everybody like all the genres are just you know looking at idol games because they need to kind of come up with new Concepts just how to bring players to to games right well you mean like idle is pushed to do some completely new that's why everybody's coping ID exactly yes isn't isn't everybody coping Forex no nobody's copying Forex Forex only uses Forex and everybody else uses idle that's the thesis Forex also uses Idol [Music] this is a no gaming show where we talk about games and their revenue in great detail powered by our ad monetization game design and user acquisition Triple Threat expertise welcome to the two and a half Gamers the unfiltered truth served with a side of giggles
let's not forget this is a 400 a.m. conference discussion Vibe so let's not take it too seriously tune in now and stay two and a half steps ahead of the gaming industry I hope I hope so to uh great it won't get cancelled you never know so you know yeah welcome everybody now you know but festivals in Slovakia getting cancelled uh almost like ging companies during this the situation in the market anyway thank you again for tuning in my name is Mel anich I'm Felix robberg and I'm and we are your hosts and we are recording a second podcast today it's going to be a lot of fun time this week yeah yeah it's a lot of you know it's a lot of stuff we are committed to this it's all about consistency and today we're talking about idle Outpost why are we talking about Idol Outpost H well I don't even know I know I know it's it's
a great game uh which was scaling now it's not that much so maybe maybe we'll find out what happened but there's coming back a little bit uh but also it was pitched by one of our fans as well and we discussed this on our AMA and by the way there is another AMA ask me anything which is happening on 21st of August 5:30 p.m. Felix said it's it's you know maybe so let's let's I might not be able to ask anything I might not I might not be able to answer anything okay good we'll see don't worry we'll we'll get some guest uh or something which is another token blond might that be let's see okay so who want to kick it off yakob as usual and then we go ads and and UA there not that much UA honestly yeah the thing is that this time I'm kind of quite pissed to be honest because I was playing the game on
emulator as usual but then I wasn't able to get to one part of the game which was like always telling me like ret three connection can like what this happening so I I installed it on mobile through Google connect to account and then I went back to emulator and it doesn't work for last two days so I'm going to do this time video maybe maybe you played on the on the phone like a normal human being finally yeah like a normal human being Maybe not maybe not yeah anyway going to do it from video uh who car I um this is where I did myself I did myself okay at least not the YouTube okay okay okay okay at least at least that okay thank you so as usual let's frame this ah Jesus Christ so what do we have here idle Outpost Like Me by up Quantum publishing uh and if I understand correctly the name of the developer is
what red um I forgot the name oh the dev oh yeah the dev let me check as well let me check as well because I think we already covered one of their games before you can check in the meantime rock rock games yeah check it because I think we already covered we didn't really no we didn't we we just talked about it on the on the AMA because I told you this okay I still think that we cover at least one game from them okay let me just you know do the do the magic on the on the chart uh part and I will do the magic on the Googling you do the Googling I'll do the charts anyway so the game soft lunch from April last year a pretty long soft lunch for a hybrid basically hybrid how's a hybrid it's an idol game yeah exactly it's an idol game straight up there's no hybrid here it's a hybrid man you'll get it you didn't play how far did you play you didn't okay doesn't matter
uh moving on can you be a little bit less aggressive please this as well there's like low aggression policy on this podcast if you take my emulators out of me you see what happens o o so we continue uh it started scaling basically in May all the way to something like 85k 85k 85k a day I out the emulators you can't speak as well yeah seems so fair enough uh on download side went all the way to like 100k downloads a day so outstanding job and then somewhere on like middle of July started heavily dark down scaling I would say even sharply so I don't know what's happening there but it's still doing something like 35k IP a day all together cross 10 millions and 6 million Revenue IPS yes rockbite games one game sand sand ship crafting Factory you have no idea what it is okay then I mook name with some other I think it's
red fin we're confusing with yeah uh we look at the at the account of quantum regarding its overall kind of thing that's kind of let's say driving it golden goblins did 1.5 million downloads in July idle Outpost did 1.4 million downloads in July basically then there's idle Lumber Empire Legend of slime Idol like City and so on so forth and regarding Revenue side is still being driven mostly by gold goblins which did 3.2 million I Revenue which is still uh much more at revenue on top of it I don't remember the ratio that we like last time It Felix finds it and Idol Lumber Empire is still like I would say on par why 50 50% on top of golden goblins okay so that's that's like 6 million a month very yeah yeah yeah o that's that's pretty cool so a giant
amount of Revenue is still coming from ads there's also Legend of slime there's also ton of ads which is doing like 1.3 million month bro 30% not sh enough yeah okay so but anyway like all these three there's basically three four games that make around 2 million a mon yeah yeah so so a lot of lot of stuff there we should talk about Idol Lumber as well at some point no yeah we can talk about add the lumber also like uh it seems like it's been here for quite a long time for I think I think uh that was I understand correctly my GM trainer play this yeah do you have any any more random insights please yeah I would love to hear I'm too angry to make he's too angry to make fun I'm too scared you I understand correctly maybe he will throw a dumbbell at you I don't know uh yeah yeah yeah he he showed me he he showed me literally this game he was playing should you just work out in the gym and not like play games maybe with the gym you know did you bring the
emulator to the gym no and is that way it's broken but uh yeah this looks this is where you can't take nice things to school Remo that was pretty good anyway um anyway if you go to creative I'm pretty sure you will you will see the river creative in there as well we'll go to the game 100% we'll go to the game okay we're losing focus yeah we're losing focus creative what did you expect there's the river yeah man you see go back no no no go go back you know which creative is this exactly one to one it's it's exactly the same we showed in the June creative TRS it's exactly the same oh hell guys I wonder who was first I know yeah I know I know the creative creative director reached out to me after the after our creative TRS Drew an episode and he was really glad to see
white out survival getting inspired by them not very happy about the other side of the barricade yeah let's continue I help Post Yeah so as said uh I don't have an emulator but I have a video of me playing the game basically it's fine don't worry it's okay don't you know immediately if you see what's there what game are we looking at as the origin of this core is adventure adventure exactly so Adventure is a cooking idle game that pretty much is an idol game that simulates the time management of a cooking game whereas here what happened with the team my favorite thing it's zombies you zombies everything's much better absolutely immediately life's better with zombies pretty much have we should have we should have zombies in the logo man at the end of the year we should do like top 10 zombie games yes why wait to until the end of the
year do right after this like zombies are everywhere it's working so good yeah yeah I know anyway uh looking at the game you can see that there's pretty much the standard core of each Venture so there's these different station that you can upgrade can you can you click on the on the menu you there's these different station there's the tips mechanic where other you know customers come come into a store and like get tips um they have it as as I said is this kind of survival team so instead of food you're giving them like binoculars matches guns basically you're running a store in the zombie apocalypse and people are coming to buy supplies sometimes it's not even a store actually like they have pretty good you'll see as I go to the end where I go to another location they even have like a little bit of story in the beginning like the main character pretty much shoots his girlfriend because he turns into a zombie yeah that's like second second map that's a creative that's a creative everybody all of the zombie games use uh the interesting part
as I said these these towns or whatever locations that they going through they have pretty interesting level design like sometimes it's like a crash site that you need to get the shovel which unlocks the new mechanic or like prison that you need to save some people whatever there are even these zombies uh across the fence that you can click and burst pretty much and get money like there's a lot of iteration actually you see these here on the bottom if you click them you actually get soft currency out of them and it's scaled by the way so it pays off um yeah so like let's take that the team that was building this game they took eventure as default literally and what happens they started adding on top of it and they add a ton stuff on top of it so let's let's go through this because if we go forward um so these are the as I start to go through so there's the Vault mechanic this is pretty much exact same as in inventure you have just hard currency Perma upgrades of multipliers that are increasing all the you know know how much money you get
from videos boosting your progress to ads um retain offline money whatever like just multipliers this is just passive income increase that's pretty much the same mechanic like exactly the same as Adventure have that uh the other thing they they have there is the yeah this kind idle mechanic I don't think so no this is new because what it does it interconnects all the other modes in the game because top currency is for summoning artifacts second currency is for leveling pets third currency is for the blue one is for asynchronous PVP and fourth currency it's magic lamp oh yeah we'll get where did we see that yeah where did we see that yeah so the shovel is very very specific I'll get to it as we go and you can set notifications of each of these of course uh then there's the typical battle pass mechanic nothing new to it it's just you know do missions do stuff blah blah blah get Rewards Pro pass and Super Deluxe
fast and there we go then there's the usual spin wheel and lucky wheel uh first one is free then five for ads next one for free in five minutes this is actually like they don't really kept stuff with timers I don't know how how like Felix will cover this but I don't think so there's much timers or caps regarding their stuff because it's just kind of you can watch ads pretty much every 10 seconds thing about Idol games and ads right well the rewarded creative is the Supreme right and you don't want to limit your users at all to ever watch ads so yeah but at some point the ad should at least have equal value I'll show you why it doesn't have equal value that's like one of the I think like a problems that they have here let me let me just point out one thing uh which I thought is interesting since you're talking about the story line because I wanted to talk about that a bit because I've worked on a lot of idol games like M 10 and always the always the ones that have the highest impression per Dau on
the rewarded ads they have are always the ones with stories and if you don't have a story you tend to be around 8 to 12 but if you have like a story plot with IP or anything like that that's when you can really get to the higher kind of yeah 14 to 16 sometimes 19 as well like that's like the really magic of having story and IP especially in idle gam do you think there's like cation or just correlation I really think it's due to stories because you want to unlock the next Story Part like when I was working on the office like that was one of the major things right unlocking the next chapter and different thing yeah but I comp the same for the other on you have a story IP basically yeah yeah it still works I mean the same was for CH that's what I said with IP yeah War more okay then then but do you have any other examp there I've seen a really big difference when you have a story with IP and when you don't I don't think these guys have that like for the extra because I don't think the stories comp in enough to drive it the same way
like if you much story it's just like two screenshot between the that's why I don't think they have it but even the tutorial menus there's not like a character telling you whatever do something it's just like hand pointing Force click whatever yeah moving on uh there's the gear part which is again very very similar to eventure with one good iteration because in my opinion eventure default gear system is fla it's not good what they did here here actually they have this recipe book at the bottom so the problem with e Venture system is that you just invest a lot of resources into one basically you consume other tokens into one other token and then it's very disadvantageous to move to another one because you need to level it from the scratch and like I don't think so the XP translates one to one but these guys uh they still have the same four slots but you have the special icon which tells you pretty much is part of a recipe where you can create a new like higher Rarity item through
different tokens that you collect from the gacha so this is good this is I think much better than just like the base one that venture has why is it better than the base one because it gives meaning to shitty tokens okay now now you have you have to no no no that's okay that's okay good dis pointed not everybody knows yeah um moving on forward uh let's go yeah this is the typical you know everything second the guy comes in and you can there's not a problem you can't solve with a rewarded out in this game exactly everything can be soled with rewarded out um yeah moving on uh let's move uh actually yeah there's a total profit um pretty much like very very structured way of how to communicate how much like plus profit percentages you have there I I really like this because not only you can boost it with the ads you have the permanent boost with money and then with
hard currency there's these like energy cans that you can also eat uh I think are missing the usual like these games are very specific in a way that this is not your typical Adventure Comm Adventure capital or golden goblins when you can watch like five ads in a succession and like stack like three hours until like 12 hours if you you know sleep or go away and like you have double the profits during those sare hours these are very stingy in a way that the boosts are only for 5 minutes you can increase those by the tokens in the vault like to like I don't know 10 minutes or whatever with upgrades but you never get to the point like Adventure companies where like watch an that and get double profits for three hours and do it four times so yeah yeah this is a little bit of different economy setup for n game um moving on forward um we get here uh yeah I think let's finally move to a second game oh hello which is uh guess what the legend of mushroom of mushroom exactly where we have seen this
screen Jesus Christ Yeah so basically these guys slapped Legend of mushrooms on top of e Venture it's literally like that so if you see here this is pretty much the same thing same yeah instead of a lamp you just like open all the time you see if it's better or not you either drop it or equip it and then doesn't matter you still get XP for it and then you level up or you can skip to whatever better offer that I got here but your level is here and you know it's increased by you pretty much checking out loot doesn't matter so this is pretty much Legend of mushrooms a little bit simplified which is good but why why is it there like what it does actually to the whole game play experience uh you're just this is just for loot you can transfer the loot from here to to Arena to Arena yeah fight with this I'll get to it later okay so you have this character that has one set of gear which is The Profit multipliers that you saw for the
adventure part then there's this another set of gear where you have six slots and four tactical sluce this this is basically Legend of slime or Legend of mushroom yeah I mean they have the legend of slime in the in the portfolio so they yeah yeah so so so they they know what they're doing uh then's like one more token there another token here this is a dock pretty much another Power progression layer that was a nice M yeah doesn't have it leveled but anyway so you have few of these like power progression slots where you just upgrade with different currencies and gives you just more power which is like HP attack combos some multipliers whatever whatever there you have there at some point you fight the boss and move to the next level that's pretty much common and it's a actually a term-based combat it's not the usual Legend of slime like good by screen particles everywhere they're jumping like South Park yeah yeah it's a South Park combat actually that's a very good
analogy uh once you win it you move to the next one there's always an ad where you can increase the reward shells by ad I didn't do that this time and you get actually the gear that you saw that is the one that you get for the adventure progression okay so the gear Gear to get gear for the for the from the bosses and from these like level up upgrades you get gear to inventure but if I just go and roll the lamp or the Shel here I find gear that gives me attack and damage here and you know also tactical gear these four kind of survival things shits whatever can you play without playing this one what do you mean like if you can ignore it yeah no you can't okay you can't because you probably will be like very under underleveled and there's the third button is the a synchronous PVP Arena which is literally what I just said it's just PVP where this South Park e combat you fight with other players sou par yeah it's exactly like yeah yeah yeah you can imagine heartman with a shotgun
exactly what's happening here it's actually pretty tactical because you have a lot of these stats like poison stun combo whatever anti something something so let's say I pick a guy then you have these Arenas snake by the way they have very interesting Arenas they have like Arena that's called like tamin air4 which is the nuclear reactor from Czech Republic okay just saying yeah but basically you fight in this combat this is again limited per day based on those blue tickets that you get again from the adventure part again another part where you can get these artifacts that gives you I need you just watch an ad because I didn't want to watch an ad uh again we got the artifacts to our adventure progression and then there's a typical like lists of tasks to do or rankings or battle passes or Arena leather whatever like all these other things that you would kind of usually find in these things uh shops also very interesting because there's like five tabs in the shop and uh four of
them have their own like claim your daily free reward each each one is a different currency these black Watchers they actually used for buying uh different avatars and like players that you use there uh other than that it's pretty much standard uh the yellow tickets are the ones for skipping ads so they also have that and then they're quite easily accessible to be honest yeah yeah it's quite good this is also by the way pretty interesting so they have this you know our favorite step offer from Monopoly but this is actually it's not from Monopoly it's from rash Royale basically that's what rash Royale it was B before Monopoly go it was in rash Royale absolutely like a year ago okay the better then at least um this is actually the one that's uh being driven by your wins in Arena so you need to actually win in the arena to get you know three times five times 10 times whatever in order to be even eligible to get this yeah and to to can move here of course you need to pay so it's with a
little bit of twist that they have there and then uh yeah the typical upgrade menu as I said I think I'll upgrade all the other parts in the meantime we can skip that a little bit to just show you how it looks if you yeah you have these qus on the top this is I think also very good that that pretty much navigates you all the time it's a little bit of play on what like Adventure Communists have uh where you had again three t you could choose so again we're traveling to new location everything resets you get some permanent rewards and there you go it's like the usual Rin and repeat thing here and we starting again our whatever shop of uh Walking Dead survivors yeah you can destroy the zombies and do stuff there uh EV like the art style yeah the art style is very cute that's that's very good and as I said zombies what can go wrong yes that definitely works um each Venture Legend of SL like together and zombies you
can't go wrong yeah and what I wanted to say last is that of course they have the event system which is again very typical for idle games where you pretty much start a new progression you have white out survival there white out survival but honestly this changes like yesterday it was this like giant cow being milked or whatever I'm not joking so today white out survival or frozen City or whatever yeah or whatever where you have these three quests it it works a little bit different like it's a little bit streamlined which is great because you don't need to go that deep basically yeah but it's the same you have your own tokens on progression or something on the timer that you know see ends in 60 hours and afterwards it gives you some permanent rewards into the main progression so that's there pretty pretty can standard stuff so what we have here is basically a game that is based on the core layer of e Venture together with its meta layer and on top of it they slashed Legend of
mushroom added let's say the base layer of Legend of mushroom because Legend of mushroom much yeah but it still creates a very very complex game which I think is like one of the issues here where the unfolding is super fast like this literally you can get here like in two days and I don't think so like Western user wants to get into a game that has 10 different currencies in two days yeah they have it like super fast like seven at least yeah exactly like even survival I is slower than this so I think guys a little bit overshoot it with this kind of a I don't know I would maybe go a little bit slower on on the user but this is like actually screams a little bit to me like a Chinese game in way like the feature set is so massive here that that like like it's nearly the same as like Asian Games have like just look at all these icons man this is two days of progress yeah yeah yeah yeah that's that's like just too big I think so that could be like one of the
problems that maybe the users what do you change in this case like like what like you what do you change like uh slow down the uning yeah slow down the uning definitely slow down the uning maybe also make some stuff more even more streamlined so for instance if you go to Legend of mushroom inventory system here so what do we have here six 10 yeah 11 12 slots I think we can go completely okay with just like seven or something like just scrap this and just have the dog and the gear like like why do you need that much because again more slots means more maintenance more strategy more choosing stuff more whatever and like do you really need that many layers more understanding of the things that what they do exactly like for inance I really like when we covered last time uh slime castle where they took like you know Survivor iio typical inventory system just four slots that's enough don't need
six so you could go there but yeah I don't know uh I'm just speculating why there is this kind of very heavy sharp decline in like downloads Revenue could be maybe one of I don't know what's s of renion showing go to if if you go to sensor Tower I just thought this would be interesting if you do idle Outpost at the same time put idle bike idle Bank T Tycoon by CER games and compare the twoards they day 3 66% retention that could be a problem uh revenue or retention what do you want there Felix uh Revenue so basically idle an idle Bank Tycoon and do since the start of the year kria yeah mhm yeah so if I get that right idle Bank hit like it's peing 30k a day yeah that's not that's not
correct yeah it was way it was way more yeah it's growing it's growing interesting I worked with them recently for for a month as like 50 P replacement and yeah this if you go a revenue you see like idle bank is steadily in like going up and basically it's a bit of a shark fin on ID Outpost yeah it's a complete shark fin so yeah yeah yeah that's the problem it's not complete track because like it was growing scaling for two months and now it's just yeah 43,000 which is on iips which is three times more than idle Bank Tycoon so guys I mean if the numbers are I mean if there are the the multipliers that I saw on idle Bank are the same on idle Outpost and ID Outpost is doing insane money yeah which is that's nice segue to ads right yeah
golden goblin seems to have like much more retention numbers last thing I want to say Adventure still makes like what like PK uh or whatever IP and then like what double or even triple way more like it was was 80% ads or whatever I don't know time this is very stable is sh it's not going anywhere it's not going anywhere exactly yeah yeah just pretty good well like I said this there's nothing in this game you can't solve without a rewarded ad right and they only have rewarded ads because it's an idle game and that's pretty much the ad unit that they live on right so I counted placements and I got to about 12 but I'm sure I missed some idle work like additional worker welcome back boost for five minutes lucky wheel free cash Dynamic uh yeah Store free chest shovels Dynamic uh update Survivor or like immediately there's just so many of them
right it's just completely like Legend of slime so many of them it's just nearly impossible to count you go down one menu that you haven't been and there's another rewarded ad right yeah I was surprised why they didn't have this like boost your power with how many ads you watch think that's the that's exactly what I wanted to say that's the one like ad youit I was like why isn't that here because like that's the one that gives you like a gold post so what's hard to estimate on ad revenue on this is the fact that they have skiet right and like normally like an idol game that scales to this level is getting at least like 10 to 14 Impressions per duu at 70 to 75% right so that's usually what I see on the idle games I've worked on the ones that go to up to like 16 to 19 always had the story that we argued about before I don't think they're getting to that level uh I think basically I said 11 uh which is a bit on the safer side uh which means with they deu of a half a million a day
uh adjusted for the ecpm basically in the last 30 days they've made $78,000 a day which is about 57% of the total revenue of the app so he's making 60k a day 60 no uh 70k A Day 70 to 80k yeah so yeah what to say here like there's just so many ad placements like H I don't know if they can improve on anything except what we talked about like better storage that always adds more Impressions and then also like the meta one but like how many more Impressions can that really add right like that's the thing uh man remember this date when Felix is bitching about not having a story yeah hexas sword has a story I really you know you it has a story like you can't solve the levels so I need to I need to solve it for you that's that's the story of exur thank you Daddy show us some creatives m oh OHS
are very very very properly done yeah very properly done tip your sh po so uh I will start with this I mean you saw some of the CR already in the in the previous episode but um what I found interesting is when I you know like let's just go here actually This Global analysis where you can see all the GEOS and all the all the CH never seen this one I've never seen this one either new one I mean it's not it's not new I just don't use it that much uh in this never Ed it no no no no I never use it Felix Felix used it when I was uh I was away and I think you ah so you're jealous because Felix used this last time no he was no yeah it was my head but they didn't use this one this Global used uh country one oh okay doesn't matter because I I wanted to know like if we can see like a deep in like certain channels where you know they started scaling down and I figure
out it's exactly yeah exactly so I was trying to find out like why is this happening maybe I will find out something but it's it's not very visible in here we can do like n last 90 days U they are scaling down heavily everywhere basically like it's basically everywhere uping the most impacted then also the the integral is is impacted like everything is just like down and maybe they found out like yeah the longterm kind of r or retention it's not that great so they're kind of backing up a little bit just not to to waste money but what really is interesting is like where the is Google seriously like for all surely that's an error you don't scale this much without Google there's no way right you scale on upload quite lot yeah so but yeah I would I would assume or maybe we can we can try these ODS there transparency
what are we doing Google I'm trying to find this one second just for those who don't know Ma has so many tabs that you can't count them and if computer to count them it crashes yeah your head CR oh yeah yeah okay so it's because there is Idle Outpost in the yeah that's what I thought yeah uh but it's Outpost it's not that yeah yeah majority is lamber Empire and can you just put their idle Outpost no because this that's why I said bullsh it needs to be the company name shown in Slovakia okay hell let just change this two to us actually uh put uh put contrl F search and and do Outpost you can count them yeah four four yeah so it's you know like this is
the the best source for any of the of the UA on Google so I guess the sensor Tower is correct like there is a little bit of of like few creatives are here one two three four five yeah but this is just like some some AI connected but let's let's check it out can check yeah yeah yeah sorry about that sorry about that oh but also like interesting stuff the thing is like I don't you know I don't think you realize like how nothing in terms of the game play is shown in here yeah and it's it's never going to be in any of the creatives even the creative yeah look here this is the our favorite D favorite dver creative which this is like not nothing in terms of the gameplay I mean there are the assets obviously so this is I mean this
is not even altered it's like maybe to the point it's nonexistent exactly yeah it's non-existent basically and and this is how how it works like I think in the idol run right now like if you don't the the core game it's not that interesting is it I mean in terms of like creatives I I didn't see o this is great you know what this if the rise of like white out survival has just like saturated the idle creative Market what if you seeing so many Idol style creatives like yeah like people are going to get bored of it yeah okay you know like you know what what this is Pajama socks no pajama socks this is uh like these wires it's just like this is the hyper casual it's just you know sorting things it's like like from okay there's the
river again there River again just hook yeah hyper hook but what happened to Idol is basically like whatever like everybody is watching Idol games because the idol part as I said it's super is boring in terms of like like showcasing in that's the thing it's but like but that's the you know there the other part of the equation you know the CP yeah but the CPI is kind of and like it's you know if if they don't if the if you don't get players they don't convert so what can you do so that's why everybody like all the genres are just you know looking at the idol games because they need to kind of come up with new Concepts just how to bring players to to games right well you mean like idle is pushed to do some completely new that's why everybody's coping either exactly yes isn't isn't everybody coping Forex no not nobody's coping Forex Forex only uses Forex and everybody else uses
idle that's the thesis Forex also uses idle you saw it you saw it so everybody uses idle and Forex uses everything Forex uses mainly hyper casual and then idle but then like you know everybody else uses everybody else tried to use idle things like idle games like you know you see Township and all of these like because Idol is push to the to the wall of being inovative exactly that's yeah that's my assumption because yeah like you see like all of these which I we we saw this already but I'm I was very I mean confused honestly of what I'm seeing in in terms of like the creative I mean lot of playables obviously which makes a lot of sense we can we can play them it's going to be H loud because this is how how it's done on the playable side anyway you know like you know what is this [Music] M Advent it's just like no it's it's
basically my perfect hotel with the all these like toilet [Music] papers at least a little bit okay's say I would say it's more closer to Golden goblins with the mean okay fair enough it's all uping stuff and then he's like why was I kind of not pleasantly surprised that the creative depth is definitely missing it's just so what this mean if I now open Golden goblins they will have the river creatives we can check uh River creatives I'm not sure how that makes sense all the go what should be look right it's like next time maybe we can we can just check like idle games only and what creatives they run and then just try to find out which whichever yeah yeah campaigns or companies are copying it by the way y sent me this
hilarious uh creative from Royal match and you will your pants when I show it to you in the next creative Trends in August because we talked about this today and it's amazing it's a combination of the slink shark and the king so from Royal match yeah so guys they already on okay yep yeah yeah they're already there there already on the trend okay yeah uh this is what we saw already uh a little bit conveyor belts basically yeah yeah pretty much uh and then yeah it's like okay these also the you know you see the hyper casual kind of sorting things guess o so it's for this this they're pretty long videos that's new yeah yeah let new fence is there it's like build the bridge right type of
thing so it's it's not bad like it's like they're really coming up with great different con you know saving people right that's the that's the main Bally survival yeah survival cars helicopters emojis jumping out of plane on fire traffic traffic yeah traffic jam traffic jam like helicopters and yeah at least there's a great great time so I mean I would with this this type of revenues so I'm pretty sure like they were growing to budget significantly and if if they hit like what like 80k a day on iips which is what like 140 60 to together mhm yeah something like that should be should be around like 50 or 10 or 100K per day
spent especially when they had the app and M ground the top top push like three months pretty much I would assume okay because then but then you show the the retention which which isn't really looking good yeah it is really not looking great on like the long term I mean shortterm maybe yes so that's why I think if they want to push they just need to look at day 30 or day 60 maximum which not sure how it's going to kind of unlock the the additional budgets oh this is nice but yeah can yeah let's see yeah it's the same same thing yeah that's the same like the same thing all over again much Creative Concepts aren't they yeah exactly yeah that was my problem that was my problem like you have the yeah you have the the hook with that and like some of these
like Concepts here and there but not not a lot for this type of budget that's you can do so many different hooks here like absolutely yeah exactly so you're not going to a good good score then H most probably no also I need to count uh one one interesting fact into the score which is uh signing the load complete guys no no no just joking yes yeah yeah that's is it so scor gentl rating board um who's first M as usual four four out of out of out of 10 okay I no I'm I'm just I'm joking it's like maybe six because it's not as bad but it's like there's so many things they they can do better in terms of the creatives uh the channels like Google I mean seriously like ah I can't even think about this like Tik Tok is there
I've I was working on Tik Tok for legend of slimes looking very good Andy give me the screen yeah look what I found tell me show me there you go oh yeah ni there our raver that's a rer creative nice yeah I mean if you can zoom it a little bit maybe oh there it is there you go M those are my goblins yeah my goblins and the river creative so I me look they're the Publishers right so they they see the numbers they see the numbers so yeah you got to score Remo um yeah so for me um I would say something like 7.5 um the iteration is really good because it's adding a lot of LTV and span dep into the adventure economy and like Idols have like problems with economies anyway and they pretty much did like Brute Force Power progression which is Legend of mushroom which is really good the problem is execution of
the unfolding which is just too fast this could like really I would literally maybe TR down some things or just make them unfold slower because some people will just get over melt with especially with this kind of a huge zombie game that suddenly morphs into two games in one that's what basically it is but wait wait wait wait don't don't we always talk about like you need to do more like more games within one game or this is just like too complex uh um it's not too complex is that like some of the mechanics they just add you can't believe your eyes right no no they just add um complexity without depth I would say like as I said like you don't need that many power layers there like like Legend of mushroom like why like you you want to borrow the mechanic you don't want to borrow the whole game okay fair that's there and then yeah fix your backend guys so I can play on emulators um that's the other thing uh yeah but overall I think I me it's a great game I think it's a great game yeah like in the
end it's a great game don't get me wrong that's why like as I said easily 100 to 200k per day 300K per day but but there seems to be some problems probably in the long term of the game which I guess is where this kind of like giant complexity thing kicks in which is the issue here but yep let's see how it goes because I don't think so they're going to you know throw it no no no throw it throw in the T yet no absolutely Felix eight nice I mean I don't see how they stuff any more ads in here uh like at all like where except for that Meta Meta like prog meta goal of overall ad watches but like that's like minor the only 10 sorry in you didn't even see the S they had in the event the extra progression much more yeah um yeah the story like unless you're getting a story line in this that's why I'm not giving a 10 for the ad placement all right that's it thank you very much guys please
subscribe uh definitely helps a lot uh for us and you know warms our our hearts as well join the like if you want to see what you're going to review next or you have questions or you want to call our and y y That's there always welcome any feedback always welcome so thank you uh definitely join our uh AMA uh in 21st of August I'm going to post the link in the slack channel so you can all join thank you very much see you next time cheers byebye [Music] [Music] [Applause] [Music]
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Two & a Half Gamers · 2026
Two & a Half Gamers · 2026
Two & a Half Gamers · 2026
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