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Fictions

CompanyUnited States

3 documents in the library are about Fictions, from writers such as Jason Schreier and The Game Business. Each has a summary and key insights with the page they come from.

Documents
3
newest 4 Sep 2026
Steam revenue
$11.1M
estimate, its games

Connections

The documents about Fictions on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

On Steam

Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.

Revenue as publisher
$11.1M
3 games
Units sold
329K
as publisher or developer
Headquarters
United States

Fictions’s best-selling games on Steam

GameReleasedShare of the best sellerRevenueUnits
Beast of ReincarnationPublisher2026$5.3M112K
LEGO® Party!Publisher2025$3.9M143K
Tales of the Shire: A The Lord of The Rings™ GamePublisher2025$1.8M74K
EverbloomPublisher———
ArmatusPublisher———

Documents about Fictions

Cover of How Double Fine Survived The Xbox Bloodbath
21 min
Jason Schreier21 min

How Double Fine Survived The Xbox Bloodbath

Double Fine Productions, the San Francisco-based studio led by Tim Schafer, has returned to independence following a seven-year tenure under Microsoft’s Xbox division.

  • After seven years under the Xbox umbrella, Double Fine has returned to independence following a shift in Microsoft's corporate strategy under Sarah Bond, which prioritized higher profit margins over the studio's niche, quirky output.
  • The transition to independence involved a grueling negotiation process in June 2026, resulting in Double Fine securing ownership of its intellectual property and necessary runway capital, though the studio was forced to lay off 23 employees.
  • Double Fine is pivoting to a 'Double Fine Action Labs' model, focusing on smaller, experimental titles and rapid prototyping to mitigate the financial risks associated with high-budget game development.
Jason SchreierSep 2026
Cover of Assassin’s Creed Creator Patrice Désilets: “I Have Two or Three Games Left”
Article

Assassin’s Creed Creator Patrice Désilets: “I Have Two or Three Games Left”

This industry update, recorded during Gamescom 2026, focuses on the evolving strategies of independent developers and major studios as they navigate shifting market conditions.

  • Patrice Désilets, creator of Assassin’s Creed, has launched his studio Panache’s first self-published title, 1666: Amsterdam, into Early Access with plans to expand the IP into multiple future titles.
  • CD Projekt joint-CEO Michał Nowakowski confirmed that The Witcher 4 is scheduled for a 2028 release and will include a physical box with collectible items, despite potential industry-wide shifts away from physical discs.
  • Raccoon Logic has pivoted its development strategy toward faster release cycles and Early Access models, citing the difficulty of monetizing games effectively through subscription services like Xbox Game Pass.
The Game BusinessAug 2026
Cover of The Video Game Publisher That Lost Its Entire Staff Overnight
19 min
Jason Schreier19 min

The Video Game Publisher That Lost Its Entire Staff Overnight

The video game industry experienced a significant organizational collapse in 2024 when the entire staff of Annapurna Interactive resigned simultaneously.

  • In September 2024, the entire 25-to-26-person staff of Annapurna Interactive resigned simultaneously following a breakdown in negotiations between leadership and owner Megan Ellison regarding the company's strategic direction.
  • The mass resignation was triggered by a power struggle involving the return of Hector Sanchez, a former executive who had previously left the company following allegations of inappropriate behavior, whom Ellison rehired as president of interactive and new media.
  • The former Annapurna Interactive team formed a new publishing entity called Fictions, which subsequently secured the rights to manage and release the remaining game portfolio from Take-Two Interactive's shuttered indie label, Private Division.
Jason SchreierAug 2026