Revenue is projected to grow from $263 billion in 2025 to $353 billion by 2030.
This follows a 4% CAGR from 2020 to 2025.
This increase in total gaming time was observed over the six months leading up to late 2025. High engagement is a critical driver for long-term industry health.
Minecraft and Roblox are among the top three first games played by children.
This shift moves from traditional console wars toward cloud-based competition. Evolving app store distribution models also play a role.
Like rivers merging into a larger stream, different gaming platforms are converging.
The Video Gaming Report 2026 provides a cautiously optimistic outlook for the global gaming industry as it emerges from a three-year post-pandemic decline. The central thesis posits that the industry is entering a new era of growth driven by the collision of platforms, the rise of the creator economy, and evolving monetization strategies. While the sector is stabilizing in terms of employment and investment, the report notes that future growth will likely be more moderate than the rapid expansion observed during the 2010s.
Key findings indicate that consumer engagement remains robust, with 55% of surveyed gamers reporting increased playtime over the previous six months. A critical driver for long-term industry health is the early adoption of gaming among children; approximately 77% of children begin playing by age seven, with user-generated content (UGC) platforms like Minecraft and Roblox serving as primary entry points. Financial projections estimate global gaming revenue will rise from $263 billion in 2025 to $353 billion by 2030, supported by diverse revenue streams including in-app purchases, advertising, and subscription models.
The analysis is based on the 2025 Global Gaming Survey, which gathered data from approximately 3,000 participants, alongside industry expert consultations and historical market forecasting. The scope of the report is global, covering trends in mobile, PC, and console gaming through 2030. By examining the shift from traditional console competition to a broader, cloud-integrated ecosystem, the report highlights how technological and distribution changes are reshaping the competitive landscape for developers and publishers alike.