Japanese developer/publisher. Dynasty Warriors, Nioh, Dead or Alive, Atelier, Romance of the Three Kingdoms.
Koei Tecmo Holdings reported its financial results for the first nine months of the fiscal year ending March 2024, highlighting a period of significant revenue growth driven by the online and mobile sectors. Net sales reached 61,136 million yen, a 23.7% increase year-over-year. While operating profit saw an 11.7% decline to 20,316 million yen due to rising platform fees, advertising costs, and royalty expenses associated with new titles, ordinary profit doubled to 33,825 million yen. This surge in ordinary profit was primarily attributed to non-operating income, including gains from the disposal of marketable securities.
The entertainment segment remains the primary business driver, with mobile games achieving record-high sales. Key contributors included the first-anniversary events for Nobunaga’s Ambition: Hadou and the successful launch of Atelier Resleriana, which surpassed 3 million downloads. In contrast, the console sector saw a decline in unit sales compared to the previous year, totaling 5.07 million units globally. However, digital sales reached a record 74.2% of total units sold. Geographically, Japan accounted for 61.1% of total sales, reflecting the strong domestic performance of new mobile titles, while overseas markets represented 38.9% of revenue.
Strategic initiatives for the final quarter include the global launch of the AAA action RPG Rise of the Ronin in March 2024 and the expansion of mobile titles to international markets and Steam. The company also announced a capital and business alliance with Akatsuki Inc., acquiring a 7.97% stake to strengthen collaborative development. Despite fluctuations in operating costs and the global financial environment, the company maintained its full-year forecast, citing a robust pipeline of upcoming releases and stable performance across its amusement and real estate segments.
Koei Tecmo Holdings Co., Ltd. reported significant growth in its consolidated financial results for the nine months ended December 31, 2023. Net sales reached ¥61,136 million, a 23.7% increase compared to the same period in the previous year. While operating profit saw a decline of 11.7% to ¥20,316 million, ordinary profit surged by 100.4% to ¥33,825 million. Profit attributable to owners of the parent also saw a substantial rise of 80.2%, totaling ¥24,283 million.
The divergence between operating and ordinary profit is largely attributed to non-operating activities, specifically gains from the sale of investment securities and the valuation of derivatives. Non-operating income rose to ¥29,341 million, bolstered by ¥9,407 million in investment security sales and ¥8,127 million in derivative valuation gains. Conversely, non-operating expenses decreased from the prior year, despite losses on the redemption of securities and sales of investments.
The company’s financial position remains robust, with total assets increasing to ¥244,844 million as of December 31, 2023, up from ¥210,889 million at the end of the previous fiscal year. This growth was driven by a significant increase in current assets, particularly securities and cash. However, the capital adequacy ratio saw a slight decrease from 67.4% to 64.1%, influenced by the reclassification of convertible bonds to current liabilities.
Looking ahead to the full fiscal year ending March 31, 2024, the company maintains its forecast of ¥95,000 million in net sales and ¥31,000 million in profit attributable to owners of the parent. These results reflect a period of strong top-line growth and effective asset management, despite rising selling, general, and administrative expenses which impacted operating margins. The data covers the company's global operations under Japanese GAAP.
This financial data appendix provides a comprehensive quantitative overview of Koei Tecmo’s performance for the fiscal year ending in 2024, alongside historical data from FY2022 and FY2023 and forecasts for FY2025. The data tracks the company’s primary business segments, including Entertainment, Amusement, Real Estate, and other minor operations, with a heavy emphasis on the Entertainment division’s console, PC, and mobile gaming performance.
Financial results for FY2024 show consolidated sales of 83,150 million yen, a slight decrease from the 84,584 million yen recorded in FY2023. Despite this dip in revenue, operating profit rose to 32,119 million yen, representing a healthy 39% profit ratio. Net profit reached 37,628 million yen, bolstered by significant non-operating income. Geographically, Japan remains the largest market, accounting for 49,220 million yen in sales, while the overseas ratio stood at 40.8%. North America and Europe showed growth in the latter half of the year, while Asian markets excluding Japan saw a decline.
The Entertainment segment remains the primary driver of value, contributing 78,078 million yen to total sales. Within this segment, the mobile and online categories generated 37,560 million yen, while console and PC gaming accounted for 39,520 million yen. Digital sales continue to dominate the distribution model, reaching a 78.1% digital ratio for the full year. Total software sales units for FY2024 reached 7.63 million copies, with a forecast to exceed 9 million units in FY2025.
Looking forward, the company projects growth for FY2025, with an initial sales forecast of 92,000 million yen and an operating profit target of 31,000 million yen. This growth is supported by a robust title lineup including Romance of the Three Kingdoms 8 Remake, Dynasty Warriors: Origins, and Atelier Yumia. To support these goals, the company has steadily increased its headcount to 2,684 employees and plans for further expansion in the coming year.
Koei Tecmo concluded fiscal year 2024 with a net profit of 37.6 billion yen, representing an 11.4% year-over-year increase that surpassed initial expectations. While total sales experienced a marginal dip of 1.7%, the Console and PC segment demonstrated significant strength, characterized by a 57% surge in digital download sales. This performance effectively mitigated an 11 billion yen decline in mobile revenue. To sustain this momentum and meet Tokyo Stock Exchange Prime Market standards, the organization is undergoing a leadership transition in June 2025, appointing Hisashi Koinuma as President and CEO while restructuring governance to include a majority of external directors.
The fourth mid-term management plan, spanning fiscal years 2025 through 2027, establishes a strategic roadmap to achieve a cumulative operating profit exceeding 100 billion yen and a consistent 30% profit margin. The long-term objective is to secure a position among the top ten global digital entertainment companies. To reach these targets, the strategy prioritizes the annual release of AAA-class titles and the development of new intellectual properties capable of selling five million units. Development investment is heavily weighted toward the Console and PC sector, which receives 65% of allocated funding, while global marketing efforts will expand into emerging regions such as the Middle East and North Africa.
Financial forecasts for fiscal year 2025 project sales growth to 92 billion yen, supported by a 25.3% increase in overseas revenue and a robust pipeline that includes titles for the successor to the Nintendo Switch. Although sales are expected to rise by over 10%, operating profit is forecasted to remain stable at 31 billion yen as the company reinvests in human capital and development infrastructure. This growth strategy is underpinned by the enduring performance of core franchises like Dynasty Warriors and Nobunaga’s Ambition, alongside a commitment to high shareholder returns through a 50% total payout ratio and agile fund management.
Koei Tecmo’s financial performance through the third quarter of the fiscal year ending March 2025 reflects a transitional period characterized by a 14.0% year-over-year decline in sales to ¥52,570 million and a 25.8% drop in operating profit. These results stem from a light release schedule for console titles and a reliance on existing mobile software. However, net profit rose 3.6% to ¥25,161 million, supported by disciplined cost management in advertising and outsourcing. The company maintains its full-year guidance of ¥90 billion in sales and ¥30 billion in operating profit, anticipating a significant recovery in the fourth quarter driven by a robust pipeline of more than five new titles, including Dynasty Warriors: Origins.
The long-term strategy focuses on achieving a ¥40 billion operating profit target by establishing a multi-layered portfolio across console, PC, and mobile platforms. To secure a position among the top ten global digital entertainment companies, a dedicated AAA Studio has been formed to consistently produce large-scale hits, with two major AAA titles planned for the next three years. This expansion is supported by an aggressive recruitment drive to add 200 employees annually and the continuous refinement of the proprietary Katana Engine to ensure high-quality graphical standards across all genres.
Operational efficiency is being bolstered through the integration of artificial intelligence for debugging, asset production, and game balancing. By subdividing development milestones and shifting to a bond-centric investment portfolio, the company maintains high financial stability and consistent non-operating income. These fiscal strengths support a commitment to shareholder returns, including a 50% dividend payout ratio, while funding strategic capital expenditures such as employee housing and potential office acquisitions to sustain future growth.
Koei Tecmo’s 2025 integrated analysis presents a comprehensive view of the company’s pursuit of the “world’s No. 1 digital‑entertainment” position, driven by a “Creativity & Contribution” philosophy, an IP‑centric brand architecture spanning six studios, and a multi‑layered profit model. The narrative tracks financial evolution from FY 2009, when net sales were ¥3.3 billion, to FY 2023, where they more than doubled to ¥7.1 billion and operating profit surged to ¥12.0 billion, culminating in a FY 2023 record‑high ¥84.5 billion in net sales (+7.9 % YoY) and a 49.9 % operating‑profit ratio, albeit with a 27.2 % profit decline to ¥28.4 billion. Flagship franchises such as “Fire Emblem Warriors” (7.5 million downloads) and the “Atelier” series (over 100 million copies sold) continue to generate high‑margin royalties and collaborative titles that approach 100 % licensing profitability.
Strategic priorities emphasize scaling development capacity from roughly 2,000 to 5,000 staff, expanding open‑world and high‑CG capabilities through the Katana Engine™, and launching new global IPs targeting 5‑10 million unit sales per title. The firm leverages a senior‑led project‑management framework and rigorous quality‑assurance cycles that monitor timelines, budgets, and a target 30 % operating‑profit ratio, while recent releases such as “Rise of the Ronin” illustrate the benefits of extended development cycles and cross‑cultural design.
Human‑capital initiatives aim to diversify talent, raising female managerial representation to 20 % and foreign senior hires to 15 % by FY 2025, supported by a structured “creator‑businessperson” development program. Governance has been reinforced through a holding‑company model, an expanded board with independent directors, and compensation schemes aligned to shareholder interests. Sustainability reporting highlights FY 2023 greenhouse‑gas emissions of 56,987 t CO₂e
Koei Tecmo achieved record-high sales of ¥39.7 billion during the first half of the fiscal year ending March 2024, representing a 14.3% year-on-year increase. This growth was primarily fueled by the successful launch of Fate/Samurai Remnant and record performance within the mobile gaming segment, specifically through titles like Atelier Resleriana. While operating profit experienced a 24.4% decline to ¥13.8 billion due to increased labor and subcontracting expenses, ordinary profit rose significantly by 31.3% to ¥23.2 billion. These results reflect a robust financial position as the company pursues its Third Medium-Term Management Plan, which targets ¥100 billion in annual sales and ¥40 billion in operating profit by the end of fiscal year 2024.
The strategic focus remains on a multi-layered revenue cycle that prioritizes global intellectual property expansion and high-performance smartphone titles. Projections for the full fiscal year anticipate ¥95 billion in net sales, supported by a 37.9% increase in the Japanese market and a 22.6% rise in overseas unit sales. To sustain this momentum, the company is leveraging its proprietary Katana Engine and a disciplined project management framework to ensure consistent profitability across multi-platform releases. Key upcoming titles, such as Rise of the Ronin, are central to the objective of establishing new global franchises capable of selling five million units.
Long-term stability is anchored in a combination of IP licensing and internal human capital development. The company has implemented eight consecutive years of base salary increases to foster innovation and maintain a competitive edge in technical proficiency. By balancing established franchises like Romance of the Three Kingdoms and Warriors with new collaborations and digital-first strategies, the organization aims to mitigate development risks while maximizing the lifecycle of its core assets across global markets.
Koei Tecmo Holdings Co., Ltd. reported its consolidated financial results for the first half of the fiscal year ending March 31, 2024, covering the period from April 1, 2023, to September 30, 2023. The data reflects a period of significant growth in top-line revenue and net profitability, despite a contraction in operating profit. Net sales rose 14.3% year-over-year to ¥39.7 billion, while profit attributable to owners of the parent increased by 23.1% to ¥16.8 billion.
The divergence between operating and ordinary profit is a primary feature of this period. While operating profit fell 24.4% to ¥13.8 billion due to rising costs of sales and administrative expenses, ordinary profit surged 31.3% to ¥23.2 billion. This boost was driven by substantial non-operating income, specifically a ¥7.3 billion gain on the valuation of derivatives and ¥6.7 billion from the sale of investment securities. These financial activities offset significant non-operating expenses, including ¥8.6 billion in losses on the sale of investment securities.
Geographically focused on the Japanese market with a listing on the Tokyo Stock Exchange, the company maintains a strong financial position with total assets increasing to ¥234.1 billion. The capital adequacy ratio remains robust at 64.1%. Looking ahead, the full-year forecast remains unchanged, with expectations for net sales to reach ¥95 billion, representing a 21.1% annual increase. The company anticipates maintaining a stable dividend of ¥50 per share, reflecting confidence in its long-term financial stability and the continued performance of its core gaming and investment segments.
This financial report details the consolidated results for Koei Tecmo Holdings Co., Ltd. for the first quarter of the fiscal year ending March 31, 2024, covering the period from April 1, 2023, to June 30, 2023. The findings reveal a complex fiscal performance characterized by a slight decline in top-line revenue alongside significant growth in bottom-line profitability, driven largely by non-operating activities.
Net sales for the quarter reached ¥18.3 billion, representing a 1.9% decrease compared to the same period in the previous year. Operating profit saw a more substantial decline of 35.6%, falling to ¥7.5 billion as the cost of sales nearly doubled from ¥3.3 billion to ¥6.3 billion. Despite these operational headwinds, ordinary profit surged by 61.6% to ¥14.7 billion, and profit attributable to owners of the parent rose by 56.3% to ¥10.6 billion. This discrepancy is explained by strong non-operating income, specifically a ¥4.87 billion gain on the sale of investment securities and a ¥2.84 billion gain on the valuation of derivatives.
The company’s financial position remains robust, with total assets increasing to ¥232.8 billion from ¥210.9 billion at the end of the previous fiscal year. This growth was supported by a significant rise in cash and deposits, which climbed to ¥30.5 billion. While the capital adequacy ratio dipped slightly from 67.4% to 61.7%, net assets per share increased to ¥455.43.
Looking ahead, the full-year forecast remains unchanged, with the company projecting net sales of ¥95 billion, a 21.1% increase over the prior year. While operating profit is expected to contract slightly by 4.2% for the full year, ordinary profit and net income are forecasted to remain stable. These results reflect a period of transition where investment activities and financial management have significantly bolstered the company's net earnings despite rising operational costs.
Koei Tecmo Holdings reported financial results for the first quarter of the fiscal year ending March 2024, revealing a period of transition characterized by a shift toward mobile dominance and strategic investment. Total sales for the quarter reached 18.3 billion yen, a slight 1.9% decrease year-over-year. While operating profit fell by 35.6% to 7.5 billion yen due to higher employment and subcontracting costs, ordinary profit rose significantly by 61.6% to 14.7 billion yen, bolstered by non-operating income from the sale of marketable securities.
The entertainment segment remains the primary revenue driver, though its internal composition shifted during the period. The console sector experienced a 35.3% decline in sales and a 52.1% drop in unit volume, largely because the quarter lacked new major releases and relied on repeat sales of existing titles. Conversely, the online and mobile sector achieved record quarterly sales of 10.9 billion yen, a 31.7% increase driven by the successful launch of Dragon Quest Champions and strong performance in smartphone and social gaming. Digital sales now account for 87.3% of total entertainment revenue, up from 74.4% in the previous year.
Geographically, Japan remains the strongest market, growing 16.9% to represent 58.1% of total sales. In contrast, overseas revenue declined across North America, Europe, and Asia. Looking ahead, the company maintains a positive full-year outlook with a sales target of 95 billion yen. Growth is expected to be driven by a robust pipeline of upcoming releases, including Atelier Marie Remake, Nobunaga’s Ambition: Awakening, and Fate/Samurai Remnant, alongside the continued expansion of the mobile portfolio with titles like Nobunaga’s Ambition: Shutsujin.
Koei Tecmo Holdings demonstrated robust operational growth during the fiscal year ended March 31, 2023, characterized by a 7.8% increase in net sales to ¥78,417 million and a 13.3% rise in operating profit to ¥39,133 million. This performance reflects a strengthening of core business activities despite a broader decline in net income. Profit attributable to owners fell by 12.5% to ¥30,935 million, a downturn primarily driven by non-operating factors, including a significant reduction in gains from investment securities and a ¥13,976 million loss on the redemption of securities.
The financial position remains resilient with total net assets increasing to ¥142.7 billion and a capital adequacy ratio of 67.3%. Cash flow dynamics shifted significantly during the period, resulting in a net decrease in cash and cash equivalents of ¥7,959 million. While operating activities generated a healthy inflow of ¥29.7 billion, this was offset by substantial financing and investing outflows. Notable expenditures included ¥81.7 billion in investment security purchases, ¥28,000 million in short-term borrowing repayments, and ¥17.0 billion in dividend distributions.
Looking toward the fiscal year ending March 31, 2024, the outlook remains aggressive with a projected revenue increase of 21.1% to ¥95,000 million. Management intends to maintain a stable shareholder return policy with a dividend payout ratio of approximately 50%. These results indicate a strategic transition where strong organic growth in the gaming sector is being balanced against volatile non-operating investment returns and a proactive reduction of debt obligations.
Koei Tecmo Holdings presented its financial results for the third quarter of the fiscal year ending March 2023, revealing a period of transition characterized by a year-over-year decline in sales and profits. Net sales reached 49.4 billion yen, a 10.6% decrease from the previous year, while net profit fell 52.4% to 13.5 billion yen. This downturn is attributed primarily to a high baseline in the prior year driven by major packaged game releases and significant non-operating losses on the valuation of derivatives caused by a volatile financial environment.
The entertainment segment remains the primary driver of the business, contributing 46.3 billion yen in sales. While console software sales saw a decline in physical package revenue, digital sales remained resilient, accounting for 78.8% of the entertainment segment's total sales. Geographically, the company maintains a balanced profile, with 51.6% of revenue generated in Japan and 48.4% from overseas markets, particularly in Asia and North America. Despite the dip in revenue, total unit sales actually increased by 4.9% to 5.98 million units, bolstered by strong digital downloads.
Looking ahead, the company revised its full-year earnings forecast, raising its operating profit target to 34 billion yen while lowering ordinary and net profit expectations due to the aforementioned non-operating expenses. Growth strategy for the fourth quarter relies on a robust pipeline of global releases, including high-profile titles such as Wild Hearts, Wo Long: Fallen Dynasty, and Atelier Ryza 3. Additionally, the mobile sector showed momentum with the successful launch of Nobunaga’s Ambition: Ha-do and continued regional expansion of existing smartphone IPs. To support this long-term growth, the company increased its total headcount by 15.7% to 2,400 employees.