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Create free accountokay and welcome to pocket gaiman offices a first time user experience as you can see the game playing is Vikings or war of clans and as often happens in the photo music experience in lifting with an update fairly quick and so what can we see here are your puck some young lady waks is come on there we go wonderful BTW this type of chemical p yeah okay so she can obviously take us through the tutorial type thing so let's click over to this okay so we're gonna know through tutorials because she has what to do releasing a screen lots of things going on it I can might be fairly complicated this is against kind of suggesting to me that he's taken this an inspiration from game of war and mobile strike from machines own but let's give it the benefit of its own doubt so there we go so we can speed up a new resources
we going so all free so that's good good was good in a tutorial to give people stuff for free so I've kind of reward please show me the basic processes where I do i do something i completed again on water just contracts alum min so obviously this is very resource-based we can see cross top of the screen there are one two three four five five different software sources and a gold a long as like a hard results so we're going to put lumbermill number being one of them perhaps i can put showing us again we can build this and take a minute to build all we can do for gold for free they're so again fairly standard goes free immediate build in this case graphically you can looking at the game got me scroll right at moment because it some tickets with tutorial telling this race to severely what to do and but it's
obviously a fantasy setting with Vikings that looks simply say looks better than some other games mentally no other loans but in this type of game the graphics are not really what matters said in lawton so that's a big big thing that's my knowledge none of 90 sewing see how this is going to be quite big that's better I can get out free as well there we go leveled up us all with nice in tutorial to get people hoping exploding you've done well situation going on so it's going to take me through I have gotten a build cameras kind of a building for each of the resources so that's five mining see there's going to be next he knows a bit of a problem with these kind of Rizzuto's we're taking you very for me explaining it to degree I suppose what's going on but I've a lot
of people once only I find yours technical stuff you're not really focusing on what you do and actually most people can under under play these games can kind of understand roughly I imagine what what's going on you know I kind of wonder sometimes with these these baseball and type games whether this stuff can be sped up a little bit we all know how to build a barracks now we all know get to level them up and things like them nice a nice number three has bows but sometimes would be interesting if you just had a you've got kind of got a base that was already kind of you never play the first hour of the game maybe that's better monetization movie people spend money to fold through that fast the first hour because we'll get support but you'd be quite careful with you tutorials now some people have look would have never come to the same will never play the type of game before so you need to do but most people you would think this is a fairly hard core experience people not be playing Viking games is they look like anything but candy crush before you know we kind of are going to know what scallop situation is this is clearly a
slightly dull kind of situation my warriors trailers boost okay so this is very much again like imaging machine 10 games there five-minute boosts so hopefully this is five minutes is long enough to boost something but it's a very difficult different approach with these type of games where you're not always using hard currency to speed up things immediately we're kind of using time-based a five minute 10 minute an hour kind of item boosts the global map excuse me okay so this is getting sound that one screen we're gonna show us a global map I would hope she is topol
desired object so we kind of nervous farmer captures early this has been more interesting i guess i made summaries amelie i'm going to use them and go and capture this so we can see what's going on now a bit of a global attacking action and gum pasts you see the other players law says that my warriors usually battlefield looking male is going to tell me what's going on my battle reports this is a bit more interesting space for this tutorial I've conquered the farm and build a forge now change my name change my user pick that will quite fierce only am let's go for
this young lady let's change my name come on come on keyboard that cost me money come on just hope another we get there safe okay I think to Facebook kasi is quite keen we do that's going to give me a bunch of gold because it wants to get my look at my social scene and social graphs even allows you to play and get me to encourage my friends that play as well so I'm going to claim some stuff there as well so am I still being taken through things I will not put the forger
okay the matter whether the for ducking improve stuff builds you can give me so I'm going to give me a free John good beer is flowing next thing build a man but I guess what we can see here is the that tutorial that was like show me everything what to do exactly what today because it has gone now so while that was a little bit painful it didn't last that long thankfully so I'm kind of zooming through now again there we can see the cut type of game that this is it is very menu focused it's very more buildings you build the more your have to service them upgrade them the more you can hit resource barriers
so we can't upgrade that yet do you can see all those different things I couldn't do because I had to upgrade things was this right there yes no almost been gold and another go fat fingers stupid brain I guess summer palace building is now being upgrade so I got there in the end okay so what are you doing this don't necessarily need to you can see what's going on that side level wraps items stuff clan not being gone not being told about plans yet so but we can see this kind of quite a lot going on on this screen there's lots of things kind of counting down whilst this one here no idea presumably these are
missions i do is press start on it there we go that's going off not doing anything it's kind of giving me a narrative it's tell me now I've got some sort of thing happening in eight minutes as this wondrous are we telling one back friday sale there we go I can get gold and goodness knows what all this stuff is then retailing again it's flashing away 75 cent off is counting down I can get a temporary peace yours I can tell anyone that telling me about three days on that this one is an event that's a different events going on like and I'm window fittings but demanding that Betty cherries lots going on this game not just my little helper in a fun there's all this other kind of stuff this one is is a just lucky so Lucky's like a Norse god of luck I've got a 15 minute boost woohoo so presumably I kid yes 80
minutes bike boost that well I got I've got three 50-minute boosts so I can ply one of those certainly three minutes left now because I mean there's ages either for free so Paris one already boarding to start to see this guy chain mentality going on we're a farm probably these all things I've done like that claim lock loop coming up quite a farm again I see yes these games are very they have all these resources are giving he'll give me very much Lewis stone I've got an achievement hectic I've got achieve many watts with the linked to global place services and by this on Android then we will do that amount so I'm running a farm is it doing that start and all that gonna take okay
free this high level playing again again for free there we go you can I guess you kind of get the idea what's going on here I would say and not this is a knowledge robbery thing at all very much inspired by game of all game awards probably from 71 west and developer the most profitable and the most highly monetizing the most well retained if but niche game is obviously appealing to that similar kind of audience whether you can drag people who are so well retained within the game away to another game is another question but as a first time user experience I think that was this was a fairly enjoyable I'm not going to say I wouldn't say I'm entirely sure what's going on but in these kind of them gave at war type games I've never enjoyed yours going on I never paid them from very long so perhaps I'm not the target audience but there we go
a good stop for the Vikings will keep playing for a bit at least and see how I get on maybe come back and do some more video and work on how the validation works a bit more depth don't forget to subscribe to our YouTube channel pakka gave it up is its kind of thing we do analysis of free-to-play games and industry news more like our stuff so don't miss out subscribe today I will see you soon
Vikings: War of Clans serves as a prime example of the resource-management strategy genre, heavily influenced by established titles like Game of War and Mobile Strike. The game’s primary objective is to engage players through a structured, menu-heavy loop centered on base building, resource accumulation, and military expansion. The onboarding process utilizes a guided tutorial that introduces players to the core mechanics of constructing buildings, managing five distinct resource types, and utilizing time-based speed-up items.
The first-time user experience is characterized by a high volume of information and constant prompts, which are designed to acclimate players to the game’s complex, multi-layered interface. Key findings from the initial gameplay reveal a heavy reliance on "free-to-play" incentives, such as immediate build completions and resource gifts, to maintain momentum during the early stages. The game also integrates social features, such as Facebook connectivity, to encourage player retention and network expansion, alongside a variety of time-limited events and missions that create a sense of urgency and ongoing activity.
While the game features a fantasy-themed aesthetic, the analysis suggests that visual fidelity is secondary to the functional, data-driven nature of the genre. The tutorial effectively transitions players from internal base management to the global map, where they engage in combat and resource acquisition against other players. Despite the potential for a steep learning curve, the game successfully employs a familiar loop that appeals to a specific, hardcore demographic already accustomed to the mechanics of mobile strategy titles. Ultimately, the experience highlights the industry-standard approach of balancing aggressive monetization tactics with a structured, albeit dense, introduction to complex game systems.
PocketGamer.biz · 2016
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