White Cat Project
Game
Documents about White Cat Project
COLOPL 4Q FY Sep. 2015 Operating Results
COLOPL’s operating results for the fourth quarter of the fiscal year ending September 2015 demonstrate significant financial growth, characterized by record-high quarterly sales and operating profits.
- COLOPL posted record results for FY ended September 2015: sales of ¥72.4 billion (+35.1% YoY) and operating profit of ¥32.3 billion (+36.9% YoY), exceeding the company's internal guidance.
- White Cat Project was the main growth driver, with monthly sales doubling in 4Q compared with the first half of the fiscal year.
- Quarterly Active Users hit a record 8.37 million, and Average Revenue Per Quarterly User (ARPQU) also reached a record high, so growth came from both user scale and monetization.
COLOPL 4Q FY Sep. 2014 Operating Results
The fiscal year ending September 2014 represented a period of significant financial growth for COLOPL, characterized by a 2.4-fold increase in annual sales to 53.57 billion yen and a 3.1-fold rise in operating profit to 23.60 billion yen.
- COLOPL's FY ended September 2014 sales rose 2.4x to 53.57 billion yen, and operating profit rose 3.1x to 23.60 billion yen.
- Growth was driven mainly by the July 2014 launch of "White Cat Project," which added to steady revenue from existing titles "Quiz RPG," "Sanguozhi," and "Pro Baseball PRIDE."
- The company transitioned to a native smartphone-focused model and grew active users 30% quarter-on-quarter by fiscal year-end.
COLOPL Business Report 2014
COLOPL achieved exceptional financial performance during the fiscal year ending September 30, 2014, characterized by a more than threefold increase in net sales and a fourfold surge in operating income.
- For the fiscal year ending September 30, 2014, COLOPL's net sales rose more than threefold and operating income roughly fourfold.
- Growth was driven mainly by the launch of six new smartphone titles, led by White Cat Project, alongside the established Quiz RPG: The World of Mystic Wiz.
- Data-driven operational improvements and a focus on high-functionality game development helped COLOPL consolidate its position as a dominant player in Japanese mobile gaming.
COLOPL Annual Report 2015
COLOPL experienced a period of rapid expansion during the 2015 fiscal year, successfully capitalizing on the transition from feature phones to smartphones.
- COLOPL's fiscal 2015 sales rose 35.1% to ¥72.4 billion, and net profit grew 49.2% to ¥19.4 billion, driven by the transition from feature phones to smartphones.
- Growth was anchored by the sustained popularity of core title White Cat Project and a strategic shift toward long-term service models over one-time sales.
- The company's development philosophy emphasizes craftsmanship and iterative, data-informed game optimization.
COLOPL Annual Report 2016
COLOPL’s 2016 fiscal year represents a pivotal transition as the company navigates the maturation of the Japanese mobile gaming market.
- COLOPL's 2016 fiscal year delivered consolidated net sales of 84.7 billion yen and net profit of 20.7 billion yen, driven by core titles such as White Cat Project.
- Management is pivoting toward Virtual Reality as the primary long-term growth engine, in response to a maturing Japanese mobile gaming market, shifting user demographics and rising operational costs.
- The VR push rests on dedicated investment funds, the 360Channel video platform, and the acquisition of EIGHTING to strengthen internal technical capabilities.
COLOPL Annual Securities Report: 2021
COLOPL, Inc. navigated a challenging fiscal year ending September 30, 2021, characterized by a significant contraction in financial performance and the resolution of long-standing legal disputes.
- COLOPL experienced a significant financial contraction in fiscal year 2021, with net sales falling 17.7% to 37,125 million yen and profit attributable to owners of the parent dropping 61.8% to 3,047 million yen.
- The company incurred a 3,300 million yen extraordinary loss resulting from a patent infringement settlement with Nintendo concerning the 'White Cat Project'.
- Despite the downturn, the company maintains a strong financial position with a 93.7% equity ratio and 49,052 million yen in cash and equivalents.
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