1 free read left. Create a free account for unlimited reading + AI research.
Create free accounthello and welcome to poker game it'll busies and monetize a channel this is where we play free to play mobile games and talk about the monetization not just the spending money but also kind of looking at the user experience and the general gameplay that kind of stuff metagame so the game we just firing up is a path of war so here we go so and part of what is a game from a new studio into their name calling vision but they've been around a long time in various forms because a PC developer a food-grade browser developer and they have published by nexon m which is next on mobile publishing arm in the US and Europe so we can see here this is the my base so it kind of a kind of a riff on the kind of base building strategy genre that we all know and love so well in mobile and strategy the mobile gaming so let's go quick go around the screen to
see what we've got here so you can see in the top right hand left hand corner sorry so I'm level 4 so not a lot particularly Vance really my protected times the limit state where no one can attack my base location gets attacked by a I mixing my base it kind of looks a bit different doesn't it to to normal kind of clash basis or normal mobile strategy basis so as we can see it kind of is going to probably expand out this way a little bit but we can see it's kind of there's like a grid pattern on it and that will become quite clear that so quite key part of the game plan the gameplay that I'm when you lay down units they basically travel along lines so it's kind of like almost like a kind of a plants vs zombies type you imagine that but just rotated kind of into the screen and the kind of units as well and because of that is quite a big restriction that's quite important to how the game plays so we see here I've got some like turrets so that's a shrapnel turret here I've got like a mg nest so some of these are more like anti-personnel so the mg necessarily good for good for infantry shrapnel
cannon also infantry but I'm a bit more generalized making its aircraft as well so typical kind of thing got some balls in here we got this mud slow them down got simper see summer resources going on there so there's a mess which is now full it's saying I've got these these iron least making iron and it's this fuel so these are the soft currencies and see those in the top right of the screen and also as we expect kind of a diamonds which are the call a hard currency so you you buy those you can see there's a there's a start off of there pretty traditional and also there's this this is a bit more kind of interesting I guess from a monetization point of view so the construction trade at the moment I can only do one thing on my face upgrade one thing at a time I can buy more construction crane so in I'm sure you've all played clash of clans you have the boy called the third builder so you got to build us for free effectively then the third builder was the first time you had to its kind of spend money is very hard to earn that so it's like five
dollars to buy the third builder so a lot of games had the third builder and there's the kind of a monetization loop almost in this game its kind of quite old-fashioned actually to have this to have this just only do one thing at times I can see here I can upgrade my steel factory just going to cost 50 50 of my steals whatever and then could take 45 minutes do that you know if I try and upgrade account probably nothing else I'm upgrade if I try to upgrade this and I don't need a higher headquarters anyway but couldn't do it because I've got this thing going on obvious if I want to speed this up it can use 14 diamonds to speed it up or I can wait for five minutes so yeah that's all fairly traditional and the basis that kind of the key thing that caused us that's the kind of um when you upgrade that you are not refer to other things so that's how we all kind of know that kind of malarkey down here I can't build anything at the moment but they can build something build actual things this is kind of a little bit slow really because I can't actually do anything at
all I think this is kind of one of the things will come across of the game is just the pacing of it I find a little bit slow so it's not really this early stages game often this kind of you can often be quite a lot partly because of that I think of this is one building one build situation only with you only build one thing at time they slows things down quite a lot so I've been playing to what we've got here so I got some rewards and there's an updates happen so they've added a few things in so I can cover things that were spoiled and it's quite a bit wasn't it but yeah but i know i'm spending there's no way of spending hard currencies i should have done that really have i'm spending my auntie that should be keeping for the her but he's like little um say his luck may try and do ok I've got damage boost for two days it tell me there so they had to have this little kind of breaking news things a little kind of animation thing it's got a nice for the game but I think many
hardcore players will probably gonna dig into that so let's go and do something so we so go and do something we can hit the map button here and those are the other kind of part concept of the game where you're the American Americans kind of falling apart and your if we zoom out here than a4a zoom out so this is to show that probe this is the west coast of America and these actual real-world life locations and then I can't find myself in them where am I going on there someone's about to move this is a real time this is kind of other people to places as well so someone's back to move their base see if this kind of nice thing that I'm people going in and moving their aces around go over here that's the veterans based on suppose to be attacking right there I am okay so so do like a simple attack because they're these are the guys here there's bud and Captain DD there are the players you can
see I've got shield around me so I can't be attacked I could go in a little bit look bud because he's level eight there is he's very organized he's got his bases later all thats got some mines and goodness knows what so just come out of that it's actually going to text on my can actually beat so it's going to tack this base is just an AI base so go straight into attack so the way they could tack works you see the bottom the screen I've got these um about 55 of these called command points and you can see there's different units that use up different numbers of those of those points and then I've got these purple ones as well that kind of have missile strikes so what I'm going to do is the goal of the me is to destroy the base at the end they kind of HQ at the end but I'm gonna have to go to work my way through to do that I may not I may not do it let's have a quick go so what I'm going to do is we're going to set some just some machine gunners to go through there you see these guys are going to actually move I'm going to put
some grenadiers they've good against other structures so they're going to go in there but to lose those guys on IE yes so it's put some more great ideas in there so we can see I'm kind of losing some truth that's about 30 of my command points left now what can I do I can whack in a jeep that's going to go down there they didn't see now I've picked up some of these purple points so i can drop some miss i can go in there and as I destroy these purple these purple power stations I get more of these points so you see my next missile strike needs five honey so when my guys will destroy this one I'll get some more and then you can speed stuff up by just pressing this button here so and see I'm going to take that base fairly easily so there we go my guys are all happy and I've got some so I've got some resources resources plunders our planets and resources then I can refill I made some losses so I can kind of pay for like
that with soft currency and refill them okay but it still takes still takes a minute for me to get those command points back again if I go and try and do another attack I don't have enough resorts at the moment so that's kind of interesting monetization loop I don't really know oh I'm being attacked by the regime see how they get on on my base i think i'm going to win come on come on okay so I the base of the regime didn't that didn't manage to a this drummer base defended itself so that's the basic gameplay you can see the bottom of the screen here this is my command point so if I did another attack now to the 55 like ahead at the start of that bait that that attack I'd only have 49 I'm otakon again I could speed up with hard currency those are kind of the loops that you're seeing in the game there's kind of interesting it slightly different CEO what's going on there that's not that's the attack I just made so you can see this so there's really nice kind of ideas in here the thing I think is it's just you know it currently
at this you're doing these kind of the grinder thing is these bases to get kind of the moment the resource I don't really need I don't need that's the I've got enough steel the problem i got the moment is I've only got one build build tree and and I haven't got haven't leveled up enough so if I go back into my base so I can't update my break my head cause because I need the a need XP so busy I need to level up to level 5 won't do that so I mean maybe ice is what food play games are that it's just them I need to be playing it more but it's just seems very slow so there's a I think there's it was when free-to-play games came out the strategy games there was this demonisation that you basicly have very long time k to basically gated or you pay money that's kind of JP you've got much more sophisticated much much more about you enjoying the game you have lots of stuff to doing the game you're always bringing the player back having this retention this game it seems to be a bit old-fashioned I think in the weights moneth is monetizing and trying
to engage and I find it quite quite slow so that's my um there may be me maybe I'm not to put enough time into it so I play lock games at the same time as most people wouldn't but it's I think it's just very very difficult for people to innovate in the strategy mobile strategy genre there are some very big games out there I mean awfully classic lands is the big one still and there's boom beach obviously from cell as well but hoping a fusers like dominations came out again that was published by nexon n the same publishers this game and it's a bit different it was a very clash of clans in terms of gameplay but had this kind historical kind civilization inspired kind of theme and that kind of worked and was interesting I think the more you try and innovate the harder it becomes to kind of get a product the mass market likes I'm sure lots of people do like this game is a I'm very early in the game as I've been saying because a big guild structure and a light structure you can come see here a little bit here so all these ones all these bases here with this kind of region around them they're in a
different region and they think there are none alliance so you basically get these strong alliance structures or you can you all kind of group together and you can attack much bigger basis and you get off the otherwise could and that's a big part again I've this stage I'm not haven't got to grips with and to be honest i'm not a big alliance play arms I just felt at the time to focus on one game so maybe that's just me I'm just not the right player for this type of game I think it's lots of interesting stuff in there I just don't think for me it gels quite enough so that is a path of war definitely worth checking out if you like strategy games I think you can spend a bit more time than me and don't forget to subscribe to our YouTube channel so we did play a lot of these free to play mobile games we'd like to talk about them look up look at the monetization and look at the user experience and just basically try and give some recommendations or teeth they're free so you can download them if you want to even find out yourself but if you like strategy games and this is one to have a look at I think and try and play front plate at a fast pace and see if you get on bitten me okay thanks for watching hope you see you soon
Path of War, a mobile strategy game developed by Envision and published by Nexon M, attempts to differentiate itself within the crowded mobile strategy genre through specific gameplay mechanics and a focus on alliance-based social structures. The game utilizes a grid-based base-building system where units move along fixed paths during combat, drawing comparisons to lane-defense titles. The core loop involves managing soft currencies—steel and fuel—alongside a hard currency, diamonds, to accelerate construction and unit replenishment.
The game’s monetization model follows a traditional, somewhat conservative approach common in early mobile strategy titles. Players are restricted to a single construction queue, creating a bottleneck that encourages spending hard currency to unlock additional builders or speed up timers. Combat is governed by a command point system, which limits the number of units deployed per engagement and necessitates a waiting period or currency expenditure to replenish forces. While the game features a real-world map of the United States for base placement and alliance-based territorial control, the pacing is notably slow, particularly in the early stages.
The primary challenge identified is the game's reliance on older, restrictive monetization and progression loops that may struggle to compete with more modern, engagement-focused titles. While the alliance system offers potential for deeper social interaction and large-scale cooperative play, the overall experience is hampered by slow progression and a lack of immediate, compelling gameplay variety for new users. Ultimately, the game serves as an example of the difficulty inherent in innovating within the established mobile strategy market, where balancing mass-market appeal with unique mechanics remains a significant hurdle.
The games and companies this document names on the inner ring, other documents about them on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.
Game Developers Conference · 2020
Comments