Nacon has filed for insolvency and initiated judicial reorganisation proceedings with the Commercial Court of Lille Métropole as of 25 February 2026.
See it on page 1The filing was triggered by a liquidity crisis following parent company Bigben Interactive’s failure to repay a bond loan after being denied support by its banking pool.
See it on page 1The 'redressement judiciaire' process freezes existing debts for up to 18 months, allowing Nacon to develop a restructuring plan while its shares remain suspended on Euronext Paris.
See it on page 1Nacon reported 2024/25 IFRS revenue of €167.9 million and an operating profit of €1.1 million prior to the filing.
See it on page 2The company maintains a significant operational footprint, employing over 1,000 staff across 25 subsidiaries and managing a portfolio of 16 development studios and gaming peripheral lines.
See it on page 2A court hearing is scheduled for early March to determine the path forward for the company’s financial restructuring and debt renegotiation.
See it on page 1Nacon, a subsidiary of the Bigben Group and listed on Euronext Paris, announced on 25 February 2026 that it has filed for insolvency and requested the initiation of judicial reorganisation proceedings before the Commercial Court of Lille Métropole. The filing follows a liquidity crisis triggered by Bigben Interactive’s failure to repay part of its bond loan after an unexpected refusal from its banking pool. Nacon stated that its available assets are insufficient to meet current liabilities, prompting a rapid financial restructuring with creditors to safeguard operations and preserve jobs.
The court‑initiated procedure, known in France as “redressement judiciaire,” freezes existing debts for up to 18 months, allowing the company to present a viable continuation plan. The hearing is scheduled for early March, and until a decision is made, the company’s shares remain suspended on Euronext Paris. Employee representatives were notified of the insolvency filing on 24 February.
Financially, Nacon reported IFRS revenue of €167.9 million for 2024/25 and an operating profit of €1.1 million, supported by a workforce of over 1,000 employees across 25 subsidiaries and a distribution network covering 100 countries. The company’s portfolio includes 16 development studios, AA publishing, and premium gaming peripherals, positioning it as a unified entity within the video‑game market. The reorganisation aims to renegotiate debt, protect staff, and secure a sustainable operational future under court supervision.