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Assassin's Creed III cover

Assassin's Creed III

GameBy Ubisoft Montreal · Released Oct 2012

The American Colonies, 1775. A brave young warrior fights to save his homeland. But what begins as a struggle over territory turns into an extraordinary journey that will transform him into a Master Assassin—and will forever change the destiny of a nation.

Connections

Each row is a game or company named alongside Assassin's Creed III, each column a document, oldest first. A mark means that document names it. Select a row to see those documents.

About the game

Released
Oct 2012
Genres
Adventure
Platforms
PlayStation 3, PC (Microsoft Windows), Wii U, Xbox 360

Game data from IGDB.com

Documents about Assassin's Creed III

Cover of Perceptions, Perspectives and Practices: A Study of the Players of Historical Games
Report2 pages

Perceptions, Perspectives and Practices: A Study of the Players of Historical Games

This study surveys over 600 adult respondents from more than 30 countries to examine how players perceive and engage with historical games, a topic that prior research has largely confined to formal education settings involving adolescent students or undergraduates in history programs.

DiGRAJan 2016
Cover of Assassin's Creed III and the Aesthetics of Disappointment
Article

Assassin's Creed III and the Aesthetics of Disappointment

This paper examines how video game players construct a "culture of history" around Assassin's Creed III through prerelease, release, and post-release commentary, drawing mainly on user reviews and forum discussions on gaming enthusiast press websites such as Giantbomb.com, IGN.com, Destructoid.com, and Polygon.com.

  • The paper argues that an "aesthetics of disappointment" lets players measure Assassin's Creed III against the series' past and against expectations for gaming's future, with disappointment depending on prior expectations shaped by paratexts such as leaked box art, previews, and developer interviews.
  • Based on qualitative close reading of user reviews and forum threads from June 2012 through January 2013 on sites like Giantbomb, IGN, Destructoid, and Polygon, rather than a formal survey or sample.
  • Critics targeted the game's level design, controls, technical glitches, narrative, and ending, often comparing it with Revelations, Dishonored, Far Cry 3, and Mass Effect 3, while others defended its naval combat and story.
DiGRAJan 2014
Cover of Ubisoft H1 FY13 Earnings Presentation
Financial report37 pages

Ubisoft H1 FY13 Earnings Presentation

Ubisoft achieved a 12 percent increase in sales during the first half of fiscal year 2013, reaching €279.2 million compared to €248.5 million in the prior year.

  • Ubisoft's sales rose 12% in H1 FY13 to €279.2 million, up from €248.5 million a year earlier, driven mainly by Ghost Recon Future Soldier and growth in digital and online revenue.
  • Despite higher sales, Ubisoft's net loss widened to €38.1 million from €31.5 million in the prior-year period, reflecting deliberate spending on marketing and higher working capital.
  • Working capital rose to €98.4 million, driven by increased inventory levels and trade receivables.
UbisoftNov 2012