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Fallout 76

GameBy Bethesda Softworks

Documents about Fallout 76

Cover of What Are the Top New Games of Gamescom 2026?
Article

What Are the Top New Games of Gamescom 2026?

This analysis evaluates the impact of Gamescom 2026 on consumer interest by tracking Steam wishlist growth following major industry showcases.

  • Gamescom 2026 Opening Night Live was the most effective showcase for driving Steam interest, with the top-performing title, Warlock: Dungeons & Dragons, gaining 375,000 wishlists in the seven days following the event.
  • Asian-developed titles showed strong momentum at Gamescom, led by NetEase's open-world RPG Ananta, which secured 350,000 new wishlists, alongside notable interest in Tides of Annihilation and the creature-catcher Aniimo.
  • Valve is planning updates to Steam's infrastructure, including support for cross-platform multiplayer via Steam Networking and a planned rework of the median playtime metric in the game analytics section by the end of 2026.
GameDiscoverCoSep 2026
Article

What's the State of Switch, Leading into 'Switch 2'

The Nintendo Switch remains a premier platform for independent developers, often outperforming Xbox and PlayStation in sales for non-AAA titles.

  • The Nintendo Switch remains a high-performing platform for independent developers, with top-tier third-party titles reaching between 500,000 and over one million units in sales.
  • Market saturation on the eShop is severe, as many high-quality indie releases fail to exceed 3,000 units in their first month of availability.
  • Steam Deck ownership is impacting Nintendo’s ecosystem, with 15% of Switch enthusiasts now owning the device and 88% of those users shifting their purchasing preference from the eShop to Steam.
GameDiscoverCoJun 2024
Cover of Fallout TV Show Might Bring Bethesda $80 Million in Additional Game-Related Revenue
Article

Fallout TV Show Might Bring Bethesda $80 Million in Additional Game-Related Revenue

The release of the Fallout television series on Amazon has generated a significant financial windfall for Bethesda, with total additional game-related revenue estimated at approximately $80 million.

  • The Fallout television series generated approximately $80 million in additional revenue for Bethesda between April and September 2024.
  • Licensing fees for the television adaptation rights accounted for $30 million of the total revenue generated.
  • Fallout 4 sales contributed $22 million from 2 million copies sold, while Fallout 76 generated $28 million through a combination of game sales and in-game purchases.
Game World ObserverMay 2024
Cover of Top Games in Live Streaming: April 2024
Article

Top Games in Live Streaming: April 2024

The live streaming landscape experienced a notable contraction in April 2024, with total viewership across the top 100 games declining by 11%, representing a loss of 178 million hours watched compared to the previous month.

  • Total viewership across the top 100 streamed games fell by 11% in April 2024, representing a decline of 178 million hours watched compared to March.
  • Rust surged into the top 10 games with 36 million hours watched, a 246% increase from March driven by a major game update and server wipe.
  • The Fallout franchise experienced a significant viewership renaissance following the April 10th premiere of the Amazon TV series, with Fallout 4 reaching 4.9 million hours watched.
Stream HatchetMay 2024
Cover of Fallout Popularity Jumps Following TV Premiere
Article

Fallout Popularity Jumps Following TV Premiere

The premiere of the Amazon Fallout television series in April 2024 catalyzed a significant surge in streaming viewership and player engagement for the Fallout video game franchise.

  • Following the April 12, 2024, premiere of the Fallout TV series, franchise streaming viewership surged 262%, rising from 513K hours watched in the five days prior to 1.9M hours in the five days following.
  • Daily streaming viewership for Fallout peaked at 547K hours five days after the series premiere, a significant increase from the pre-premiere baseline of 40K–70K hours per day.
  • Fallout 76 generated the highest streaming demand with 700K hours watched post-premiere, while Fallout 4 followed closely with 656K hours.
Stream HatchetApr 2024
Article

Transmedia Opportunity in Games: How the Fallout TV Series Made Bethesda 80 Million USD

The Fallout television series serves as a primary case study for the financial viability of transmedia strategies within the gaming industry.

  • The Fallout TV series generated an estimated $80 million in game-related revenue and license fees for Bethesda from its first season, primarily through increased game sales, higher in-game spending, and licensing fees.
  • The Fallout TV series boosted sales of Fallout 4 by an estimated 2 million units and Fallout 76 by 1-1.5 million units, totaling approximately $35-40 million in revenue for Bethesda.
  • Increased engagement in Fallout 76, with daily active users peaking at 1 million during the show's launch window (up from 100-200k pre-show), contributed an estimated $10-15 million in incremental in-game revenue for Bethesda.
Sensor TowerJan 2024