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Coven

Company

4 documents in the library are about Coven, from writers such as Nippon Ichi Software and Game Developers Conference. Each has a summary and key insights with the page they come from.

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Documents about Coven

Cover of These Creators Are Ready to Showcase Their Games at 2026 GDC Pitch
Article

These Creators Are Ready to Showcase Their Games at 2026 GDC Pitch

The 2026 GDC Festival of Gaming, scheduled for March 9–13, 2026, at the Moscone Center in San Francisco, features the return of GDC Pitch.

  • GDC Pitch 2026 will take place March 9–13 at the Moscone Center in San Francisco, serving as a professional development platform for independent studios to connect with publishers and investors.
  • The event is split into two distinct tracks: day one focuses on publisher engagement, while day two is dedicated to venture capital firms and investment groups.
  • Ten independent studios are participating in the showcase, including Coven, CYBRLICH Studios, Fortress Games, Red Mountain Games, Twenty Ninety Creative, Creadev Technologies, P3CO, Simply Sweet Games, Story Tools, and Totally Human Media.
Game Developers ConferenceFeb 2026
Cover of Nippon Ichi Software Q3 Financial Results: Fiscal Year Ending March 2021
Financial report10 pages

Nippon Ichi Software Q3 Financial Results: Fiscal Year Ending March 2021

Nippon Ichi Software’s financial results for the third quarter of the fiscal year ending March 2021 demonstrate significant growth in profitability and revenue compared to the same period in the previous year.

  • Nippon Ichi Software reported significant Q3 year-over-year growth, with net sales rising 50.1% to 3.457 billion yen and operating profit surging 227.9% to 782 million yen.
  • Net income attributable to owners of the parent company increased by 207.6% to 498 million yen for the period ending December 31, 2020.
  • The company maintained a strong financial position with an equity ratio of 68.9% and total assets growing to 5.691 billion yen, primarily driven by increased cash and deposits.
Nippon Ichi SoftwareFeb 2021
Cover of Nippon Ichi Software: Second Quarter Business Report (FY2017)
Financial report12 pages

Nippon Ichi Software: Second Quarter Business Report (FY2017)

Nippon Ichi Software’s second-quarter business report for the fiscal year 2017 outlines the company’s strategic focus on creating original intellectual property (IP) and expanding its global entertainment footprint.

  • Nippon Ichi Software reported a strong financial recovery in the first half of FY2017, achieving 1.99 billion yen in net sales, 335 million yen in operating profit, and 307 million yen in ordinary profit.
  • The PlayStation Vita title 'Labyrinth of Refrain: Coven of Dusk' served as a key performance driver, exceeding 70,000 units sold.
  • Growth was supported by steady package software sales, consistent PlayStation Store digital performance, and successful expansion onto the Steam platform via the subsidiary NIS America.
Nippon Ichi Software
Cover of Nippon Ichi Software: 24th Fiscal Year Business Report (2017)
Financial report16 pages

Nippon Ichi Software: 24th Fiscal Year Business Report (2017)

Nippon Ichi Software’s 24th Fiscal Year Business Report outlines the company’s strategic performance and operational philosophy for the period ending March 31, 2017.

  • Nippon Ichi Software reported consolidated net sales of approximately 3.41 billion yen and an operating profit of 366 million yen for the fiscal year ending March 31, 2017.
  • The company launched four new titles during the fiscal year, highlighted by the performance of Labyrinth of Refrain: Coven of Dusk, which surpassed 70,000 units sold.
  • Strategic growth is driven by a 'small start, large growth' IP model that leverages a global subsidiary network across the United States, Singapore, and Vietnam for localization and distribution.
Nippon Ichi Software