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AEVI
The sector grew nearly 3% from 2020, with physical sales rising to €882 million. Online sales reached €913 million.
The AEVI Anuario 2021 provides a comprehensive annual assessment of Spain's video game industry, positioning the sector as a significant economic, cultural, and educational force. The sector generated €1.795 billion in 2021, up nearly 3% from 2020, with physical sales rising to €882 million and online revenue reaching €913 million, while online sales declined 4.59% year-on-year. Spain counted more than 18 million videogamers, roughly 47 to 48 percent of whom were women, and the yearbook frames industry growth as dependent on government support, EU recovery funds, and strategies such as the "España Hub Audiovisual de Europa" plan.
The report identifies several persistent challenges: limited industrial financing, difficulties retaining talent, a gender gap in which women remain under 20 percent of developers, and the need to expand internationalization, given that roughly two-thirds of Spanish developers' revenue originates abroad. Company testimonials from publishers, platform holders, and developers such as Nintendo, Ubisoft, Sony Interactive Entertainment, and Riot Games describe a resilient 2021 despite pandemic disruption and hardware and component shortages, with cautiously optimistic plans for 2022. These testimonials are promotional in tone and are not independently verified.
Esports emerged as a distinct segment, with revenues growing about 26 percent to €34 million, a return to pre-pandemic levels, and employment holding at roughly 820 jobs. The yearbook identifies access to credit and foreign investment as the main obstacles to consolidating growth. Comparative sections on Canada and Germany argue that tax credits and direct aid could benefit Spain, while the regulatory discussion calls for stable tax incentives and highlights a surge in M&A activity that requires careful intellectual property due diligence. Market figures draw on GSD, Gametrack, Newzoo, and Deloitte data.
AEVI · 2025
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