Private Division
CompanyUnited States
Documents about Private Division
Take-Two Interactive Investor Presentation: February 2022
Take-Two Interactive occupies a dominant position in the global interactive entertainment sector, leveraging a portfolio of high-quality intellectual properties to capitalize on a market projected to grow at a 5% compound annual growth rate through 2025.
- Take-Two Interactive is scaling its development pipeline to release over 60 titles through fiscal year 2024.
- Recurrent consumer spending grew at a 37% compound annual growth rate between fiscal years 2017 and 2021, serving as the primary driver for the company's 17% compound annual growth rate in net bookings.
- The company is aggressively expanding its mobile gaming footprint through strategic acquisitions, specifically citing Socialpoint and Nordeus.
Take-Two Interactive 10-Q Report: Q1 Fiscal Year 2021
Take-Two Interactive’s Q2 FY2020 filing demonstrates robust growth driven by its flagship Rockstar Games and 2K titles.
- Net revenue grew 54% year-over-year to $831 million, while net bookings surged 135.9% to $996 million, driven by the strong performance of Rockstar Games and 2K titles.
- Digital sales now represent 87.4% of total revenue, up from 79.2% in the prior year, highlighting a successful strategic shift toward online distribution and recurring consumer spending.
- Grand Theft Auto V and Red Dead Redemption 2 remain critical portfolio pillars, collectively accounting for 31.6% of net revenue.
Take-Two 10-K — FY2019 (May 2020)
Take-Two Interactive’s FY2019 and FY2020 filings demonstrate a robust growth trajectory driven by its flagship franchises, particularly Grand Theft Auto and Red Dead Redemption.
- Take-Two experienced strong financial growth with revenue rising 12.5% to $4,460 million in FY2019 and 15.8% to $3,089 million in FY2020, while net income grew by 20.3% and 13.1% respectively.
- The company maintains a high reliance on its flagship titles, with the Grand Theft Auto franchise alone accounting for 23% of total net revenue.
- Operating margins reached 50.1% in FY2020, driven by efficient cost management in development and marketing alongside reduced internal royalty expenses.
Take-Two Interactive Quarterly Report: Q3 FY2018
Take-Two Interactive achieved a significant financial turnaround during the third quarter of fiscal year 2018, transitioning from a net loss in the prior-year period to a net income of $25.1 million.
- Take-Two extended the estimated service period for Grand Theft Auto V from 41 to 50 months, a change that reduced net revenue by $78.8 million and net income by $57.2 million for the quarter ended December 31, 2017.
- The company recorded a $18.1 million discrete income tax expense related to the one-time transition tax on foreign earnings following the enactment of the Tax Cuts and Jobs Act in December 2017.
- Nine-month net revenue grew to $1.34 billion compared to $1.21 billion in the prior year period, while gross profit improved to $633.5 million from $500.1 million.