Updated Jun 25, 2026 by Nacon
Nacon’s 2024/25 consolidated sales remained stagnant at €167.9 million, showing negligible growth compared to the previous year's €167.7 million.
Gaming revenue declined 3.8% to €97.1 million, driven by a 35.8% drop in new-game catalogue sales due to a limited release schedule of only two titles in the fourth quarter.
Back-catalogue performance served as a key stabilizer, with sales surging 31.2% for the full year and 46.5% in the fourth quarter alone.
Accessories revenue grew 4.1% to €65.2 million, though growth was constrained by the postponement of the REVOSIM range and the Xbox Revolution X Unlimited controller to the 2025/26 fiscal year.
The company projects a stronger 2025/26 fiscal year, supported by an expanded pipeline of over ten new titles across sports, racing, adventure, and simulation genres.
Operational capacity is set to increase through a new French controller manufacturing plant, supplementing existing production in Vietnam to support U.S. inventory requirements.
Nacon’s 2024/25 consolidated sales remained stagnant at €167.9 million, showing negligible growth compared to the previous year's €167.7 million.
Gaming revenue declined 3.8% to €97.1 million, driven by a 35.8% drop in new-game catalogue sales due to a limited release schedule of only two titles in the fourth quarter.
Back-catalogue performance served as a key stabilizer, with sales surging 31.2% for the full year and 46.5% in the fourth quarter alone.
Accessories revenue grew 4.1% to €65.2 million, though growth was constrained by the postponement of the REVOSIM range and the Xbox Revolution X Unlimited controller to the 2025/26 fiscal year.
The company projects a stronger 2025/26 fiscal year, supported by an expanded pipeline of over ten new titles across sports, racing, adventure, and simulation genres.
Operational capacity is set to increase through a new French controller manufacturing plant, supplementing existing production in Vietnam to support U.S. inventory requirements.