The market reached €5.448 billion, following strong growth in 2020. In-game and in-app purchases were major growth drivers.
Page 13 of the reportThis is a 6% increase since 2019. The player base includes 48% women and 52% men.
The industry experienced an upward trend in 2021 and 2022. This growth is partly attributed to increased games-related study programs at universities.
The strategy aims to make Germany a globally competitive location for the games industry.
The number of hobby players, clubs, and professional esports players is growing. The esports player foundation provides comprehensive support for aspiring professionals.
01 Players in Germany 8 02 German market for computer 14 03 The games industry in Germany 26 .1 Employment figures and companies .3 The ten demands of the games industry 04 Esports 40 05 esports player foundation 42 06 gamescom and devcom 44 07 German Computer Games Awards 48 08 Entertainment Software 50 09 Foundation for Digital Games 52 10 About game –...
game – Verband der deutschen Games-Branche e. V. · 2020
Anzu · 2026