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Pearl Abyss Investing $26 Million to Build Largest Art Center in South Korea
Pearl Abyss has undertaken significant infrastructure investments to bolster its development capabilities within the South Korean gaming market.
- Pearl Abyss is selling CCP Games, the developer of EVE Online, back to its management for $120 million in a deal expected to close by May 6, 2026.
- The sale of CCP Games represents a significant loss for Pearl Abyss, which originally acquired the studio in 2018 for a reported $425 million.
- In 2021, Pearl Abyss invested $26 million (30 billion won) to construct a five-story art center in Anyang City, South Korea, featuring a 1,000-square-meter motion capture studio.
Game World ObserverJul 2021
PocketGamer.biz20 min
How PlayRaven is working with CCP and Improbable to create next-gen MMO experiences in mobile
PlayRaven is currently shifting its strategic focus toward developing next-generation mobile massively multiplayer online (MMO) games.
- PlayRaven is pivoting its core strategy to focus exclusively on social, multiplayer-driven mobile MMOs, abandoning the single-player mechanics used in its 2014–2016 titles to improve long-term player engagement.
- The studio is partnering with CCP Games to develop a mobile title set in the EVE Online universe, focusing on complex social coordination and resource management adapted for mobile usability.
- Early pre-alpha testing of the EVE Online mobile project with hardcore fans has already yielded positive engagement metrics, validating the studio's community-driven development approach.
PocketGamer.bizMar 2018
Game Developers Conference51 min
The Benefits and Challenges of Supporting Third-Party Developers in Eve Online
CCP Games maintains a highly successful third-party developer ecosystem for Eve Online by providing open access to static data, image servers, and web APIs.
- CCP Games offloads the development of niche, complex utilities—such as financial tracking and asset management—to the player base to preserve internal resources for core game development.
- The studio maintains control over the third-party ecosystem by retaining the authority to modify or revoke APIs that threaten game balance or facilitate market automation.
- Community-built tools like killboards serve as critical intelligence and marketing assets, often acting as prototypes for future official client features.
Game Developers ConferenceApr 2017
PocketGamer.biz13 min
A brief history of Iceland's game developers
The Icelandic game development industry has evolved from a resource-dependent economy to a burgeoning technology sector characterized by high technical literacy and early adoption of digital entertainment.
- CCP Games established the viability of the Icelandic gaming industry by proving that local studios could successfully compete on a global scale.
- The 2008 financial crisis caused significant industry stagnation due to the overextension of local banking institutions, forcing a national pivot toward an innovation-led economy.
- The success of Plain Vanilla in the mobile trivia market served as a critical catalyst for restoring industry confidence and fostering a new wave of entrepreneurship.
PocketGamer.bizNov 2015