting approximately 80 employees associated with the development of its free-to-play fighting game, 2XKO. This decision follows the game’s official launch on January 20, 2026, across PlayStation 5, Xbox Series X|S, and Windows PC. The restructuring is intended to align the development team’s size with the game's current market momentum and long-term operational requirements.
Management cited a disconnect between the game's performance and the scale of the development team as the primary driver for the layoffs. While the title has successfully engaged a core audience, overall player interest has not met the internal thresholds necessary to sustain the previous staffing levels. Despite these personnel changes, the company maintains that its broader strategic goals for the franchise remain intact.
Riot Games has confirmed that its 2026 competitive series plans are unchanged and that it will continue to support tournament organizers and local communities within the fighting game community. To assist the affected staff, the company is providing six months of severance and notice pay, alongside opportunities for internal redeployment where possible. This development highlights the ongoing challenges within the gaming industry to balance ambitious project scaling with sustainable commercial performance.
The games and companies this document names on the inner ring, other documents about them on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.
The Esports Advocate · 2026
The Esports Advocate · 2026
Jason Schreier · 2026