5,562 documents in the library
The Overwolf Blog serves as a central hub for updates on in‑game advertising, creator development, and industry events. Its primary purpose is to showcase Overwolf’s achievements in gaming media, highlight award nominations and wins, and promote its advertising platform to brands targeting the 113 million monthly gamers it reaches. The blog features a mix of news, insights, and event coverage, with frequent posts in May 2026 announcing accolades such as the Chief Marketer Ignite Award for Best Use of Interactive Technology, Drum Awards nominations across Entertainment & Consumer Technology, Digital Experience, Gaming, and Technology Innovation, and the Campaign Media Company of the Year Awards for Best Adtech Provider and Best Gaming Platform. Key data points include the launch of “Gamer Grid,” a deterministic audience‑data product that leverages PC gameplay behavior, hardware signals, and content consumption to enable precise targeting. The platform’s reach is quantified at 113 million monthly gamers, underscoring its scale within the broader programmatic ecosystem. The blog also documents Overwolf’s sponsorship of high‑profile events—GamesBeat Summit 2026, Campaign Gaming Summit London, and the ThinkLA Gaming Brunch—positioning the company as a thought leader in gaming advertising. The content is geographically global, with events and awards spanning North America, Europe (EMEA), and the UK. The blog’s methodology is implicit: it relies on internal performance metrics, award jury evaluations, and industry reports such as Dentsu’s Ready Player Brand report. Overall, the blog communicates Overwolf’s strategic focus on immersive, data‑driven advertising solutions that align gaming audiences with brand objectives.
The Spanish Association of Video‑Game and Entertainment Software Companies (DEV) publishes a series of white papers that map the national and regional video‑game development landscape. The flagship document, “Libro Blanco del Desarrollo Español de Videojuegos,” is released annually and draws on data collected through exhaustive surveys of Spanish studios conducted each year. The 2018 edition, for example, aggregates responses from over a hundred developers and presents key metrics such as employment figures, revenue distribution across platforms, investment trends, and export performance. Regional editions—Catalonia (2016, 2018), Valencia (2018), and Andalusia (2019)—focus on local ecosystems, detailing company composition, fiscal incentives, talent pipelines, and growth recommendations tailored to each community. Additional publications include “Las 3D de la Financiación de Videojuegos,” which analyses capital supply and demand, and “Informe Incentivos Fiscales,” outlining tax incentives for the sector. All reports are produced with DEV’s collaboration with cultural and economic institutions, ensuring methodological rigor through structured questionnaires and cross‑validation against public data. The scope covers Spain’s entire video‑game development sector, with granular breakdowns by region and platform. The documents serve stakeholders such as policymakers, investors, educational institutions, and media, offering actionable insights into market size, investment needs, and policy impact. The consistent annual cadence and regional depth position DEV’s white papers as authoritative references for understanding Spain’s evolving game‑development economy.