Overwolf is positioning its diverse business units to engage with industry stakeholders at Gamescom 2026, scheduled for August 25–28 in Cologne, Germany. The primary objective is to facilitate direct networking and strategic discussions with game studios, brands, and developers regarding the company’s integrated ecosystem of gaming tools, monetization platforms, and advertising services.
The company highlights several key operational metrics to demonstrate its market scale. Its platform for in-game apps and overlays currently supports over 113 million monthly active gamers across hundreds of titles. Furthermore, the CurseForge for Studios division manages a significant infrastructure for modding, facilitating 32 billion annual mod downloads for major industry partners. The monetization arm, Tebex, serves more than 45,000 stores, while the company’s advertising network reaches 113 million monthly players across 1,500 titles, supported by a secondary monetization solution, Nitro, which serves over 500 premium gaming and entertainment websites.
By consolidating five distinct business groups—Apps, CurseForge, Tebex, Overwolf Ads, and Nitro—under a single booth, the company aims to provide comprehensive solutions for studios exploring modding, brands seeking scalable reach, and developers building in-game tools. The presence at Gamescom serves as a strategic touchpoint for the company to reinforce its position as a leading gaming platform, as evidenced by its recognition as the second-largest gaming property in the United States according to Comscore. The event will feature scheduled meetings and a networking happy hour to foster professional connections within the global gaming industry.