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game – Verband der deutschen Games-Branche e. V.
The German games industry has reached a significant milestone, with 41.2 million people in Germany now identifying as video game players. This figure represents approximately 60 percent of the population aged 6 to 69. The demographic profile of the gaming community is broad and diverse, featuring an average player age of 38.3 years, with 79 percent of gamers being adults. The gender distribution remains nearly balanced, consisting of 46 percent women and 54 percent men. Notably, the scope of this data has expanded to include all residents of Germany, regardless of citizenship, providing a more inclusive assessment of the national gaming landscape than in previous years.
Market data indicates that smartphones are the most popular gaming platform, utilized by 23.7 million people, followed closely by game consoles with 22.1 million users. PCs and tablets account for 14 million and 9.9 million players, respectively, with roughly 19 million individuals engaging with games across multiple devices. This widespread adoption is supported by a robust market environment, which saw total revenue grow by 4 percent in 2025 to reach 9.4 billion euros. Key drivers for this financial growth included a 26 percent increase in the console segment and a 13 percent rise in gaming PC accessories, alongside the continued expansion of online subscription services.
The findings are derived from comprehensive market research conducted by YouGov, utilizing an ongoing survey of 25,000 representative consumers, supplemented by data from Nielsen IQ and Sensor Tower. This methodology ensures a high-quality, longitudinal view of purchasing and usage habits within the German market. By capturing a more holistic demographic picture, these insights underscore the continued integration of gaming into mainstream German culture and the industry's sustained economic momentum.
Newzoo · 2022