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Capcom
Distilling the key insights…
The Capcom first-quarter report for the fiscal year ending March 31, 2009, details a period of strong financial growth driven primarily by the home video game segment. The company achieved consolidated net sales of 16.35 billion yen, representing a 14.5% increase year-over-year, while net income surged by 110.8% to 2.38 billion yen. This performance was bolstered by a favorable foreign exchange gain of 840 million yen and the continued commercial success of previously released titles.
The home video game division served as the primary catalyst for growth, generating 10.4 billion yen in sales—a 31.5% increase—largely due to the sustained popularity of Monster Hunter Freedom 2G. This title reached 2.48 million units in shipments by July 2008, becoming a significant social phenomenon in Japan. Conversely, the arcade operations segment faced headwinds, reporting a slight operating loss as market conditions deteriorated due to rising fuel costs and shifting consumer preferences toward home gaming. The contents expansion segment, which includes mobile and pachinko/pachislo businesses, performed in line with internal targets.
Geographically, the company maintained a strong presence in Japan, North America, and Europe, with plans to further solidify its European marketing infrastructure by establishing a new subsidiary in France. Despite the mixed performance across segments, management opted to maintain its full-year fiscal forecasts. The company’s outlook remains contingent on the successful launch of major titles scheduled for the second half of the year, most notably Resident Evil 5 and Street Fighter IV, as well as the ongoing volatility inherent in the arcade market.
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