tinyBuild reported total revenue of $63,295,000 for the year ended December 31, 2022. This was an increase from $52,153,000 in 2021.
Game and merchandise royalties contributed $40,020,000 to revenue in 2022. Development services generated $22,744,000, significantly up from $11,477,000 in 2021.
Page 5 of the report| Category | Year ended 31 December 2022 | Year ended 31 December 2021 |
|---|---|---|
| Owned IP | 26915 | 30640 |
| Third-party IP | 13105 | 9231 |
| Total | 40020 | 39871 |
As of December 31, 2022, tinyBuild's net cash was $26,496,000, a decrease from $48,832,000 in 2021. Total equity increased to $111,591,000 from $96,445,000.
The company incurred $1,678,000 in non-recurring costs related to the Ukraine/Russia conflict in 2022. These included relocating contractors and establishing tinyBuild d.o.o. in Serbia.
Page 54 of the report| Category | Year ended 31 December 2022 | Year ended 31 December 2021 |
|---|---|---|
| Ukraine/Russia conflict related costs | 1678 | |
| IPO related costs | 4588 | |
| Total | 1678 | 4588 |
The company nearly doubled the number of titles it is working on during 2022. This was to reduce revenue concentration and diversify its portfolio across genres and demographics.
The company focuses on organic growth by signing new genre-defining titles, investing in acquired studios, empowering publishing labels, and creating new IP. Examples include Tinykin, Deadside, Versus Evil, and Potion Craft.
Page 9 of the reportANNUAL YEARENDED 31DECEMBER2022 REPORT AND CONSOLIDATED FINANCIAL STATEMENTS FOR THE YEAR ENDED 31 DECEMBER 2022 Highlights of the year 5 Business model 11 Chief Executive’s review 16 Chief Financial Officer’s review 19 Environmental, Social and Governance (ESG) 21 Principal risks and uncertainties 22 Corporate Governance ...
tinyBuild · 2025
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