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The Forest

Game4 documents

4 documents in the library are about The Forest, from writers such as GameDiscoverCo, Game Developers Conference and Stream Hatchet, the newest from 2023. Each has a summary and key insights with the page they come from.

The Forest cover

As the lone survivor of a passenger jet crash, you find yourself in a mysterious forest battling to stay alive against a society of cannibalistic mutants. Build, explore, survive in this terrifying first person survival horror simulator.

Released
Apr 30, 2018
Developer
Endnight Games Ltd
Genres
Puzzle, Simulator, Adventure, Indie
Platforms
PlayStation 4, PC (Microsoft Windows), SteamVR

Game data from IGDB.com

Documents about The Forest

Cover of What Were the Top New PC & Console Games of 2023?
Article

What Were the Top New PC & Console Games of 2023?

This analysis identifies the top-performing new video game releases of 2023 across major PC and console platforms, including Steam, Xbox, PlayStation, and Nintendo Switch.

  • Steam's market shows a clear bifurcation where independent titles like Sons Of The Forest lead in unit sales, while high-priced AAA releases like Hogwarts Legacy capture the majority of gross revenue.
  • Console markets on PlayStation and Xbox remain heavily reliant on established intellectual properties and sequels, with Call of Duty: Modern Warfare III, EA Sports FC 24, and Spider-Man 2 serving as the primary revenue drivers.
  • Consumer behavior differs significantly by platform, as Steam players demonstrate a high appetite for mid-priced indie games, whereas console users prioritize premium AAA experiences or subscription-based access.
GameDiscoverCoDec 2023
Cover of Month in Review: Sons of the Forest
Article

Month in Review: Sons of the Forest

The horror survival game Sons of the Forest, released in early access on February 23, 2023, achieved significant traction within the live streaming ecosystem during its first month.

  • Sons of the Forest generated over 39 million hours watched across Twitch, YouTube Gaming, and Facebook Gaming in its first month following its February 23, 2023, early access release.
  • The game reached a peak viewership of 909,000 during its first two days and hit the #2 spot on live streaming charts on its second day with 7.45 million hours watched.
  • 133,000 unique channels streamed the game during its first month, establishing it as one of the top single-player titles released in Q1 2023.
Stream HatchetMar 2023
Article

Plus: The Big (Continuing!) Steam Hits for January

This analysis examines Steam market trends and multi-platform performance data for January 2023, focusing on the sustained dominance of evergreen titles and the reception of new releases.

  • Steam's market is increasingly dominated by evergreen titles, as older hits like The Forest, Raft, Hollow Knight, and Hades consistently outperform most new releases.
  • Deep discounting of premium titles remains a more effective visibility strategy on Steam than the free-to-play model, evidenced by the fact that only 19 of the top 100 most-reviewed games are free-to-play.
  • New release performance is highly polarized, with high-budget titles like Forspoken struggling with technical optimization despite high concurrent user peaks.
GameDiscoverCoJan 2023
Cover of The Forest Paths Method for Accessible Narrative Design
39 min
Game Developers Conference39 min

The Forest Paths Method for Accessible Narrative Design

The Forest Paths method provides a structured framework for integrating narrative design with core gameplay mechanics, ensuring that thematic goals remain aligned with functional player activities.

  • The Forest Paths method aligns narrative design with core gameplay by mapping dramatic questions and player objectives simultaneously to prevent disconnects between story beats and mechanical execution.
  • A visual matrix is used to track character transformation, resource management, and thematic escalation, ensuring narrative arcs evolve in tandem with the game's internal logic.
  • Designers link specific gameplay loops, such as resource gathering or vehicle maintenance, to emotional states like isolation or mortality to create a rhythmic, immersive player experience.
Game Developers ConferenceMay 2020

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