Hindawi Publishing Corporation
10 reports, presentations and talks by Hindawi Publishing Corporation in the Game Industry Library, the newest “Procedural Content Graphs for Urban Modeling” (2015).
Documents
Procedural Content Graphs for Urban Modeling
Procedural content graphs represent a significant advancement in urban modeling, providing a flexible, node-based framework that addresses the inherent limitations of traditional shape grammars.
A Comprehensive Study on Pathfinding Techniques for Robotics and Video Games
Pathfinding technology has undergone significant evolution over the past decade, transitioning from basic heuristic search methods toward highly optimized, hierarchical structures designed for complex environments.
Epitomize Your Photos
Epitome functions as a social gaming platform integrated into Facebook that crowdsources the summarization of digital photo albums.
Tactical Agent Personality
The Tactical Agent Personality (TAP) model introduces an automated framework for game agent adaptation that replaces manual expert scripting with a weighted network of action probabilities.
- The Tactical Agent Personality (TAP) model replaces manual expert scripting with a weighted network of action probabilities driven by feed-forward neural networks to enable dynamic NPC behavior.
- Agents that adapt to their entire team demonstrate superior performance compared to those focused solely on the player, indicating the emergence of implicit cooperative behaviors.
- A hierarchical learning structure, incorporating Strategic Agent Personality (SAP) modules, bridges the gap between immediate tactical responses and long-term strategic planning.
Artificial Intelligence for Computer Games
This editorial collection explores the current state of artificial intelligence (AI) in computer games, focusing on the transition from traditional rule-based systems to more advanced, adaptive, and autonomous methodologies.
Games and Agents: Designing Intelligent Gameplay
The integration of multiagent system technology into modern game engines represents a critical evolution in the development of cognitively intelligent and autonomous non-playing characters.
Using a Camera Phone as a Mixed-Reality Laser Cannon
This research explores the development of Mobilazer, a location-independent, mixed-reality first-person shooter designed for standard camera-equipped mobile phones.
Towards an Information Model of Consistency Maintenance in Distributed Interactive Applications
Distributed interactive applications face a fundamental challenge in maintaining state synchronization across geographically dispersed nodes while operating under constrained network bandwidth.
3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based Games
The research explores the application of space-time path visualization as a quantitative method for analyzing player behavior in pervasive, location-based games.
Using a Mobile Phone as a Wii-like Controller for Playing Games on a Large Public Display
This research explores the potential of utilizing mobile phones equipped with 3D motion sensors as intuitive, wireless game controllers for large public displays.
Do you work at Hindawi Publishing Corporation? Get a free report of how these documents are read and cited here.