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Slovak Game Developers Association
The industry projects continued growth for 2026.
Revenue Growth. The Slovak video game industry's total turnover reached 75.16 million euros in 2025.
The Slovak video game industry experienced a period of financial recovery in 2025, marking a return to growth after three years of decline. Total annual revenue for the sector reached 75.16 million euros, up from 67.8 million euros in 2024. Despite this financial uptick, the industry saw a contraction in its workforce, with the total number of employees falling to 840 from 982 in the previous year. This downward trend in employment has persisted for three consecutive years since peaking at 1,080 in 2022.
The industry remains highly concentrated, with the top 10% of companies generating 84.6% of the total revenue. Geographically, the sector is centered in western Slovakia, which hosts 63.7% of the 80 active companies, with Bratislava alone accounting for 45% of the total. In terms of production, developers released 110 proprietary titles in 2025, while participating in a total of 401 projects including collaborative and upcoming works. Personal computers remain the primary platform for development, utilized by 78.3% of firms, followed by mobile devices and various console platforms.
Methodologically, the data reflects the state of the industry as of December 31, 2025, as compiled by the Slovak Game Developers Association. The findings highlight a reliance on internal funding, with 82.6% of companies self-financing their projects. Looking ahead, the industry maintains a positive outlook, projecting further growth to approximately 85 million euros in 2026. To sustain this momentum, companies have identified tax incentives, increased public funding, and enhanced educational support as their most critical requirements for future development.
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