
Assassin's Creed III
GameBy Ubisoft Montreal · Released Oct 2012
The American Colonies, 1775. A brave young warrior fights to save his homeland. But what begins as a struggle over territory turns into an extraordinary journey that will transform him into a Master Assassin—and will forever change the destiny of a nation.
Connections
Each row is a game or company named alongside Assassin's Creed III, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.
About the game
- Released
- Oct 2012
- Developer
- Ubisoft Montreal
- Publisher
- Ubisoft Entertainment
- Genres
- Adventure
- Platforms
- PlayStation 3, PC (Microsoft Windows), Wii U, Xbox 360
Game data from IGDB.com
Documents about Assassin's Creed III
Perceptions, Perspectives and Practices: A Study of the Players of Historical Games
This study surveys over 600 adult respondents from more than 30 countries to examine how players perceive and engage with historical games, a topic that prior research has largely confined to formal education settings involving adolescent students or undergraduates in history programs.
Assassin's Creed III and the Aesthetics of Disappointment
This paper examines how video game players construct a "culture of history" around Assassin's Creed III through prerelease, release, and post-release commentary, drawing mainly on user reviews and forum discussions on gaming enthusiast press websites such as Giantbomb.com, IGN.com, Destructoid.com, and Polygon.com.
- The paper argues that an "aesthetics of disappointment" lets players measure Assassin's Creed III against the series' past and against expectations for gaming's future, with disappointment depending on prior expectations shaped by paratexts such as leaked box art, previews, and developer interviews.
- Based on qualitative close reading of user reviews and forum threads from June 2012 through January 2013 on sites like Giantbomb, IGN, Destructoid, and Polygon, rather than a formal survey or sample.
- Critics targeted the game's level design, controls, technical glitches, narrative, and ending, often comparing it with Revelations, Dishonored, Far Cry 3, and Mass Effect 3, while others defended its naval combat and story.
Ubisoft H1 FY13 Earnings Presentation
Ubisoft achieved a 12 percent increase in sales during the first half of fiscal year 2013, reaching €279.2 million compared to €248.5 million in the prior year.
- Ubisoft's sales rose 12% in H1 FY13 to €279.2 million, up from €248.5 million a year earlier, driven mainly by Ghost Recon Future Soldier and growth in digital and online revenue.
- Despite higher sales, Ubisoft's net loss widened to €38.1 million from €31.5 million in the prior-year period, reflecting deliberate spending on marketing and higher working capital.
- Working capital rose to €98.4 million, driven by increased inventory levels and trade receivables.