Updated Mar 17, 2026 by CyberAgent
Financial · November 1, 2025
Published by CyberAgent
CyberAgent achieved a significant financial recovery during the 2025 fiscal year, characterized by a 9.1% increase in net sales to ¥874,030 million and a 78.9% surge in operating income to ¥71,702 million. This performance was underpinned by the Media & IP segment returning to profitability for the first time in a decade, generating ¥7.29 billion in operating income. The Game Business served as the primary engine for growth, with its operating income nearly doubling to ¥60.06 billion. This success in the gaming sector was attributed to aggressive overseas expansion and the adoption of high-margin external payment methods, which more than offset a ¥727 million extraordinary loss related to a patent infringement settlement between subsidiary Cygames and Konami Digital Entertainment. The company’s financial position strengthened considerably over the period, with net income attributable to the parent doubling to ¥31.67 billion and cash flows from operating activities rising to ¥79,518 million. Strategic capital management included a ¥20,000 million redemption of convertible bonds and the acquisition of subsidiary shares. To better leverage synergies surrounding the ABEMA platform, the corporate structure was reorganized to integrate secondary operations into the newly designated Media & IP Business segment. Looking toward the 2026 fiscal year, the outlook remains cautious despite the recent momentum. While consolidated net sales are projected to grow modestly to ¥880,000 million, operating income is expected to contract to a range between ¥50,000 and ¥60,000 million. This forecast suggests a period of reinvestment or market stabilization following the exceptional gains realized in the gaming and media sectors during the previous year. The results reflect a consolidated Japanese market focus with increasing international contributions from the gaming portfolio.
FY2025 Consolidated Financial Results [Japanese GAAP] November 14, 2025 Listed company name: CyberAgent, Inc.(herein referred as the "Company") Listed stock exchange: TSE Prime Market Code No.: 4751 URL https://www.cyberagent.co.jp/ en/ Representative: Representative Director CEO, President Susumu Fujita Inquiries: Senior Managing Executive Officer Go Nakayama Tel +81-3-5459-0202 Scheduled date of the Annual General Meeting of Shareholders: December 12, 2025 Scheduled date of dividend payment start: December 15, 2025 Scheduled filing date of the Annual Securities Report: December 12, 2025 Preparation of supplementary references regarding financial results: Yes Holding the briefing of financial results: Yes (streaming only) (Amounts less than ¥1 million are rounded down) 1.
nces regarding financial results: Yes Holding the briefing of financial results: Yes (streaming only) (Amounts less than ¥1 million are rounded down) 1. Consolidated Financial Results for the Year Ended September 30, 2025 (October 1, 2024 – September 30, 2025) (1) Consolidated Results of Operations Net sales Operating income Ordinary income Net income attributable to owners of the parent ¥ million % ¥ million % ¥ million % ¥ million % FY2025 874,030 9.1 71,702 78.9 71,743 80.6 31,667 98.2 FY2024 801,236 11.4 40,083 79.3 39,715 74.9 15,977 351.3 (Note) Comprehensive income FY2025 ¥ 42,430million (64.4%) FY2024 ¥
.2 FY2024 801,236 11.4 40,083 79.3 39,715 74.9 15,977 351.3 (Note) Comprehensive income FY2025 ¥ 42,430million (64.4%) FY2024 ¥ 25,801million (136.8%) Basic earnings Diluted earnings Return on Ordinary income Operating income per share per share shareholders' on total assets margin equity ¥ ¥ % % % FY2025 62.52 58.96 18.9 13.4 8.2 FY2024 31.56 28.99 10.8 8.0 5.0 (Reference)Equity in gains/losses of associated companies FY2025 -¥ 244million FY2024 -¥ 251million
28.99 10.8 8.0 5.0 (Reference)Equity in gains/losses of associated companies FY2025 -¥ 244million FY2024 -¥ 251million (2) Consolidated Financial Position Total assets Equity Shareholders' Shareholders' Equity per share equity equity ratio ¥ million ¥ million ¥ million % ¥ FY2025 557,162 275,681 179,992 32.3 355.17 FY2024 516,686 250,504 155,634 30.1 307.36
275,681 179,992 32.3 355.17 FY2024 516,686 250,504 155,634 30.1 307.36 (3) Consolidated Cash Flows Cash flows from Cash flows from Cash flows from Cash and cash operating activities investing activities financing activities equivalents at the end of the year ¥ million ¥million ¥ million ¥ million FY2025 79,518 (30,825) (33,860) 226,151 FY2024 53,231 (38,331) (5,195) 211,135 2. Dividends Dividends per share Amount of Dividend ratio Dividend on
(38,331) (5,195) 211,135 2. Dividends Dividends per share Amount of Dividend ratio Dividend on 1Q 2Q 3Q Year- Annual dividends (Consolidated) equity End (Total) (Consolidated) ¥ ¥ ¥ ¥ ¥ ¥ million % % FY 2024 - 0.00 - 16.00 16.00 8,101 50.7 5.5 FY 2025 - 0.00 - 17.00 17.00 8,615 27.2 5.1 FY 2026 - 0.00 - 19.00 19.00 - (forecast)
CyberAgent achieved a consolidated net sales increase of 3.4% year-on-year, reaching ¥421.2 billion during the first half of fiscal year 2025. This growth was accompanied by a substantial 74.2% surge in net income attributable to owners, which rose to ¥15.86 billion. These results reflect a period of strategic transition and stabilization across the company’s diverse portfolio, which primarily spans the Japanese market. Despite fluctuations in individual business units, the organization maintained its full-year guidance of ¥820 billion in net sales and ¥42 billion in operating income, signaling confidence in its long-term financial trajectory. The Internet Advertisement Business remains the primary engine of revenue, contributing ¥225.6 billion to the total. Simultaneously, the newly restructured Media & IP Business demonstrated a successful operational pivot, moving from a prior loss to a segment profit of ¥4.7 billion. This turnaround highlights improved profitability and steady growth within the company’s media assets. In contrast, the Game Business faced significant headwinds, reporting a 20.1% decline in sales and a 13.9% drop in operating income. This downturn is attributed to challenging year-on-year comparisons following a major console hit in 2024, though the segment still contributed a meaningful ¥18.7 billion to overall income. Financial stability remains robust, with formal disclosures confirming no significant changes in shareholders' equity or concerns regarding the company’s status as a going concern. By merging peripheral operations into the Media & IP segment and maintaining market leadership in digital advertising, the company has offset the cyclical volatility inherent in the gaming sector. The overall performance for the first half of FY2025 underscores a shift toward more diversified profit streams and enhanced operational efficiency across its core Japanese business segments.
CyberAgent achieved significant financial expansion during the 2024 fiscal year, characterized by an 11.5% increase in consolidated net sales to ¥802,996 million and a dramatic 204.7% surge in net income. This performance was primarily driven by the robust recovery of the Game Business, which saw operating income rise by 34.6%, and a strategic narrowing of losses within the Media Business. The "ABEMA" platform moved closer to profitability, reducing its annual losses from ¥11.5 billion to ¥1.9 billion. These results supported a strengthened cash position, with operating cash flow reaching ¥53,231 million and total equity rising to ¥254,235 million. The geographic scope of these operations remains heavily concentrated in Japan, where over 90% of sales and assets are located. While the Game Business remains a primary revenue driver with ¥195,648 million in sales, it also faced challenges, including a rise in impairment losses to ¥5,102 million. Despite these specific write-downs, overall corporate profitability improved substantially, as evidenced by basic earnings per share rising from ¥10.53 to ¥32.09. The company also increased its annual dividend to ¥16 per share, reflecting confidence in its liquidity and long-term asset growth, including a doubling of its goodwill balance. Projections for the 2025 fiscal year indicate a continued upward trajectory, with forecasted sales of ¥820 billion and a 29.3% increase in net income. This growth strategy relies on the Media Business achieving full profitability and the Internet Advertising segment maintaining its steady expansion. The Game Business intends to sustain its current momentum through a combination of new title launches and lifecycle extensions for existing high-performing games. Based on these targets, the year-end dividend is expected to rise further to ¥17 per share, signaling a transition from heavy infrastructure investment toward a phase of sustained earnings growth.
CyberAgent, Inc. experienced a period of significant transition during the 2023 fiscal year, characterized by modest revenue growth alongside a sharp contraction in profitability. Consolidated net sales reached ¥720,207 million, representing a 1.4% year-over-year increase, yet operating income plummeted by 64.5% to ¥24,557 million. This decline was primarily driven by the Game Business, where profits fell 62.5% due to the natural lifecycle decline of high-margin titles. Simultaneously, the Internet Advertisement segment, while remaining the largest revenue contributor at ¥381,206 million, faced margin pressure from upfront investments in artificial intelligence. The Media Business emerged as a growth engine, with the ABEMA platform driving a 25.9% increase in segment sales and successfully narrowing its operational deficits. Despite the drop in net income attributable to owners—which fell from ¥24,219 million to ¥5,332 million—the company significantly strengthened its liquidity position. Cash and cash equivalents rose to ¥201,780 million, bolstered by over ¥53 billion in financing activities, including the issuance of convertible bonds and the acquisition of long-term bank loans. These strategic financial moves ensure a stable capital base for future expansion within the predominantly Japanese market, where over 90% of sales and assets are concentrated. Projections for the 2024 fiscal year indicate a strategic pivot toward recovery and renewed growth. Management forecasts net sales to reach ¥750 billion, supported by a pipeline of new game releases and the continued scaling of the Media segment. Operating income is expected to rebound by 22.2%, while net income is projected to increase by 50%. This outlook suggests that the heavy investment phase and the volatility in the gaming portfolio observed in 2023 are expected to stabilize, allowing for improved earnings per share and a more balanced contribution across the advertising, gaming, and media divisions.
CyberAgent achieved record net sales of ¥710.6 billion for the 2022 fiscal year, representing a 6.6% year-on-year increase. This growth was primarily driven by the Internet Advertisement Business, which expanded by 17.3%, and a 35.3% revenue surge in the Media Business fueled by the ABEMA platform. Despite these gains, consolidated operating income fell 33.8% to ¥69.1 billion, while net income attributable to the parent dropped to ¥24.2 billion. This profitability decline stems largely from a normalization of the Game Business, which saw sales and operating income decrease by 13.1% and 37.2% respectively as major titles from the previous year experienced natural slowdowns. The financial landscape was further impacted by a shift in revenue recognition for the Game Business, moving from the point of purchase to the estimated customer usage period. While shareholders' equity grew to ¥222.9 billion, cash and cash equivalents decreased to ¥168 billion due to elevated tax payments and strategic investing activities. The company also recorded a ¥4.2 billion impairment loss on long-lived assets within the gaming segment. These shifts reflect a transition period as the organization rebalances its portfolio away from the exceptional highs of previous gaming hits toward long-term media infrastructure. Looking toward the 2023 fiscal year, the strategic focus shifts toward content investment and market share expansion. Management forecasts modest sales growth to ¥720 billion but anticipates a further contraction in operating income to between ¥40 billion and ¥50 billion. This outlook accounts for heavy investments in high-profile content, specifically the FIFA World Cup on ABEMA, which is intended to narrow media losses and solidify the platform's user base. While the Game Business remains a significant profit center, the overall corporate trajectory emphasizes scaling the advertisement and media segments to ensure diversified, sustainable growth within the Japanese digital economy.