The Elder Scrolls: Blades
Game
Documents about The Elder Scrolls: Blades
Mobilegamer.biz20 min
Unity streamlines, PlayStation cuts, The Division, Elder Scrolls Blades, Coffee Stain, more
The mobile gaming industry is currently undergoing a period of significant structural realignment, characterized by corporate downsizing, the divestment of non-core assets, and a shift in strategic focus toward long-term sustainability.
- Unity is divesting its Supersonic publishing arm and closing the ironSource Ad Network as part of a strategic turnaround, with Q1 2026 revenue projected at $505–$508 million, significantly outperforming previous guidance.
- PlayStation Studios Mobile has undergone workforce reductions affecting approximately 50 staff, signaling a potential shift toward a licensing-focused model rather than internal mobile game development.
- Ubisoft has launched The Division Resurgence, a mobile shooter developed across multiple global studios, entering a highly competitive market dominated by titles like Call of Duty Mobile and PUBG Mobile.
Mobilegamer.bizApr 2026
Game Developers Conference30 min
Building the Interface of The Elder Scrolls: Blades in Landscape and Portrait
The development of The Elder Scrolls: Blades for mobile devices necessitated a strategic decision regarding screen orientation, ultimately resulting in the implementation of both portrait and landscape modes.
- Supporting dual orientation in mobile game UI adds 20% to 60% to the total UI conception time, as every mock-up and wireframe must be produced for both landscape and portrait layouts.
- Portrait mode is a critical accessibility feature for mobile gaming, as it enables one-handed play for users in contexts where they cannot use both hands, such as during commutes or meetings.
- Designing for dual orientation forces UI simplification; for example, Bethesda distilled complex crafting information into simple visual indicators (red X or green check marks) to fit the narrower portrait screen, which improved user confidence during testing.
Game Developers ConferenceJun 2021