Only 43% of developers reported no layoffs at their companies. This is a significant decline from the previous year.
The percentage of developers working 40 hours or less per week dropped from 64% to 57%. Those working over 51 hours rose to 13%.
52% of developers utilize AI tools, primarily for business, finance, and management tasks. 30% of respondents now view its impact as negative.
PC accounts for 80% of development efforts.
Platform dominance. PC remains the dominant platform for development, with mobile development also seeing an increase.
56% of developers use self-funding. Venture capital is viewed as the least successful method, with 32% reporting failure.
One-third of AAA developers are actively working to adapt their game IPs into film or television formats.
Like a book being adapted into a movie, game IPs are expanding to new entertainment formats.
IP adaptation. Major studios are actively adapting their game intellectual properties into film or television formats.
The 2025 State of the Game Industry analysis provides a comprehensive overview of current workforce trends, economic challenges, and technological shifts within the Western gaming sector. The findings highlight a period of significant instability, characterized by widespread layoffs and increased labor demands. Notably, the percentage of developers working 40 hours or less per week has declined from 64% to 57%, while those working over 51 hours per week have risen to 13%, marking the first increase in labor intensity since 2019.
Layoffs remain a primary concern, with only 43% of respondents reporting no staff reductions at their companies, down from 53% the previous year. Restructuring and revenue declines are cited as the leading drivers for these cuts, which have disproportionately affected narrative, managerial, and artistic roles. Despite this, there is growing interest in labor organization, with significant support for unions among younger developers and those in high-risk positions like quality assurance.
Technological adoption and platform preferences are also evolving. While 52% of developers utilize generative AI, sentiment toward the technology has soured, with 30% of respondents now viewing its impact as negative compared to 18% in the prior year. Platform development is shifting toward PC, which now accounts for 80% of development efforts, alongside a resurgence in mobile development in regions like Brazil, the Middle East, and Asia. Web-based game development has also reached its highest level since 2015, capturing 16% of the market.
The industry continues to rely heavily on self-funding, utilized by 56% of developers, while venture capital remains the least favored financing method due to high failure rates. Furthermore, there is a notable trend toward transmedia expansion, with one-third of major AAA studios actively working to adapt their intellectual properties into film or television formats.