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Create free accounthello and welcome to Pocket Gamer top busies youtube channel I'm John Jordan and the game we're playing as the first of user experience playlist today is light so you can see light is a RPG from come to us career publisher and polygon as the developer it's taking its time to load let me hear some enemy bomber so there's quite a lot of RPGs from Chinese and Korean and other Asian developers being released in the West now so it's quite hard I think of them to little fantasy based it's quite hard to differentiate themselves all doing a lot of the same kind of stuff I get quite confusing from and playing so see if light doesn't any different like 20 of them Luke's looks I don't know I think it's kind of weird why did
I have these names don't come pronounce it is very that doesn't help things does it anyway I've got this fever time event notification so asian games very good at running events it's kind of it off-putting for new players obviously very good for retaining existing players so let's everything will launch okay so nickname again this is a little bit odd in a way to have this happening so quickly and even if less and the Restless there this is bonkers I mean I guess maybe it's a different different in English movies that kind of guessing how Korean language works maybe it easy yeah absolutely single celexa Moses a lot but that's bonkers do you
find this actually with with them some Japanese as well but I'm just actually was have their server system work said they're like the player ID system in English is bonkers can be named eight letters long so I wonder how once has been kind of localized so we're gonna have a bit of backstory which we don't care about but we can't skip so again I can understand to some degree why developers spend a lot of time on the back story basically this is like I don't give a toss and it's not any grapes or anyway it's black versus white it's it's red vs. blue it's good versus evil to say well we think we're not it doesn't help us play the game in any different way doesn't it's not even I mean it's not even a nice lookout seen his is just like pretty rubbish really so I kind of think really and it's not it's not just for Korean developers coming to the west coast middle of us go
into career and anything think we are outside what normally normal expectations just allow people to get the game as quick as possible i think is the one thing everyone in the world wants to do I mean this is still going on this is it's just like pink but the policeman the best be in the way of the world most people would have delete this game by now moves are getting this meeting I don't know about it's not star wars game is not on Marvel games not a very poor game Lion King getting care and care about this I'm just moved alia and sticky difficult for RPGs as they spent a lot of money buying downloads then you need to get in the game and enjoying the game as quick as possible i was your day one attention is going to be abysmal almost doing all that money okay are we going and we gotta skip well at least I'm in control this so it's still no skip two years later the fit twinges layups to wait for the thing to load come on get on with it and again this is not very high-end art
very kitty here we go and this is the weird thing so this game is actually quite high end in terms of what's going on in the game all that stuff around it I would get rid of it rubbish I'm sorry we're going to harrah's waffa waffa waffa waffa legatus so got a few things going on here and let's go back at emotes take me into scenario so it's getting me straight to the game just as good thing that's what we moaning about so here my three guys look at them they're there in 3d there well animated you can see there's going to be the whole RPG leveling up items that kind of stuff see there's a key systems are using keys that's the energy ok so I'm about evolution of hero so I'm going to have all this kind of like different ways of living up oh no get on with this come on coming this is just get me into the game vinson that's not funny how my friends ok get on with it ok so here we go typically it's an elemental thing as well in the top left is a the elements that you're playing for against so the moment I'm not doing anything also play
guess is this big blue thing and the bottom right fills up that will give allow me to do some special attacks here we go so I can tap him there's a big attack fire attack what Jim the doctors to unsee there's a timer in the top right so that will obviously have to get things done by the end of the year on the end of the timer to live like that the problem so these guys are we got one more yet so the top left it saying how many waves there are he's gonna be slimy little process as well lettings relating event fire attack toast
so first clear so the first time you clear something we've got the troll Archer quiet so that's maybe you got into our squad we've got a treasure chest with a scroll so roles for everyone levels up that's nice we see the rewards at the bottom next check the clip of orange in battle okay and that trollops clip in the team so going to team formation it's like you can add some more so there's the troll guy there he is excellent hanging in navigator move to our next team formation and deformation many things we already know okay self we go so again I'm not touching them in on the screen here in five minutes off they go troll watches fighting his own the other working thats with these several games tend to do is I seem to have notifications from the
global chat room those people have no idea anyway so this is a skills things that I can do skills in a different way I can focus on specific enemy targets so I'm tapping on this particular guy so that's more focused attack problems with just general stuff okay so that's why he's with an air attack machine yes big attack what lost this time troll warrior trolls attack illegal there we go one again so that's good
enough first clear I've got filing so we use him for something either treasure box life roots I've got real sister market this kind of quite nice I think some of these routing systems they get rid of complicated you know we know we're using them on which which person you should put them on for this one is just saying here's the room you can sell collect it sell it or the rune suggestion premier just stick it on this guy so yeah so saying he's not got any rooms but we can equip it straightaway so that's actually quite a nice way of just speeding up the process and particularly you starting in the game you've got clue really what's going on it makes it very easy just always select new most these games it's pretty straightforward you know what you character you're using you want to give him the best equipment so ok we're going to hero power up with the filing so back to the village and what we pressing on heroes so we upgrade this Marie captain Ian upgrade him use other heroes materials this is like okay so this is pretty standard kind of evolution and using materials and other stuff we
collect so he's going to upgrade them cost us a little bit of gold he's going to upgrade to okay level six okay and go back into solorio perforations go again then do one more yeah so we can someone a friend now so interesting who okay so as a friend so the unlikely friends in the game it's just a random character may even be made the game maker skin that causes a high level character not Lucy I'm i Leviton but i'm just watching there so that's nice so
wow she's back there on with big sources but useful she can come back to two so gotta love room and so again it got suggestion for the room so he intersecting them all I was in known and get lost underneath we do Oh another one okay it's okay when we never on levels up everyone's happy you can tell us about rooms okay so it's got here missing the check Maroons let's try cooking Runa thought we do couldn't couldn't okay showing it's another way of doing a space put that one zipper put that one we can't get out we already got in early doubled up as it you can quit moves at
the same time oh I see it swapped it swapped them out is it like something I power up the room okay it's restarting it complicated what may use and how it up just using it costs just okay well I think we'll leave it there we've bit of time kind of wait for it to load and everything in there carefully the stuff we can couldn't skip so in some ways light is using kind of some standard RPG techniques with the funding materials and leveling up your character rune kind of thing yeah we've kind of seen that kind of stuff before maybe a bit different than you you're kind of like you can chain them up and kind of increasingly about the whole thing about all these RPGs is finding characters and having different ways to level them up and then spending the time in the game finding the different materials different bits and bobs you need to live up those characters that's how all these are computed also play out in terms of kind of attention and meta game I mean see in this example there's not even any
option for an auto play it's an auto play game which you occasionally know once or twice maybe in a level tap on on using super powers in the tactical way so very Korean from that point of view I you quite like this I think this is a in a sense of all the faffing around the beginning aside think it looks really nice which lot these games are just in 2d maybe as I get a bit further in the game I get confused I think Western developer Western players often do get just a little bit confused if you compare this game to say a Star Wars got some heroes which isn't uncomplicated of what you're doing and maybe because it just stalls is something that we just more comfortable with us as a character kind of set thing often with these RPGs have all different character classes and then characters within their and new kids escaping confused whatever is going so I guess we'll see if how how the game does the one thing
to say about comes losses is is that they have one of the big success stories in taking agen RPG to the west and being very successful so someone is there more which is opening again that's pretty old now probably years old there's done half a billion dollars of revenue not just in the West but globally but the West is the biggest of them slice of that thing Bob same I think he's from North America so come to us know definitely how to market these kind of games and know how to run them so maybe this will be the silly designing to me the next summer's wars / this is definitely a next generation of game in terms of the quality of the game quality the graphics and all that kind of stuff so that combined with the ability of come to us to market stuff and find order to believe gives it a good a chance what better chance than most but anyway thanks for watching don't forget to subscribe to our YouTube channel so do a lot of this first of user experience and it kind of looks into games and how they work and how the systems work what kind of stuff so if that's what you
interested in do subscribe thanks for watching and hope to see you again
The mobile action RPG Light: Fellowship of Loux, developed by Polygon Games and published by Com2uS, serves as a case study for the challenges Asian developers face when localizing complex RPG titles for Western markets. The primary friction point identified is the initial user experience, which is hindered by excessive, unskippable narrative exposition, confusing nomenclature, and intrusive event notifications. These elements create significant barriers to entry, potentially damaging day-one retention rates by delaying the player's transition into core gameplay.
Despite these onboarding hurdles, the game demonstrates high production values, featuring polished 3D character models and fluid animations. The core gameplay loop follows established genre conventions, utilizing elemental systems, hero evolution, and resource management through a rune-based equipment mechanic. The combat system emphasizes semi-automated play, where the user intervenes primarily to trigger tactical special abilities. The game also incorporates social features, such as borrowing high-level characters from friends, to assist in progression.
The analysis highlights that while the game’s systems—such as the rune suggestion tool—are designed to simplify complex mechanics for new players, the overall density of the meta-game can still overwhelm Western audiences accustomed to more streamlined experiences. However, the publisher’s proven track record with successful titles like Summoners War suggests that Com2uS possesses the marketing expertise to navigate these challenges. By leveraging high-fidelity graphics and a robust live-service framework, the title represents a next-generation attempt to capture the Western market, provided it can overcome the initial user experience obstacles that threaten to alienate players before they fully engage with the game's mechanics.
NEXON Co. · 2026
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