Nacon requested the initiation of judicial reorganisation proceedings before the Commercial Court of Lille Métropole. The company stated its available assets are insufficient to meet current liabilities.
Bigben Interactive failed to repay part of its bond loan after an unexpected refusal from its banking pool. Nacon stated its available assets are insufficient to meet current liabilities.
Liquidity crisis. The filing was triggered by a liquidity crisis following parent company Bigben Interactive’s failure to repay a bond loan after being denied support by its banking pool.
Known in France as “redressement judiciaire,” the process allows Nacon to present a viable continuation plan. Until a decision is made, the company’s shares remain suspended on Euronext Paris.
Page 1 of the reportThe company reported an operating profit of €1.1 million for 2024/25. It employs over 1,000 staff across 25 subsidiaries and manages a portfolio of 16 development studios.
Nacon, a subsidiary of the Bigben Group and listed on Euronext Paris, announced on 25 February 2026 that it has filed for insolvency and requested the initiation of judicial reorganisation proceedings before the Commercial Court of Lille Métropole. The filing follows a liquidity crisis triggered by Bigben Interactive’s failure to repay part of its bond loan after an unexpected refusal from its banking pool. Nacon stated that its available assets are insufficient to meet current liabilities, prompting a rapid financial restructuring with creditors to safeguard operations and preserve jobs.
The court‑initiated procedure, known in France as “redressement judiciaire,” freezes existing debts for up to 18 months, allowing the company to present a viable continuation plan. The hearing is scheduled for early March, and until a decision is made, the company’s shares remain suspended on Euronext Paris. Employee representatives were notified of the insolvency filing on 24 February.
Financially, Nacon reported IFRS revenue of €167.9 million for 2024/25 and an operating profit of €1.1 million, supported by a workforce of over 1,000 employees across 25 subsidiaries and a distribution network covering 100 countries. The company’s portfolio includes 16 development studios, AA publishing, and premium gaming peripherals, positioning it as a unified entity within the video‑game market. The reorganisation aims to renegotiate debt, protect staff, and secure a sustainable operational future under court supervision.