Polden Publishing
CompanySerbia
2 documents in the library are about Polden Publishing, from writers such as Alinea Analytics and GameDiscoverCo. Each has a summary and key insights with the page they come from.
Connections
The documents about Polden Publishing on the inner ring, the other games and companies they name on the outer one. Select a cover to see it up close and open it in a new tab; drag to move, pinch or Ctrl + scroll to zoom.
On Steam
Steam estimates as of 9 Oct 2026. Revenue is premium revenue on Steam only: game sales, without DLC.
- Revenue as publisher
- $6.3M
- 14 games
- Units sold
- 698K
- as publisher or developer
- Headquarters
- Serbia
Polden Publishing’s best-selling games on Steam
| Game | Released | Share of the best seller | Revenue | Units |
|---|---|---|---|---|
| RestauratsPublisher | 2025 | $2.0M | 166K | |
| LessariaPublisher | 2025 | $979K | 61K | |
| The house always winsPublisher | 2026 | $837K | 87K | |
| Static Dread: The LighthousePublisher | 2025 | $528K | 66K | |
| Final SentencePublisher | 2026 | $404K | 65K | |
| Bus Flipper SimulatorPublisher | 2025 | $378K | 42K | |
| My Wife Threw Out My Card Collection (So I Bought a Dump to Find Them All) ⭐Publisher | 2025 | $374K | 78K | |
| Fish Hunters 🐟Publisher | 2026 | $263K | 40K | |
| MeowgicPublisher | 2026 | $215K | 51K | |
| Static Dread: The SubmarinePublisher | 2026 | $100K | 13K |
Documents about Polden Publishing
Another "Friendslop" Challenger Enters the Steam Arena
The "friendslop" genre—characterized by chaotic, physics-based, cooperative gameplay—continues to gain significant traction on Steam, exemplified by the upcoming release of Dear Passengers.
- "Dear Passengers," a new co-op game about managing a chaotic airline, is gaining significant social media traction and is positioned as a strong contender in the "friendslop" genre, set for release later this year.
- Unlike AAA games where wishlists often lead to delayed purchases, cheap "friendslop" games convert wishlists into sales very effectively; for example, "R.E.P.O." converted 38% of its 163K wishlists by day 7 and 64% by day 30.
- A strategic launch price of $5.99 or $6.99, followed by a slight price increase a week later, is a proven playbook for successful "friendslop" titles, as seen with "R.E.P.O." ($7.99 to higher), "Meccha Chameleon" ($4.99 to $5.99), and "RV There Yet?" ($6.99 to $7.99).
Are a New Breed of Publishers 'Solving' Discovery?
The emergence of a new class of agile, micro-publishers is challenging traditional industry models by prioritizing high-frequency, low-budget releases to navigate the complexities of game discovery.
- A new class of agile, micro-publishers is shifting industry strategy from large-scale investments to high-frequency, low-budget releases to navigate market discovery.
- Polden Publishing exemplifies this model, having released six titles since mid-2025 with individual budgets ranging from $50,000 to $150,000.
- These publishers utilize demo performance as a primary data-driven indicator to identify potential hits, favoring rapid iteration over the traditional reliance on extensive back catalogs.