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MGM

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Documents about MGM

Financial report1 page

Form 10-Q: Playstudios (Q2 2026)

Playstudios’ financial results for the second quarter of 2026 reveal a period of significant contraction and structural transition.

  • Total net revenue for the six months ended June 30, 2026, declined to $113.4 million from $122.0 million in the same period of 2025, driven primarily by a decrease in Daily Paying Users (DPU).
  • The playGAMES segment saw its AEBITDA drop significantly to $20.1 million for the first half of 2026, down from $34.8 million in the first half of 2025, due to lower virtual currency revenue and increased user acquisition costs.
  • The playAWARDS segment showed improved performance, with AEBITDA losses narrowing to $(0.9) million for Q2 2026 compared to $(2.4) million in Q2 2025, driven by revenue growth and reduced operating costs.
PlaystudiosAug 2026
Cover of Form 10-K: 2024 Annual Report
Financial report1 page

Form 10-K: 2024 Annual Report

PLAYSTUDIOS, Inc., a Las Vegas-based mobile gaming company, operates a portfolio of free-to-play social casino and casual games integrated with its proprietary playAWARDS loyalty program.

  • PLAYSTUDIOS reported a 6.9% decline in net revenue to $289.4 million and a widened net loss of $28.7 million for 2024.
  • The company faces significant legal risk from ongoing class-action lawsuits alleging that its social casino games violate state gambling laws, resulting in $9.8 million in accrued settlement expenses.
  • To combat financial headwinds, the firm executed a 30% workforce reduction incurring $16.2 million in restructuring charges and acquired Pixode Games Limited for $6.8 million.
PlaystudiosMar 2025
Cover of Half-Yearly Report: 26 Weeks Ended 30 November 2025
Financial report24 pages

Half-Yearly Report: 26 Weeks Ended 30 November 2025

Games Workshop achieved record financial performance for the 26-week period ending November 30, 2025, characterized by robust core revenue growth and significant operational expansion.

  • Games Workshop reported record financial performance for the 26 weeks ending November 30, 2025, with total revenue rising 10.9% to £332.1 million and profit before tax reaching £140.8 million.
  • Core business growth was driven by a 25.2% increase in trade channel revenue to £207.4 million, bolstered by successful product launches including the Space Wolves army box and updates to Horus Heresy and Age of Sigmar.
  • Licensing revenue fell by nearly half to £16.0 million compared to the previous year, primarily due to the absence of a major release comparable to the prior-year launch of Space Marine 2.
Games Workshop GroupJan 2025
Financial report1 page

Playstudios Annual Report: FY2023

PLAYSTUDIOS, Inc.’s FY2023 annual report details a fiscal year defined by revenue growth, strategic portfolio diversification, and significant operational challenges.

  • The average daily conversion rate of non-paying players to paying players declined to 0.8% for the year ended December 31, 2023, down from 1.5% in 2022.
  • Research and development expenses rose by $7.0 million (11.0%) in 2023, while general and administrative expenses increased by $4.8 million (11.9%) compared to the previous year.
  • Depreciation and amortization expenses saw a significant increase of $9.7 million, or 27.3%, during the 2023 fiscal year.
PlaystudiosMar 2024
Cover of Form 10-Q Quarterly Report: Q3 2022
Financial report1 page

Form 10-Q Quarterly Report: Q3 2022

PLAYSTUDIOS, Inc.’s Form 10-Q for the third quarter of 2022 details a period of strategic expansion and financial transition.

  • PLAYSTUDIOS reported Q3 2022 net revenue of $72.1 million, a 2.2% increase driven by advertising and new titles that offset declining virtual currency sales.
  • The company recorded a $3.6 million net income for the quarter, but sustained a $16.1 million net loss over the first nine months of 2022 due to restructuring costs and an $8.4 million impairment charge from the Kingdom Boss project.
  • Strategic expansion efforts included the $70 million acquisition of Brainium Studios and the $3.56 million purchase of WonderBlocks to diversify the mobile gaming portfolio.
PlaystudiosNov 2022
Cover of Form 10-Q: Q2 2022
Financial report1 page

Form 10-Q: Q2 2022

PLAYSTUDIOS, Inc.’s Form 10-Q for the period ending June 30, 2022, provides a comprehensive overview of the company’s financial standing and operational risk profile as a publicly traded entity in the free-to-play social gaming sector.

  • PLAYSTUDIOS reported a net loss of $19.7 million on $138.8 million in revenue for the first half of 2022, reflecting a year-over-year decline.
  • The company maintains a strong liquidity position with $220.6 million in cash and an undrawn $81 million revolving credit facility.
  • Distribution and payment processing are highly concentrated, with Apple and Google accounting for 75% of the company's trade receivables.
PlaystudiosAug 2022
Cover of Form 10-K: Acies Acquisition Corp. 2020
Financial report1 page

Form 10-K: Acies Acquisition Corp. 2020

Acies Acquisition Corp. operates as a special purpose acquisition company (SPAC) established by industry veterans from MGM Resorts and Morgan Stanley to identify and scale high-growth platforms within the experiential entertainment and gaming sectors.

  • Acies Acquisition Corp. is a SPAC that raised $215.25 million in its 2020 IPO to acquire high-growth platforms in the experiential entertainment and gaming sectors.
  • The company has entered a definitive merger agreement with PlayStudios, Inc., supported by a $250 million private investment in public equity (PIPE).
  • Auditors have expressed substantial doubt regarding the company's ability to continue as a going concern if it fails to complete the PlayStudios merger within the required timeframe due to insufficient working capital.
Acies AcquisitionMar 2021