Mind Candy
Company
3 documents in the library are about Mind Candy, from writers such as PocketGamer.biz. Each has a summary and key insights with the page they come from.
Connections
Each row is a game or company named alongside Mind Candy, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
Documents about Mind Candy
Week in Mobile Games E57 - The solitaire gold rush and Finland's new immigration rules bite
The mobile solitaire genre has undergone a period of rapid expansion, with global player spending climbing to $470.2 million in 2023, nearly double the figures recorded in 2019.
- The SAG-AFTRA strike in the games industry has ended with a deal that includes a 15.17% pay increase, guaranteed minimums for digital replica use, and protections regarding AI-generated voice and performance work.
- Mobile solitaire games generated $470.2 million in gross player spending in 2024, a figure that has roughly doubled since 2019 despite a slight decline from the 2023 peak of $564.7 million.
- Disney Solitaire has significantly outperformed Candy Crush Solitaire in revenue, generating $25 million compared to $8 million despite both titles sharing a similar download volume of approximately 7.7 million.
Monetization of World of Warriors
World of Warriors, a mobile title developed by a dedicated team within Mind Candy, utilizes a multifaceted free-to-play monetization model centered on a complex in-game economy.
- World of Warriors utilizes a hybrid free-to-play model built on a card-based collection system, shifting away from the subscription-based structure used in Mind Candy's Moshi Monsters franchise.
- The game's economy is driven by a dual-currency system, featuring gold as soft currency and 'wild stones' as the primary premium currency.
- Premium wild stones are sold in bundles ranging from $3 to $100, with an intentionally low exchange rate designed to prioritize perceived value over the inflated currency figures common in competing mobile titles.
PocketGamer.biz at BoBHack 2012
The Best of British game hack, held in 2012 at the Mind Candy offices in London, served as a collaborative initiative to showcase the creative talent within the British mobile gaming industry.
- The 2012 Best of British (BoBHack) event brought independent mobile studios together at Mind Candy’s London offices to develop a cohesive suite of interconnected mini-games within a 48-hour timeframe.
- Participating studios included Kwalee, Mobile Pie, Spilt Milk Studios, and Big Pixel, all of which collaborated to showcase British development talent during the summer of 2012.
- The project was designed as a series of games with increasing difficulty levels, intended to drive public engagement and app downloads for the collective suite.