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Sensor Tower
The introduction of a trading system in Pokémon GO has catalyzed a significant resurgence in player spending, marking a notable shift in the game's monetization trajectory. Following the June 19, 2018, update, daily gross revenue for the title climbed to an average of $2.5 million worldwide. This represents a 39 percent increase compared to the $1.8 million daily average recorded during the 60-day period immediately preceding the update, effectively adding $700,000 in daily player expenditure.
These findings are derived from Sensor Tower Store Intelligence estimates, which track global gross revenue across both the Apple App Store and Google Play. The analysis focuses on the immediate impact of the social and trading features implemented by Niantic during the summer of 2018. While the United States remains the game's primary market, accounting for 35 percent of total revenue, the data highlights a broader global trend of increased engagement following the deployment of highly anticipated community-focused mechanics.
Looking ahead, the sustainability of this revenue growth remains a focal point, particularly as seasonal engagement patterns shift. Industry observers suggest that the upcoming integration of player-versus-player (PvP) gameplay, scheduled for release by the end of 2018, serves as a critical milestone. Such features are viewed as essential drivers for returning the game to the peak spending levels observed during its initial 2016 launch. The current performance underscores the efficacy of content updates in revitalizing long-term mobile game monetization.
PocketGamer.biz · 2026