Updated Mar 21, 2026 by Akatsuki
Financial
Published by Akatsuki
Consolidated Financial Results for the Fiscal Year ended March 31, 2025 (Fiscal Year 2024 ) [Japanese GAAP] Name of Listed Company: Akatsuki Inc. Stock listed on: Tokyo Stock Exchange Code Number: 3932 URL https://aktsk.jp/ Representative: Title: President and CEO Name: Tetsuro Koda In...
Consolidated Financial Results for the Fiscal Year ended March 31, 2025 (Fiscal Year 2024 ) [Japanese GAAP] May 9, 20 25 Name of Listed Company: Akatsuki Inc. Stock listed on: Tokyo Stock Exchange Code Number: 3932 URL https://aktsk.jp/ Representative: Title: President and CEO Name: Tetsuro Koda Inquiries: Title: Director and CFO Name: Kazuhiro Ishikura TEL: +81-3 -5422-7757 Scheduled date of General meeting of shareholders: June 25, 2025 Scheduled dividend payment date: June 26, 2025 Scheduled date for filing securities report: June 26, 2025 Material to supplement the financial results: Yes Financial results conference: Yes (for institutional investors and analysts) (Amounts less than 1 million yen have been rounded down) 1. Consolidated Financial Results for Fiscal Year Ended March 31, 2025 (April 1, 20 24 to March 31, 2025 ) (1) Consolidated Operating Results (Percentages indicate year-on-year changes) Net sales Operating profit Ordinary profit Profit attributable to owners of parent Million yen % Million yen % Million yen % Million yen % FY2024 23, 652 △1. 3 3, 915 46. 3 4, 233 49. 4 1,646 27. 8 FY2023 23, 972 △1. 5 2,676 △53 .0 2, 834 △45 .6 1,288 △4. 0 (Note) Comprehensive income: FY2024: 2, 281 Million yen (59 .9 %) FY2023: 1,426 Million yen (0. 4% ) Profit per share Diluted profit per Return on equity Ordinary profit / Total Operating profit / share assets Net sales Yen Yen % % % FY2024 114. 22 114. 20 4.1 7.9 16. 6 FY2023 104.01 101.07 3.3 5.4 11. 2 *Equity is the aggregate of capital stock, capital surplus, and retained earnings minus treasury stock. Reference: Equity in earnings of affiliates: FY2024: ― million; FY2023: ― million
t / share assets Net sales Yen Yen % % % FY2024 114. 22 114. 20 4.1 7.9 16. 6 FY2023 104.01 101.07 3.3 5.4 11. 2 *Equity is the aggregate of capital stock, capital surplus, and retained earnings minus treasury stock. Reference: Equity in earnings of affiliates: FY2024: ― million; FY2023: ― million (2) Consolidated Financial Position Total assets Net assets Equity ratio Net assets per share Million yen Million yen % Yen March 31, 2025 54, 632 41, 455 75. 3 2,851. 11 March 31, 2024 52, 043 40, 211 76. 8 2,773. 05 Reference: Equity: March 31, 2025 : 41, 111 Million yen March 31, 2024 : 39, 983 Million yen (3) Consolidated Cash Flows Cash flows from Cash flows from Cash Flows from Cash and cash operating activities investing activities financing activities equivalents Million yen Million yen Million yen Million yen FY2024 3,639 △1,240 △2, 137 31, 062 FY2023 △84 △77 △3, 232 30, 864 2. Dividends Dividends per share Total amount of Dividend payout Dividends on net End of End of End of Year End Total dividends ratio assets ratio Q1 Q2 Q3 (consolidated) (consolidated) Yen Yen Yen Yen Yen Million yen % % FY2023 - 40.00 - 40.00 80.00 1,041 76. 9 2.9 FY2024 - 40.00 - 55.00 95.00 1,372 83. 2 3.4 Forecast for FY2025 - 55.00 - - - - Note (1): The Company has revised its dividend forecast, setting the year-end dividend for the fiscal year ended March 31, 2025 at ¥ 55 per share and the mid-term (end of Q2) dividend for the fiscal year ending March 31, 2026 at ¥ 55 per share.
00 1,372 83. 2 3.4 Forecast for FY2025 - 55.00 - - - - Note (1): The Company has revised its dividend forecast, setting the year-end dividend for the fiscal year ended March 31, 2025 at ¥ 55 per share and the mid-term (end of Q2) dividend for the fiscal year ending March 31, 2026 at ¥ 55 per share. For details, please see the separate announcement published today (May 9, 2025 ) entitled “Announcement of Revision of Dividend Forecast (Year-end Dividend)” Note (2): The term-end dividend forecast for the fiscal year ending March 31, 2026 is not yet determined.
3. Forecasts for FY2025 (April 1, 20 25 to March 31, 2026 ) Providing appropriate and reliable forecasts is difficult given many uncertainties impacting the short-term business environment of the Games business, as well as the Company’s intention to proactively pursue the Comics business. Therefore, going forward, the Company has a policy to strive for timely disclosure of quarterly financial results and business overview and to not provide full-year forecasts. For details, please refer to “1. Summary of Operations and Business Results, (4) Forecasts of Consolidated Operating Results” on page 4 of the attachment. *Notes: (1) Changes in significant subsidiaries during the period under review (changes in specified subsidiaries resulting in changes in scope of consolidation): No Newly included: –– (Company name: –– ) Excluded: –– (Company name: –– ) (2) Changes in accounting policies, changes in accounting estimates and retrospective restatement 1) Changes in accounting policies due to the revision of accounting standards: No 2) Changes in accounting policies other than 1) above: No 3) Changes in accounting estimates: No 4) Retrospective restatement: No
in accounting policies, changes in accounting estimates and retrospective restatement 1) Changes in accounting policies due to the revision of accounting standards: No 2) Changes in accounting policies other than 1) above: No 3) Changes in accounting estimates: No 4) Retrospective restatement: No (3 ) Shares outstanding (Common shares) 1) Number of shares outstanding (including March 31, 2025 14,517, 100 March 31, 2024 14, 516, 100 treasury shares) 2) Number of treasury shares March 31, 2025 97, 531 March 31, 2024 97, 463 3) Average number of shares during the term FY2024 14, 419, 534 FY2023 12, 390, 315 Note (1 ): The number of treasury shares includes shares of the Company held by “Employee Stock Ownership Plan (J-ESOP)”. (32 ,156 shares as of March 31, 2025 ; 32, 156 shares as of March 31, 2024 ). (2 ): The number of shares of the Company held by “Employee Stock Ownership Plan (J-ESOP)” are included in treasury shares deducted in calculating the average number of shares during the period. (32 ,156 shares for the year ended March 31, 2025 ; 37,552 shares for the year ended March 31, 2024 ). Reference: Non-Consolidated Financial Summary 1. Non-Consolidated Performance for Fiscal Year 2024 (April 1, 20 24 to March 31, 2025 ) (1) Non-Consolidated Operating Results (percentages indicate year-on-year changes) Net sales Operating profit Ordinary profit Profit Million yen % Million yen % Million yen % Million yen % FY2024 23, 138 1.5 7, 585 30. 5 1, 432 △67 .9 △2, 719 - FY2023 22, 792 △10 .2 5, 812 △18 .1 4, 459 △34 .3 3, 454 △3. 8
onsolidated Operating Results (percentages indicate year-on-year changes) Net sales Operating profit Ordinary profit Profit Million yen % Million yen % Million yen % Million yen % FY2024 23, 138 1.5 7, 585 30. 5 1, 432 △67 .9 △2, 719 - FY2023 22, 792 △10 .2 5, 812 △18 .1 4, 459 △34 .3 3, 454 △3. 8 Profit per share Diluted profit per share Yen Yen FY2024 △188. 59 - FY2023 278. 79 270.9 1 Note1: Although there were dilutive shares outstanding for FY2024 (the fiscal year ended March 31, 2025), Diluted profit per share is not presented because a net loss per share was recorded. Note2: The number of shares of the Company held by “Employee Stock Ownership Plan (J-ESOP)” are included in treasury shares deducted in calculating the average number of shares during the period. (32 ,156 shares for the year ended March 31, 2025 ; 37, 552 shares for the year ended March 31, 2024 ). (2) Non-Consolidated Financial Position Total assets Net assets Equity ratio Net assets per share Million yen Million yen % Yen March 31, 2025 51, 263 40, 713 78. 8 2, 800. 88 March 31, 2024 52, 890 43, 872 82. 6 3,028.22 Reference: Equity: March 31, 2025 : 40, 387 Million yen March 31, 2024 : 43, 662 Million yen Note: The number of shares of the Company held by “Employee Stock Ownership Plan (J-ESOP)” are included as treasury shares and deducted when calculating net assets per share. (32 ,156 shares as of March 31, 2025 ; 32, 156 shares as of March 31, 2024 ).
GungHo Online Entertainment reported a 10 % decline in consolidated net sales to ¥93,242 million for fiscal year 2025, with operating profit falling 71.1 % to ¥5,056 million and attributable profit dropping 87.4 % to ¥1,407 million. The downturn is attributed to higher development costs and a flat mobile‑gaming market, while total assets increased to ¥169,474 million. Cash balances fell sharply to ¥31,021 million due to significant investing and financing outflows, notably treasury‑share repurchases. In response, the company announced a revised shareholder‑return policy that targets a 30 %+ dividend payout ratio and sets an ordinary dividend of ¥90.00 per share for FY 2025, signalling a shift toward more proactive profit distribution. The new policy adopts a dual approach of stable dividends and flexible share buybacks. It aims for a 4 % dividend‑on‑equity (DOE) and a consolidated payout ratio of at least 50 %, while buybacks will be executed as capital‑efficiency measures based on board decisions and market conditions. This change takes effect from the fiscal year ending December 31, 2025. Profitability metrics deteriorated sharply: net profit per share fell from ¥182.67 to ¥25.79, and fully‑diluted net profit per share declined similarly; net assets per share decreased modestly from ¥2,280.75 to ¥2,242.37. Net sales remained concentrated in Japan (¥31.8 bn) and Asia, with Indonesia now reported separately at ¥3.6 bn after reclassification from the broader “Asia” category. The company also approved a 2026 treasury‑share repurchase program of up to ¥5 bn for 2.1 million shares, followed by a cancellation of 16 million shares to improve capital efficiency.
Aiming Inc. reported its consolidated financial results for the fiscal year ended December 31, 2025, revealing a significant turnaround in profitability despite a decline in top-line revenue. The company operates within a single segment, the online game business, primarily targeting the Japanese smartphone market. While total revenue fell 7.4% year-over-year to 15,826 million yen, the company achieved an operating profit of 2,079 million yen and a net profit attributable to owners of the parent of 1,086 million yen, recovering from substantial losses in the previous fiscal year. The return to profitability was driven by the sustained performance of core titles and effective cost management. Key revenue contributors included Dragon Quest Tact, developed with Square Enix, and The Eminence in Shadow: Master of Garden, which saw high engagement through its third-anniversary events. Newer titles such as 2.5 Dimensional Seduction: Angels' Stage and Legend of the Galactic Heroes: Die Neue Saga also provided steady income. Conversely, the company faced a non-operating hit from an investment loss of 1,056 million yen under the equity method. Financially, the company strengthened its balance sheet, with total assets increasing to 9,205 million yen and the equity ratio rising to 74.7%. Cash and cash equivalents nearly doubled to 5,498 million yen, bolstered by 4,530 million yen in cash flow from operating activities, primarily due to the collection of accounts receivable. Investment activities included a 1,100 million yen capital contribution to affiliates, notably Betimo, which launched a bicycle race betting service in late 2025 to diversify revenue streams. Looking ahead to the first quarter of fiscal year 2026, Aiming forecasts a 34% decline in revenue to 3,409 million yen and a sharp drop in profits compared to the previous year's period. The company cites the high volatility of the mobile gaming market and intensifying competition from high-quality overseas titles and major IP-based games as primary challenges. Future growth strategies focus on upcoming releases, including a live-action romance simulation game co-produced with TV Asahi scheduled for March 2026.
Fiscal performance for the year ended December 31, 2025, reflects a period of significant structural transition as the organization grapples with a 17.5% year-on-year revenue decline to ¥6.86 billion. This downturn was primarily driven by the weakening performance of core mobile titles such as BLEACH Brave Souls and Captain Tsubasa: Dream Team, alongside a substantial ¥4.43 billion impairment loss on software assets related to EA SPORTS FC™ TACTICAL. These factors culminated in an operating loss of ¥1.30 billion and a net loss of ¥4.18 billion, a marked increase from the previous year’s deficit. Despite these operational challenges, the financial position remains stabilized through aggressive capital management and strategic divestment. Total net assets held steady at ¥10.30 billion, supported by ¥4.79 billion in proceeds from new share issuances and the sale of investment securities. Cash and cash equivalents rose to ¥5.21 billion, providing a necessary buffer as the company implements cost-cutting measures, including workforce reductions, office relocations, and the divestment of GlobalGear Co. Ltd. These actions aim to mitigate the volatility of the traditional mobile gaming segment, which saw profits drop from ¥1.13 billion to ¥830.5 million over the fiscal year. The strategic focus is now shifting toward the emerging GPU AI Cloud and AI Entertainment sectors to diversify revenue streams. The new GPU AI Cloud Business demonstrated promising initial growth, contributing ¥490.7 million in sales and signaling a pivot away from total reliance on the game business. While the adoption of revised accounting standards for income taxes had no material impact on the results, the massive impairment losses and subsequent net loss of ¥73.53 per share underscore the urgency of this pivot toward high-growth technology infrastructure and AI-driven entertainment.
KLab Inc. experienced a significant downturn during the third quarter of fiscal year 2025, characterized by an 18.6% year-over-year revenue decline to ¥4.93 billion. This contraction was primarily driven by weakening performance in established titles such as Captain Tsubasa: Dream Team and a general decrease in income from paid users within the game business. Despite aggressive cost-cutting measures and a ¥1.57 billion gain from the sale of investment securities, the company recorded a substantial net loss of ¥3.97 billion. This loss was largely precipitated by a massive ¥4.42 billion impairment charge on software assets related to EA SPORTS FC™ TACTICAL and a reduction in goodwill following the divestment of GlobalGear Co. Ltd. The financial strain resulted in a decrease of over ¥3.1 billion in total net assets, though the company mitigated some impact by raising approximately ¥719 million through the exercise of stock acquisition rights. While four consecutive years of operating deficits have prompted scrutiny regarding the company’s status as a going concern, management asserts that no material uncertainty exists. This confidence is based on steady progress with major intellectual properties, including Dragon Quest and My Hero Academia, alongside a strategic pivot toward generative AI and blockchain ventures to diversify future revenue streams. Operating within the Japanese market during a period of rapid industry volatility, the company has withheld future performance forecasts. The current strategy focuses on maintaining liquidity through strict cost controls and asset sales while transitioning the business model to leverage emerging technologies. Despite the current net losses and the impairment of software in progress, the segment profit of ¥592 million suggests that core operations remain functional as the group attempts to stabilize its capital position and return to long-term profitability.