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The FY2021 third‑quarter results demonstrate a robust performance driven largely by the launch of new titles and cost efficiencies. Net sales rose to ¥13.9 billion, up 0.23 % QoQ and down 1.53 % YoY from ¥15.44 billion in the same period of FY2020, while operating income increased to ¥1.72 billion, a 1.16 % QoQ gain and a 0.49 % YoY rise from ¥1.24 billion. EBITDA reached ¥1.91 billion, up 1.15 % QoQ and 0.55 % YoY from ¥1.36 billion, reflecting a 15 % operating‑income margin. Net income surged to ¥5.08 billion, a 2.09 % QoQ increase and 3.90 % YoY growth, largely attributable to profit from investment‑fund operations. Key drivers include the strong start of “Assault Lily: Last Bullet,” which entered distribution on January 20 and achieved a 16th‑place ranking in app sales, and the development of third‑party titles such as “That Time I Got Reincarnated as a Slime” and “Mao to Ryu no Kenkokutan.” Advertising costs fell by ¥0.38 billion QoQ, while commission fees declined due to reduced royalties from app games. Total costs decreased by ¥0.93 billion QoQ, driven by lower variable and fixed expenses. The company maintained a flexible capital policy through a stock‑repurchase program of up to 20 million shares (≈¥12 billion) and announced a dividend of ¥11 per share, up from ¥10 in FY2020. Geographic coverage spans Japan, North America, Europe, and Asia, with ongoing overseas distribution of multiple IP titles. The methodology relies on consolidated financial statements and quarterly operational data, providing a comprehensive view of performance across game development, live entertainment, and advertising initiatives.
Consolidated Financial Results The contents in this material reflect information and our opinions only as of ourselves to revise or publicly release the results of any revision to these FY3/26 – 2<sup>nd</sup> Quarter forward looking statements in light of new information or future events. You Akatsuki Inc. November 12, 2025 that could cause actual results to differ materially.