1 free read left. Create a free account for unlimited reading + AI research.
Create free accountArticle
FLEGA – Flemish Games Association
Sweden accounts for 36% of the region's total volume and value. Norway follows with 25%, while Denmark and Finland each contribute approximately 20%.
The Nordic games industry serves as a prominent model for international development, characterized by significant economic growth, high-profile acquisitions, and robust government support. As of 2016, the region demonstrated a strong capacity for fostering major development firms, exemplified by the high-value acquisitions of Mojang by Microsoft for €2.18 billion and King by Activision Blizzard for €5.15 billion. Finland, in particular, experienced a rapid expansion in its sector, with industry employment rising from 1,020 jobs in 2009 to 2,700 in 2015, while annual turnover surged from €900 million to €2.4 billion during the same period, largely driven by government-led tax incentives and educational investments.
Geographically, Sweden maintains the largest share of the Nordic market, accounting for 36% of total volume and value, followed by Norway at 25%, with Denmark and Finland each contributing approximately 20%. Despite the region’s success in development, the retail landscape faced challenges in 2014, with a reported 18% decline in the value of boxed game sales across the Nordic countries. Sweden specifically saw a 15% drop in retail sales that year, even as sales for next-generation consoles like the PlayStation 4 and Xbox One experienced significant growth.
Market data from 2014 indicates that PlayStation hardware dominated the retail sector, capturing over 48% of the software market, while Xbox platforms held less than 20% and PC accounted for 16%. Consumer preferences in the region mirror global trends, with action games representing the most popular genre, followed by sports and shooters. While retail trends show a shift in platform performance, the region remains a critical hub for global game development and investment.
PocketGamer.biz · 2022