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Board Game Studies Journal
The study follows trick-taking card games that moved from the Mamluk Sultanate of Egypt into Europe. Spanish games Triunfo and Truque were among those that developed there.
Truco, the Argentine card game, traces its lineage through a long European and colonial history, and this study situates it within that trajectory while arguing for its cultural significance as the country's de facto national game. The work's central thesis is that Truco descends from trick-taking card games that moved from the Mamluk Sultanate of Egypt into Europe, where Spanish games such as Triunfo and Truque developed alongside relatives like Putt, Le Truc, and Vitou. Along with Flor, Truque was carried to South America and became the basis of Truco. Its origins are reconstructed through the 16th and 17th centuries, a period when Spanish moralists frequently condemned playing cards as vice, and through colonial legislation, including Charles II's 1680 law De juegos y jugadores and Charles III's 1771 Pragmática, which notably omitted Truque and Truquiflor, suggesting these games went largely unregulated in the Río de la Plata.
The study's most distinctive argument concerns how Truco was transformed in South America. Through a process the author describes as "de-Europeanization," the game developed local variants, low-stakes wagering, and improvised rhymed verses reflecting gaucho culture, including courtly-love themes and irreverence toward authority. Its unconventional card hierarchy and emphasis on bluffing are presented as expressions of creole practical wisdom, a fusion of chance and skill. The work engages Roger Caillois's contrasting reading, which links the game's trickery to a national culture of dishonesty, and counters it through the philosophy of Alberto Buela.
The author supports the claim that Truco is a friendly, honor-based game rather than one of gambling, citing an 1947 court ruling that exempted it from prohibitions because stakes were minimal, roughly fifty cents per game. The study closes by urging preservation of the game against commercialization and the dominance of global digital entertainment. Its bibliography spans 1870 to 2016, and the work appeared in the Board Game Studies Journal, Volume 19 (2025).
Board Game Studies Journal · 2021