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Q4 2022-23 Sales and Annual Sales: FY 2022-23
NACON reported consolidated sales for the fiscal year 1 April 2022 to 31 March 2023, with total revenue of €156.4 million, a marginal increase of 0.3 % over the prior year. Quarterly performance showed a strong rebound in Q4, where sales rose 19.1 % to €37.7 million after a 19.6 % decline in Q3. The Games segment dominated the growth, increasing by 67.0 % to €90.9 million for the full year; new‑catalogue sales surged 93.0 % to €24.9 million, driven by releases such as Chef Life and Transport Fever 2 Console Edition. Back‑catalogue sales also expanded, reaching an all‑time high of €11.2 million in Q4 and growing 61.2 % year‑over‑year. Accessories revenue fell 36.6 % to €61.2 million, largely due to a global console shortage that dampened demand for new‑generation hardware; however, the decline slowed in Q4, suggesting a potential rebound. Other categories, including mobile and audio sales, contracted 13.1 % to €4.3 million.
The company anticipates a decline in operating income before IFRS2 for FY 2023‑24 but expects overall operating and net income to rise. Management projects a robust publishing pipeline with roughly twenty titles slated for release, including high‑profile games such as The Lord of the Rings: Gollum and RoboCop: Rogue City. The back‑catalogue is expected to continue benefiting from the mechanical effect of new releases, while accessories sales should recover as console supply normalizes and new product offerings expand. NACON’s outlook remains positive, underscoring confidence in continued growth across its video‑game and accessories businesses.
- NACON reported total annual revenue of €156.4 million for FY 2022-23, representing a marginal 0.3% increase over the previous fiscal year.
- The Games segment drove growth with a 67.0% annual increase to €90.9 million, bolstered by a 93.0% surge in new-catalogue sales from titles like Chef Life and Transport Fever 2 Console Edition.
- Accessories revenue declined 36.6% to €61.2 million for the year, primarily attributed to global console shortages, though the segment showed signs of a Q4 recovery.
- After a 19.6% decline in Q3, NACON experienced a strong Q4 rebound with total sales rising 19.1% to €37.7 million.
- Back-catalogue sales reached an all-time high of €11.2 million in Q4, contributing to a 61.2% year-over-year growth for that category.
Interim Financial Report: First Half 2022/23
INTERIM FINANCIAL REPORT FOR THE SIX MONTHS ENDED 30 SEPTEMBER 2020 – NACON SIX MONTHS ENDED 30 SEPTEMBER 2022 SIX MONTHS ENDED 30 SEPTEMBER 2022 TABLE OF CONTENTS 2 1. STATEMENT BY THE PERSON RESPONSIBLE .3 2.
- NACON's net income more than doubled, increasing by 123.5% to €8.4 million in the first half of 2022/23, up from €3.8 million in the first half of 2021/22.
- Operating income also saw significant growth, rising by 119.2% to €9.8 million in the first half of 2022/23, compared to €4.5 million in the same period last year.
- Gross profit increased to €47.6 million (61.4% of revenue) in H1 2022/23 from €38.0 million (52.1% of revenue) in H1 2021/22, driven by a higher proportion of Video Games revenue.
- Consolidated revenue grew by 6.2% to €77.5 million in the first half of 2022/23, compared to €73.0 million in the first half of 2021/22.
- Basic earnings per share rose from €0.04 in H1 2021 to €0.10 in H1 2022.
Q3 2022/23 Sales: 9-Month Cumulative Report
NACON reported Q3 2022‑23 sales of €41.1 million, a 4.5 % decline from the same period in 2021‑22, bringing cumulative nine‑month sales to €118.7 million versus €124.2 million previously. The decline was driven largely by a sharp 41.5 % drop in accessories sales, attributed to global shortages of new‑generation consoles that forced retailers to tighten sourcing. Video game revenue rebounded, with catalogue sales up 17.2 % to €10.2 million and back‑catalogue sales surging 59.5 % to €8.8 million, supported by releases such as Vampire The Masquerade® – Swansong, Pro Cycling Manager 2022, and WRC Generations.
Quarterly performance varied: the first quarter saw a 25.8 % increase to €42.4 million, while the second quarter fell 10.7 % to €35.1 million and the third quarter declined 19.6 % to €41.1 million. Across the nine months, game sales grew 59 %, driven by catalogue and back‑catalogue growth, whereas accessories fell 37.8 % and other categories declined modestly.
Looking ahead, NACON anticipates a recovery in accessories sales as console shortages ease and plans to launch four new titles in Q4 2023, including Chef Life and Blood Bowl III. For FY 2023‑24, the company expects a modest rise in sales and operating income, buoyed by an expanded release calendar of roughly twenty games and a strengthening back‑catalogue pipeline. The outlook remains positive, with confidence in the company’s FY 2023‑24 prospects reaffirmed.
- NACON reported cumulative nine-month sales of €118.7 million for 2022/23, representing a decline from the €124.2 million recorded during the same period in the previous fiscal year.
- Accessories revenue dropped significantly, falling 41.5% in Q3 and 37.8% over the nine-month period, primarily due to global shortages of new-generation consoles.
- Video game revenue demonstrated strong growth, with a 59% increase over nine months driven by a 17.2% rise in catalogue sales and a 59.5% surge in back-catalogue performance.
- Quarterly sales performance was inconsistent, starting with a 25.8% increase in Q1 followed by consecutive declines of 10.7% in Q2 and 19.6% in Q3.
- The company expects a recovery in the accessories segment as console supply constraints ease and plans to release four new titles in Q4 2023, including Chef Life and Blood Bowl III.
2022-23 Half-Year Results
Nacon’s first‑half 2022‑23 financials show a modest revenue increase of €77.5 million, up 6.2% year‑on‑year, driven primarily by its games segment. Game sales rose 72.3% to €47 million, with current‑catalogue titles such as Vampire: The Masquerade®‑Swansong, Steelrising™ and Session Skate Sim™ more than doubling sales to €25.4 million; back‑catalogue revenue grew 33.3% to €21.6 million. Accessories sales fell 34.7% to €28.5 million, reflecting a high base effect in the U.S. and a global headset market decline.
Gross margin improved to €47.6 million (61.4% of sales) from 52.1% the previous year, largely due to a lower proportion of accessory revenue (37% versus 60%). EBITDA climbed 19.8% to €25.6 million, and current operating income surged 31.4% to €11.1 million (14.3% of sales). Net profit for the period rose 123.5% to €8.4 million, more than double the €3.8 million recorded in the same period a year earlier.
Cash and equity positions remain solid, with shareholders’ equity at €241.5 million and cash reserves of €38.1 million, after a strategic reinvestment in development (50 titles, >€30 million CAPEX) and the acquisition of Daedalic (€34.1 million). Net debt increased to €63.6 million due to inventory build‑up amid component shortages.
Management projects a slight uptick in full‑year 2022‑23 sales and operating income, citing delayed releases of major titles such as Blood Bowl III and Chef Life. Strong growth is anticipated for 2023‑24, underpinned by the upcoming Lord of the Rings Gollum™ launch and continued publishing activity.
- Nacon reported a 6.2% year-on-year revenue increase to €77.5 million for the first half of 2022-23, driven by a 72.3% surge in games segment revenue to €47 million.
- Net profit more than doubled to €8.4 million, up 123.5% from the €3.8 million recorded in the same period the previous year.
- Gross margin improved to 61.4% of sales, up from 52.1%, primarily because the lower-margin accessories segment dropped 34.7% to €28.5 million.
- The company invested heavily in future growth, allocating over €30 million in CAPEX for 50 titles and completing the €34.1 million acquisition of Daedalic.
- Current operating income rose 31.4% to €11.1 million, while net debt increased to €63.6 million due to strategic inventory build-ups to mitigate component shortages.
Universal Registration Document: 2022/2023
UNIVERSAL REGISTRATION DOCUMENT Including the annual financial report Société anonyme governed by a Board of Directors with share capital of €86,897,407 Registered office: 396/466, rue de la Voyette, CRT 2, 59273 Fretin, France Registration number: 852 538 461 RCS Lille Métropole This universal registration document (URD) was filed on 26 June 2023 with the Autorité des Marchés Financiers (“AMF”) as the competent authority in respect of regulation (EU) 2017/1129, without prior approval...
- Nacon's revenue in 2022/23 totaled €156.0 million, broadly unchanged from the previous year, driven by strong performance in Video Games, which now accounts for 58.0% of revenue (up from 34.9% in 2021/22).
- The shift towards Video Games significantly increased Nacon's gross margin to 59.1% in 2022/23, up from 49.9% in 2021/22, with gross profit rising 15.5% to €92.1 million.
- Nacon faces strong competition in hiring and retaining highly qualified technical personnel, particularly in France and abroad, which could adversely affect its business and development prospects.
- Nacon acquired Midgar Studios SAS on February 7, 2022, a J-RPG development studio, with potential earn-out payments of €10.0 million based on future revenue from Edge-series video games.
- Nacon's bank covenants for loans funding studio acquisitions and publishing development costs (interest cover ratio > 6 and net leverage ratio < 2) were all complied with as of March 31, 2023.
Q1 2022-2023 Sales Results: Confirmation of FY 2022-23 Targets
Nacon reported a 25.8 % increase in first‑quarter sales for the fiscal year 2022‑23, reaching €42.4 million compared with €33.7 million in the same period of 2021‑22. Video game sales surged by 126.2 %, totaling €27.6 million, driven largely by the launch of high‑profile titles such as Vampire: The Masquerade® – Swansong, Pro Cycling Manager 2022 and Tour De France 2022. New‑catalogue activity rose to €14.9 million from €3.1 million, while back‑catalogue sales climbed 38.7 % to €12.7 million, aided by the consolidation of Daedalic Entertainment and expanded platform deals.
Accessories sales fell 31.8 % to €14.0 million, impacted by a high base effect, console shortages and inventory readjustments. Despite this decline, Nacon gained U.S. market share in the gaming headset segment with its RIG 800 Pro and 300 Pro ranges.
The company confirmed its full‑year targets of sales exceeding €250 million and operating income above €50 million for FY 2022‑23. Upcoming releases in Q2, including Steelrising, Session Skate Sim and Train Life, are expected to sustain momentum, with The Lord of the Rings: Gollum slated for the second half of the fiscal year. Nacon operates under the Bigben Group umbrella, leveraging a network of 23 subsidiaries and a global distribution presence across 100 countries.
- Nacon reported a 25.8% year-over-year increase in Q1 2022-23 sales, reaching €42.4 million.
- Video game sales grew by 126.2% to €27.6 million, bolstered by new releases like 'Vampire: The Masquerade – Swansong' and the consolidation of Daedalic Entertainment.
- Accessories revenue declined 31.8% to €14.0 million, attributed to console shortages, inventory adjustments, and a difficult year-over-year comparison.
- The company reaffirmed its full-year targets for FY 2022-23, aiming for sales exceeding €250 million and operating income above €50 million.
- Back-catalogue game sales rose 38.7% to €12.7 million, supported by expanded platform distribution deals.
Strong Earnings Growth: 2023/24 Full-Year Results
NACON reported a robust financial year for 2023/24, with consolidated IFRS sales rising to €167.7 million from €156.0 million, a 7.5 % increase. Gross profit climbed to €104.2 million, up 13.1 %, pushing the gross margin to 62.1 % of sales. EBITDA surged by 45 % to €70.9 million, translating into a margin of 42.3 %. Operating income grew 20.5 % to €20.9 million, representing 12.5 % of sales, while net income rose 37.3 % to €17.5 million, or 10.5 % of sales. The company’s equity strengthened to €263.6 million, and net debt fell to €85.2 million, reflecting disciplined borrowing and repayment.
Key drivers included a heavy new‑game release schedule of 19 titles, notably the successful Robocop: Rogue City™ which lifted catalogue sales by 21.2 % to €59.3 million. Back‑catalogue sales increased 7.4 % to €44.7 million, and accessories revenue rebounded to €62.7 million, buoyed by new hardware launches such as the RIG 600 PRO headset and REVOLUTION 5 PRO controller. Inventory levels were trimmed by €8.2 million, and operating cash flow rose 54.4 % to €73.1 million.
Looking ahead, NACON plans a busy 2024/25 release calendar of around 15 games and aims to consolidate its racing‑market presence through a dedicated Racing department, the Revosim by Nacon brand, and new premium peripherals. The strategy positions NACON as a unique provider of integrated racing games and accessories worldwide, with expectations of continued sales and operating‑income growth.
- NACON achieved strong 2023/24 financial growth, with sales rising 7.5% to €167.7 million and net income increasing 37.3% to €17.5 million.
- EBITDA surged 45% to €70.9 million, resulting in a 42.3% margin, while operating income grew 20.5% to €20.9 million.
- The release of 19 new titles, led by the success of Robocop: Rogue City, drove a 21.2% increase in new-game catalogue sales to €59.3 million.
- Accessories revenue rebounded to €62.7 million, supported by the launch of new hardware including the RIG 600 PRO headset and REVOLUTION 5 PRO controller.
- The company strengthened its balance sheet by increasing equity to €263.6 million and reducing net debt to €85.2 million.
Fourth-Quarter 2023/24 Sales: Nacon
Nacon reported consolidated sales for the 2023/24 financial year, ending 31 March 2024. Fourth‑quarter sales rose 9.8 % to €41.0 million, with gaming revenue up 7.9 % to €26.4 million and catalogue sales of new titles increasing 16.3 % to €15.4 million. Back‑catalogue sales held at €11.0 million, while accessories grew 13.1 % to €13.8 million, driven by strong performance of the RIG 600 PRO headset and REVOLUTION 5 PRO controller. Non‑IFRS full‑year sales reached €170.7 million, up 9.5 % from €156.0 million in 2022/23; gaming contributed €104.0 million (14.9 % growth) and catalogue sales grew 21.2 %. Operating income expanded at a faster rate than revenue, signalling improving profitability.
The company launched 19 games during the year, including high‑profile titles such as Robocop: Rogue City and Cricket 24: Official Game of The Ashes. Five new releases in the fourth quarter—War Hospital, New Cycle, Garden Life, Welcome to Paradize, and Taxi Life—performed well, supporting the catalogue growth. A pipeline of roughly 15 titles is planned for 2024/25, with early‑access successes like Ravenswatch and upcoming releases such as Test Drive Unlimited: Solar Crown.
Nacon, part of the Bigben Group since 2019, operates through 16 development studios and a global distribution network covering 100 countries. The company will announce full‑year results on 3 June 2024 and outline its 2024/25 strategy thereafter.
- Nacon achieved a 9.5% increase in full-year non-IFRS sales, rising to €170.7 million for the 2023/24 fiscal year compared to €156.0 million in 2022/23.
- Gaming revenue grew by 14.9% to €104.0 million for the full year, with catalogue sales of new titles showing particularly strong growth of 21.2%.
- Fourth-quarter sales rose 9.8% to €41.0 million, supported by the release of five new titles including 'War Hospital' and 'Taxi Life'.
- Accessories revenue increased 13.1% to €13.8 million in the fourth quarter, driven by the commercial performance of the RIG 600 PRO headset and REVOLUTION 5 PRO controller.
- Operating income grew at a faster rate than revenue during the 2023/24 period, indicating an improvement in overall company profitability.
Interim Financial Report: First Half 2023/24
SIX MONTHS ENDED 30 SEPTEMBER 2023 Public limited company (“société anonyme”) governed by a board of directors with share capital of €87,808,412 Registered office: 396/466, Rue de la Voyette – CRT 2 – 59273 Fretin Registered with the Lille Métropole trade and companies register under number 852 538 461 Registered office: 396/466, Rue de la Voyette - CRT 2 - 59273 Fretin Registered with the Lille Métropole trade and companies register under number 852 538 461 1.
- Net income for the first half of 2023/24 significantly decreased to €3.2 million, down from €8.4 million in the first half of 2022/23.
- Revenue for the first half of 2023/24 was €67.765 million, a decrease from €77.509 million in the first half of 2022/23.
- Net financial expense in the first half of 2023/24 was €2.205 million, including a €0.5 million currency loss, contrasting with a €1.261 million net financial income (including a €1.8 million currency gain) in the prior-year period.
- Bonus share awards in September 2023 totaled 2,946,252 shares, following the vesting of 175,157 shares (6,660 from the 2022 plan and 168,497 from studio acquisitions) in September 2023.
- Bigben Interactive SA holds a 60.26% stake in the company's capital and 70.51% of voting rights as of September 30, 2023.
Universal Registration Document 2023/2024
UNIVERSAL REGISTRATION DOCUMENT Including the annual financial report Société anonyme governed by a Board of Directors with share capital of €87,808,412 Registered office: 396/466, Rue de la Voyette, CRT 2, 59273 Fretin Registration number: 852 538 461 RCS Lille Métropole Registered office: 396/466, Rue de la Voyette, CRT 2, 59273 Fretin Registration number: 852 538 461 RCS Lille Métropole This universal registration document (URD) This universal registration document (URD) was filed on 24 June ...
- Nacon's Revolution 5 Pro controller, licensed to PlayStation®, launched in October 2023 to great success, featuring Hall effect technology for precision and a battery life over 10 hours, compatible with PS5, PS4, and PC.
- Nacon's entry-level controllers, including the Compact and Asymmetric Wireless for PlayStation™ 4 and Pro Compact for Xbox Series, have achieved combined sales of several million units and remain bestsellers.
- Nacon's total assets were €478,958 thousand in 2024, a slight decrease from €483,311 thousand in 2023, but an increase from €412,252 thousand in 2022. Total equity has steadily increased from €228,407 thousand in 2022 to €263,552 thousand in 2024.
- Staff turnover at the Nacon Group decreased to 11.6% in 2023/24 from 14.8% in 2022/23, and the company assesses the materiality of net risk as 'average' with a 'low' probability of occurrence.
- Non-current assets are primarily located in France (€243,364 thousand in 2024), followed by Germany (€53,155 thousand) and Australia (€40,681 thousand), with France showing an increase from €210,125 thousand in 2023.
Universal Registration Document 2024/25: France
UNIVERSAL REGISTRATION DOCUMENT Including the annual financial report Public limited company with a board of directors with a capital of €108 236 070 Registered office: 396/466, Rue de la Voyette – CRT 2 – 59273 Fretin This universal registration document ("URD") was filed on June 27, 2025 with the French Financial Markets Authority ("AMF"), in its capacity as competent Authority under Regulation (EU) 2017/1129, without prior approval in accordance with ...
- NACON's video game studios benefit significantly from tax incentives like the French Video Game Tax Credit (CIJV), which amounted to €10.5 million as of March 31, 2025, up from €6.1 million in 2024, though challenges to calculation methods or regulatory changes pose a risk.
- The global video game market generated $187.7 billion in revenue in 2023, surpassing the combined film and music markets, with a rapid shift towards digital distribution and anticipated growth in cloud gaming due to 5G.
- NACON is prioritizing a qualitative message on trends for fiscal year 2025/26, with a rich lineup of major game releases planned across adventure, sports, racing, and simulation genres, including "Robocop: Rogue City – Unfinished Business™" (July 17) and "Hell is Us™" (September 4).
- NACON's net profit after tax for fiscal year 2024/25 was -€1,753,929, a decrease from €5,282,060 in 2023/24, with revenue excluding taxes also slightly down to €102,394,315 from €106,723,639.
- NACON is investing in sustainability by building a new 1,000 m² video game accessory manufacturing site in Lauwin-Planque, France, to repatriate production closer to European customers, with completion expected in Q2 2025, aiming to reduce GHG emissions and extend product lifespan through repairability and recycled materials.
Consolidated Sales: Second Quarter 2025-26
NACON reports a 4.5 % rise in consolidated sales for the second quarter of its 2025/26 fiscal year, reaching €46.8 million compared with €44.8 million in the same period last year. Total first‑half sales for April–September 2025 amount to €78.1 million, up 1.4 % from €77.0 million in the prior year. Gaming sales dominate growth, increasing by €8.8 million (31.7 %) to €36.7 million, driven largely by a 52.5 % jump in catalogue titles and a modest 7.8 % rise in back‑catalogue revenue. Catalogue releases such as Rugby League 26, Robocop: Rogue City – Unfinished Business, and Hell is Us contribute significantly, with the latter achieving an 88 % user score and over 1.5 million residual wish‑lists. Back‑catalogue sales reflect the strength of NACON’s existing portfolio.
The accessories segment, however, contracts sharply by 42.7 % to €9.0 million, largely due to a 66 % decline in U.S. sales caused by higher customs duties. European accessory sales, particularly for Switch 2 and XBOX Revolution X Unlimited controllers, are expected to provide some recovery. NACON anticipates continued catalogue momentum in the second half of the year, with nearly a dozen new titles slated for release, while back‑catalogue activity should remain steady. The company maintains confidence in meeting its 2025/26 annual targets, citing a robust release schedule and new accessory products. The next financial update for the first half of 2025/26 will be issued on November 24, 2025.
- NACON reported a 4.5% increase in Q2 2025/26 sales to €46.8 million, bringing total first-half revenue to €78.1 million, a 1.4% year-over-year growth.
- Gaming segment revenue surged 31.7% to €36.7 million, fueled by a 52.5% increase in catalogue title sales and steady performance from the back-catalogue.
- The accessories segment contracted by 42.7% to €9.0 million, primarily driven by a 66% decline in U.S. sales resulting from increased customs duties.
- Key titles including 'Rugby League 26', 'Robocop: Rogue City – Unfinished Business', and 'Hell is Us' are driving current growth, with 'Hell is Us' recording an 88% user score and 1.5 million wish-lists.
- Management maintains its 2025/26 annual targets, supported by a pipeline of nearly a dozen new game releases and upcoming accessory launches for Switch 2 and XBOX Revolution X.