CyberAgent issued a corrective filing for Q3 FY2022, reporting net sales of ¥533,882 million (up 9.7% YoY) but a significant 29.1% decline in operating income to ¥54,813 million.
See it on page 7Profit attributable to shareholders of the parent dropped 39.8% to ¥19,779 million, despite the company maintaining its original full-year earnings and dividend forecasts.
See it on page 2The Game Business saw a 6.9% decline in sales to ¥173,551 million and a 29.4% drop in operating income, largely due to a high baseline from the previous year's major events.
See it on page 5Accounting changes under the Accounting Standard for Revenue Recognition now require game item charges to be recognized over the estimated user usage period rather than at the time of purchase.
See it on page 9The Internet Advertisement Business achieved record-high sales of ¥283,878 million during the nine-month period ending June 30, 2022.
See it on page 5The Media Business reported a 36.2% sales increase to ¥81,926 million, supported by growth in ABEMA’s pay-per-view services and a narrowing operating loss.
See it on page 5Total assets for the period were ¥373,421 million, reflecting a slight decrease attributed to corporate tax and dividend payments.
See it on page 5CyberAgent, Inc. issued this corrective filing on May 15, 2025, to amend its consolidated financial results for the third quarter of fiscal year 2022, originally disclosed in July 2022. The revisions stem from a broader initiative to correct past annual securities reports and financial statements for prior fiscal years. The scope of the data covers the nine-month period ending June 30, 2022, and includes comparative data from the same period in 2021, prepared in accordance with Japanese GAAP.
The corrected figures show that for the third quarter of FY2022, CyberAgent recorded net sales of ¥533,882 million, a 9.7% increase year-on-year. However, operating income fell 29.1% to ¥54,813 million, and profit attributable to shareholders of the parent dropped 39.8% to ¥19,779 million. The Media Business, driven by ABEMA’s pay-per-view growth, saw sales rise 36.2% to ¥81,926 million while narrowing its operating loss. The Internet Advertisement Business reached record high sales of ¥283,878 million. Conversely, the Game Business experienced a 6.9% decline in sales to ¥173,551 million and a 29.4% drop in operating income, attributed to the high baseline set by major events in the previous year.
Methodologically, the results reflect the application of the Accounting Standard for Revenue Recognition. This change specifically impacted the Game Business, where revenue from item charges is now recognized over an estimated user usage period rather than at the point of purchase. Despite these accounting adjustments and the numerical corrections, the company maintained its full-year earnings forecast and dividend projections as originally stated in April 2022. Total assets were reported at ¥373,421 million, a slight decrease from the end of the previous fiscal year due to corporate tax and dividend payments.