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A 'system of affection' allows players to shape character relationships and tactical combat performance. This creates a deeply personalized experience within the game.
Core Mechanic. Player agency in 'Fire Emblem: Three Houses' shapes character development and narrative outcomes.
Joleen Blom's article, published in the Transactions of the Digital Games Research Association (March 2021, Vol. 5 No 2, pp. 101-130), is a case study of the Fire Emblem: Three Houses ludo mix, comprising the game itself, Fire Emblem: Heroes, and Super Smash Bros. Ultimate. It continues the author's earlier study of Persona 5. The article examines how dynamic game characters, whose development the player influences, create tension in media and ludo mixes. It draws on the Japanese distinction between the kyarakutā, a dramatis persona with a story, and the kyara, a visual icon without story.
The author argues that the Japanese concept of the kyara lets the IP owner, Nintendo, avoid clashes between a dynamic character's identity in its source work and its appearances in other ludic works. In Three Houses, the player chooses a house, leading to one of four narrative routes, and a system of affection shapes relationships between characters. In Heroes and Super Smash Bros. Ultimate, Byleth appears without story, relying on references to the source work.
The author notes that, at the time of writing, Nintendo does not seem to have granted a copyright license to have Three Houses adapted into a manga or an anime. The article also observes that Heroes has a peripheral yonkoma manga in which Byleth appears as two separate characters.
NintendoCompany · Japan · founded 1889 · 1,898 documents
Fire EmblemGame · Intelligent Systems · 2003 · 63 documents
Super Smash Bros.Game · HAL Laboratory · 1999 · 63 documents
Persona 5Game · P Studio · 2016 · 51 documents
Super Smash Bros. UltimateGame · Sora · 2018 · 31 documentsEach row is a game or company this document names, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
Digital Games Research Association · 2024