
Wipeout
GameBy Psygnosis · Released Sep 29, 1995
Documents about Wipeout
Whitepaper17 pages
Pattern Recognition: Gameplay as Negotiating Procedural Form
Pattern Recognition: Gameplay as Negotiating Procedural Form argues that pattern recognition, grounded in Gestalt psychology, is central to how players engage with games, and that this engagement is generated through procedural programming rather than simply perceived in fixed designs.
- The paper argues that pattern recognition, grounded in Gestalt psychology, is central to player engagement and that players actively produce patterns (not just perceive them), citing Metzger's claim that Gestalt principles govern both perception and production.
- Its most distinctive contribution is the concept of "pattern immersion," a sub-linguistic, Gestalt-based engagement developed through direct play that aligns with Csikszentmihalyi's notion of Flow, set against "narrative immersion," which relies on authored story and cultural convention.
- The author contends that designers often apply Gestalt principles as a top-down layer over predefined structures, underutilizing their capacity to generate emergent gameplay.
DiGRAJan 2011
Companies behind it
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