Nacon reported a 14.4% increase in annual sales to €129.4 million for the 2019/20 fiscal year, meeting its IPO guidance range of €127–133 million.
See it on page 2Game sales grew by 40.6% to €70.7 million, with digital channels accounting for 69% of that revenue compared to 41% in the previous year.
See it on page 2Accessory revenue declined by 4.8% to €52.6 million, contributing to a 15.5% drop in overall Q4 sales due to store closures and product-base effects.
See it on page 1The company raised its current operating margin target to 16% due to higher margins from digital game sales.
See it on page 2Following a March 2020 IPO that raised €109 million, Nacon holds €100 million in cash reserves to ensure liquidity.
See it on page 2Nacon’s 'NACON 2023' plan targets €180–200 million in sales and an operating margin exceeding 20% by the 2022/23 fiscal year.
See it on page 2Future growth strategies include a new headset distribution partnership with Poly (Plantronics Inc.) and a pipeline of upcoming game releases.
See it on page 2Nacon reported a 14.4 % increase in annual sales, reaching €129.4 million for the 2019/20 fiscal year, in line with its IPO guidance of €127–133 million. Total revenue rose from €113.1 million in 2018/19, driven largely by a 40.6 % jump in game sales to €70.7 million, while accessory revenue fell 4.8 % to €52.6 million and other categories declined 20.1 %. Digital game sales surged, accounting for 69 % of game revenue versus 41 % the previous year, a trend amplified by lockdown‑induced consumer behaviour. The fourth quarter saw a 15.5 % drop in overall sales, largely due to a product‑base effect on accessories and temporary store closures from the COVID‑19 crisis, though game sales remained robust.
Operating performance improved, with a current operating margin target of 16 % raised above expectations thanks to higher digital margins. Cash reserves stood at €100 million following a successful IPO that raised €109 million in March 2020, ensuring liquidity for the upcoming fiscal year. Nacon maintains its “NACON 2023” plan, targeting €180–200 million in sales and a margin above 20 % for FY 2022/23. The company projects continued momentum in Q1 2020/21, with new game releases and expanded headset distribution through a partnership with Poly (Plantronics Inc.). Operations have largely shifted to telework, and procurement has returned to normal levels. The company’s 16 subsidiaries operate across 100 countries, supporting a workforce of nearly 450 employees.