Guild Wars 3
Game
5 documents in the library are about Guild Wars 3, from writers such as Game Discovery Now, Alinea Analytics and GameDiscoverCo. Each has a summary and key insights with the page they come from.
Connections
The documents about Guild Wars 3 on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.
Key figures from the reports
NCSOFT has approved an $85 million loan facility for its subsidiary ArenaNet to fund the development of Guild Wars 3, which is scheduled for a beta test in the second half of 2027.
InvestGame, 2026 · WEBTOON's RI Games Deal and Kunlun Wanwei's Xianlai Huyu Deal
'Guild Wars 3' secured the second spot with 435K new wishlists, and its reveal was strategically timed with a 20% discount on 'Guild Wars 2' DLC, generating over $110K in Steam sales for the older titles.
Alinea Analytics, 2026 · Summer Game Fest: Steam Wishlist Winners
Documents about Guild Wars 3
WEBTOON's RI Games Deal and Kunlun Wanwei's Xianlai Huyu Deal
The gaming industry experienced a week of significant consolidation and strategic realignment, characterized by 15 transactions totaling $412 million.
- WEBTOON Entertainment is acquiring a 60% stake in RI Games Holdings for approximately $100 million, marking the company's first move to own, rather than license, its game development studios.
- Kunlun Wanwei is exiting its full ownership of Xianlai Huyu for $111 million, a divestment representing an 80% loss in value compared to its original acquisition cost as the subsidiary's annual net profit declined from $174 million in 2018 to $10 million by 2025.
- Epic Games has sold its ArtStation and Sketchfab platforms to KitBash for an undisclosed sum, allowing Epic to prioritize the development of Unreal Engine 6, Fortnite, and the Epic Games Store.
What Twitch Data Adds to Our View of Game Discovery
The integration of Twitch streaming data into game discovery analysis provides a more nuanced understanding of how titles gain visibility and sustain interest.
- GameDiscoverCo is now integrating over 10 years of Twitch data, including daily hours watched, number of channels, and top streamers for tens of thousands of games, into its analysis.
- Twitch's acquisition of IGDB in 2019 and the requirement for streamers to select a game ensures accurate metadata, making Twitch data reliable for even smaller games, unlike other platforms.
- While games like Path of Exile 2 demonstrate 'Games as a Service' (GaaS) stickiness on Twitch with sustained viewership and sales boosts from updates, this is an exception, with most games like Manor Lords seeing a large initial spike followed by a significant drop-off.
What Were the Top Games & Showcases During Summer Game Fest?
The article examines the impact of Summer Game Fest 2026 on game discovery, focusing on livestream viewership, wishlist activity, and platform coverage.
- Summer Game Fest 2026 viewership reached 62 million, a 23% year-over-year increase, with co-streaming driving nearly two-thirds of the total audience.
- Resident Evil: Veronica led all titles with 803,000 new Steam wishlists, followed by Guild Wars 3 (496,000) and Assassin’s Creed 1666: Amsterdam (494,000).
- The main Summer Game Fest showcase generated the highest median wishlist growth per title at 72,000, outperforming PlayStation State of Play (52,000) and Xbox Games Showcase (46,000).
How Project Zomboid Just Kept Selling
Project Zomboid serves as a primary case study for the mechanics of long-term, evergreen success in the PC gaming market.
- Project Zomboid has sold over 15 million units on Steam alone, with a median playtime exceeding 13 hours and an average of over 65 hours, consistently ranking in the Top 50 most-played games by concurrent users.
- Key factors for Project Zomboid's sustained success include its sandbox nature allowing players to customize their experience, a vital and extensive modding scene (with half the dev team being ex-modders), and its high watchability for streamers and YouTubers due to legible in-game events.
- The game benefits from complex in-game progression, permadeath, and social dynamics that generate unique, anecdote-worthy playthroughs, fostering a highly dedicated fanbase with many players logging 1,000 to 5,000+ hours.
Summer Game Fest: Steam Wishlist Winners
The analysis evaluates the impact of the 2026 Summer Game Fest (SGF) on consumer interest by tracking new Steam wishlist additions between June 2 and June 8, 2026.
- Summer Game Fest 2026 was highly successful, generating a significant number of Steam wishlists for announced games between June 2nd and 8th.
- Capcom's 'Resident Evil Veronica' led the new wishlists with 522K, demonstrating strong interest from existing Resident Evil players (55% played RE2 Remake, 53% played RE4 Remake).
- Known quantities such as remakes, sequels, licensed IP, and revived franchises dominated the top wishlist spots, indicating a preference for established brands among players.
Companies behind it
As the documents state it.