
Ghostwire: Tokyo
GameBy Tango Gameworks · Released Mar 24, 2022
After strange disappearances hit Tokyo's population, it's up to you to uncover the source and purge the city of a strange, new evil. Armed with your own mysterious spectral abilities, you will face down the occult, unravel conspiracy theories and experience urban legends like never before.
Connections
Each row is a game or company named alongside Ghostwire: Tokyo, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
About the game
- Released
- Mar 24, 2022
- Developer
- Tango Gameworks
- Publisher
- Bethesda Softworks
- Genres
- Adventure
- Platforms
- Xbox Series X|S, PC (Microsoft Windows), PlayStation 5
- Links
- Official site, Wikipedia
Game data from IGDB.com
Documents about Ghostwire: Tokyo
Xbox Game Sales on PlayStation
This analysis examines the commercial performance of first-party Xbox titles on the PlayStation platform, providing a data-driven perspective on Microsoft’s evolving approach to exclusivity.
- Thirteen first-party Xbox titles have surpassed 100,000 units on PlayStation, generating a combined $667 million in gross revenue.
- Forza Horizon 5 is the top-performing title on PlayStation, accounting for $323 million in revenue from 5.8 million units sold.
- Oblivion Remastered has moved 1.2 million units on PlayStation 5, with approximately 75% of its buyers having previously played the Skyrim version on Sony hardware.
Ghostwire: Tokyo, The Planet Crafter Hit It Big on Steam
This analysis examines the commercial performance and market trends of recent video game releases across Steam, PlayStation, Xbox, and the Epic Games Store during late March 2022.
- Ghostwire: Tokyo reached a peak of 14,000 concurrent users on Steam while maintaining strong performance as a PlayStation 5 exclusive.
- The independent survival game The Planet Crafter outperformed expectations by hitting 5,400 concurrent users shortly after its late March 2022 launch.
- High market saturation and the influence of subscription services like Game Pass are contributing to a 'Steam malaise' for indie titles, as evidenced by the low traction of critically acclaimed games like Norco and A Memoir Blue.
Plus: Tunic, Persona & ANNO Mutationem Top This Week's Debuts
This analysis evaluates the market performance and conversion of high-hype video game debuts across Steam, Xbox, PlayStation, Nintendo Switch, and the Epic Games Store for mid-March 2022.
- Core Keeper remains the top-performing title of March 2022, consistently outselling newer high-profile releases in the U.S. market.
- Indie title Tunic achieved nearly 2,000 concurrent users (CCUs) on Steam despite a simultaneous Day 1 launch on Xbox Game Pass.
- Persona 4 Arena Ultimax reached 7,000 peak CCUs on Steam, though its performance was hindered by technical issues typical of Japanese console-to-PC ports.
Bethesda x Xbox: The Ecosystem Ramifications
The acquisition of ZeniMax Media and its subsidiary, Bethesda Softworks, by Microsoft for $7.5 billion represents a strategic escalation in the ongoing competition for dominance in game subscription services.
- Microsoft acquired ZeniMax Media and Bethesda Softworks for $7.5 billion to secure 2,300 developers and a massive IP portfolio for the Xbox ecosystem.
- The acquisition is a strategic move to transition the industry from unit-based sales to a subscription-driven model centered on Xbox Game Pass.
- Microsoft is leveraging its significant cash reserves to prioritize long-term user retention and subscription growth over immediate profit margins.