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Capcom
The fiscal year 2018 strategy for Capcom focuses on achieving five consecutive years of operating income growth by prioritizing its Digital Contents business and leveraging its extensive library of intellectual property. The company aims to drive revenue through a dual-pronged approach: expanding its global consumer business via major title releases and digital downloads, and overhauling its online mobile segment through strategic alliances and localized content.
Key financial projections for the fiscal year ending March 31, 2018, include net sales of 93 billion JPY and an operating income of 14.5 billion JPY. The consumer business remains the primary growth engine, with a target of 23 million total unit sales, bolstered by a significant increase in full-game digital downloads. The company plans to capitalize on its established brands, such as Resident Evil and Monster Hunter, by utilizing a "Single Content Multiple Usage" strategy that extends beyond home video games into movies, animation, and character merchandising.
Geographically, the company is shifting its focus toward North American and European markets to offset declining sales in Japan. While the amusement arcade and pachinko segments face market volatility and regulatory challenges, the company intends to maintain stability by focusing on profitable facilities and releasing cabinets that utilize popular franchises. Supported by a robust R&D investment of 30 billion JPY, the strategy emphasizes multiplatform development and the revitalization of back-catalog titles to ensure long-term brand penetration and revenue sustainability.