Miniclip
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Article
Mobile Gaming Leaders: March 2016
The mobile gaming market experienced significant growth in March 2016, characterized by a surge in new installs across both the Apple App Store and Google Play.
- Supercell’s Clash Royale was the most downloaded mobile game worldwide across both the App Store and Google Play in March 2016, achieving more than double the installs of the second-place title, Stack.
- Global iOS game downloads grew 16% year-over-year in March 2016, rising from 546 million to 633 million, while U.S. iOS game downloads increased 12% to 162 million.
- Miniclip’s Basketball Stars saw significant success on iOS with 6 million worldwide downloads, ranking as the second most successful new title on the U.S. App Store behind Clash Royale.
Sensor TowerApr 2016
PocketGamer.biz7 min
Biz Daily: Is Agar.io this year's Flappy Bird?
The mobile game Agar.io emerged as the most downloaded iOS title in July 2015, mirroring the viral, rapid-growth trajectory previously established by Flappy Bird.
- Agar.io became the most downloaded iOS title in July 2015, mirroring the rapid viral growth trajectory of Flappy Bird.
- Despite its popularity—reaching the sixth most-played iPhone game in the U.S. during its peak—the game currently lacks in-app purchases and relies entirely on advertising.
- Miniclip faces a significant challenge in introducing monetization to Agar.io without alienating a user base accustomed to the free, non-monetized experience of its original browser-based version.
PocketGamer.bizAug 2015
PocketGamer.biz11 min
Tencent buys Miniclip and Sega invests in Space Ape
The gaming industry in early 2015 is characterized by a surge in mergers and acquisitions, as highly profitable companies leverage their cash reserves to secure strategic assets.
- Tencent acquired a significant majority stake in Miniclip to leverage shared expertise in transitioning web-based portals to mobile free-to-play ecosystems.
- Sega Networks expanded its mobile footprint by acquiring Demiurge Studios and investing in Reignited Artists and London-based Space Ape Games to facilitate entry into the Japanese market.
- Playtech acquired YoYo Games for $16.4 million to integrate the Game Maker software into its gambling-focused business model.
PocketGamer.bizFeb 2015
Article
Monetization Unlocked: DTC Insights You Won’t Find on Google
Direct-to-consumer (DTC) monetization has transitioned from a theoretical concept to a critical operational pillar for mobile game publishers.
- Direct-to-consumer (DTC) web stores for mobile games have moved beyond theory to become a scalable channel for driving significant wallet share.
- Appcharge reports managing approximately $700 million in annual DTC transaction volume as of early 2026.
- Appcharge reached $1 billion in annualized DTC transaction volume by March 2026.
Appcharge