Skip to main content

Ancestors: The Humankind Odyssey

GameBy Panache Digital Games

2 documents in the library are about Ancestors: The Humankind Odyssey, from writers such as Game File and The Game Business. Each has a summary and key insights with the page they come from.

Documents
2
newest 28 Aug 2026
Steam revenue
$7.6M
estimate, to date
Sold on Steam
363K
units

Connections

The documents about Ancestors: The Humankind Odyssey on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.

On Steam

Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.

Revenue to date
$7.6M
Units sold
363K
Last 12 months
$828K
44K units
Price
$39.99
Positive reviews
79%
of 12K reviews
Peak players
3,334
at the same time
Followers
91K
Average playtime
9 h
Revenue by year
YearShare of the best yearRevenueUnits
2020$1.6M82K
2021$1.8M78K
2022$863K40K
2023$1.1M60K
2024$770K34K
2025$723K36K
2026 so far$650K34K

On Steam since Aug 27, 2020 · Developer Panache Digital Games · Publisher Private DivisionSteam store page

Documents about Ancestors: The Humankind Odyssey

Cover of Assassin’s Creed Creator Patrice Désilets: “I Have Two or Three Games Left”
Article

Assassin’s Creed Creator Patrice Désilets: “I Have Two or Three Games Left”

This industry update, recorded during Gamescom 2026, focuses on the evolving strategies of independent developers and major studios as they navigate shifting market conditions.

  • Patrice Désilets, creator of Assassin’s Creed, has launched his studio Panache’s first self-published title, 1666: Amsterdam, into Early Access with plans to expand the IP into multiple future titles.
  • CD Projekt joint-CEO Michał Nowakowski confirmed that The Witcher 4 is scheduled for a 2028 release and will include a physical box with collectible items, despite potential industry-wide shifts away from physical discs.
  • Raccoon Logic has pivoted its development strategy toward faster release cycles and Early Access models, citing the difficulty of monetizing games effectively through subscription services like Xbox Game Pass.
The Game BusinessAug 2026
Cover of That's Why I Fought for 1666
Article

That's Why I Fought for 1666

Patrice Désilets, known for pioneering titles such as Assassin’s Creed and Prince of Persia: The Sands of Time, is preparing to release a new action-adventure, 1666: Amsterdam.

  • Patrice Désilets, creator of Assassin's Creed and Prince of Persia: The Sands of Time, is releasing a new game called 1666: Amsterdam, a third-person action adventure about witches, cats, and time, with an early access PC release scheduled for later this year.
  • Désilets has been developing versions of 1666 since 2011 and even sued his former employer, Ubisoft, over the game.
  • 1666: Amsterdam is intended to be the first in a series, with subsequent games exploring the 'year of the devil' (1666) in different global locations.
Game FileJun 2026

Companies behind it

As the documents state it.

Who writes about it

Related topics